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LarkInteractive β€” X5 E Blade in 16 bit

Published: 2013-04-22 21:07:04 +0000 UTC; Views: 4983; Favourites: 60; Downloads: 110
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Description This is Zero's E-Blade technique from Mega Man X5
redrawn in 16 bit.

Zero Β© Capcom
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Comments: 18

VanFanel1980mx [2017-10-10 11:33:39 +0000 UTC]

I swear I have seen the basic X4 animation sheets for 16-Bit Zero but I am unable to find them, do you know where can I find them?

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LarkInteractive In reply to VanFanel1980mx [2017-10-10 16:46:03 +0000 UTC]

I'm unsure where to find them, but I'm sure that other artists made sprites for them.

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VanFanel1980mx In reply to LarkInteractive [2017-10-11 04:25:46 +0000 UTC]

I think I found someone who compiled them, but not on their original resolution.

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LarkInteractive In reply to VanFanel1980mx [2017-11-15 19:15:00 +0000 UTC]

I see.

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FranPuelles [2015-06-21 02:06:21 +0000 UTC]

Hi. Can I use your work??Β 
Here is a video of my game:
www.youtube.com/watch?v=4NO8na…

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TheLordofAllGames [2013-04-24 01:33:25 +0000 UTC]

Ah man, that's awesome! Very nicely done, especially with the 'sword uppercut' (I don't know what to call it! Lulz) at the lower left.


(X5 has always been my favorite Mega Man X game.)

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LarkInteractive In reply to TheLordofAllGames [2013-04-27 21:56:56 +0000 UTC]

Thanks, I'm not exactly sure what this move is called either.

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CommodoreZeke [2013-04-22 22:59:28 +0000 UTC]

These spritesheets are impressive. Are they part of some larger project?

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LarkInteractive In reply to CommodoreZeke [2013-04-22 23:34:33 +0000 UTC]

Thanks.
I'm just working on making Zero's X4-6 techniques in 16 bit.

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CommodoreZeke In reply to LarkInteractive [2013-04-23 00:53:36 +0000 UTC]

Well, I hope they're eventually put to use -- both because I don't want your work to go to waste, and because I think 16-bit remakes of X4-6 (like the 8-bit versions of MM7 and 8) would absolutely kill. Those games are right on the edge of being great, but their annoying qualities hold them back. A good fan remake could fix those problems and bring out the classics inside.

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P0C0L0C0 [2013-04-22 22:41:26 +0000 UTC]

nice

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LarkInteractive In reply to P0C0L0C0 [2013-04-22 23:34:43 +0000 UTC]

Thanks.

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P0C0L0C0 In reply to LarkInteractive [2013-04-23 21:19:56 +0000 UTC]

np man keep at it

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sikera [2013-04-22 22:39:04 +0000 UTC]

another great piece, you never cease to amaze me

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LarkInteractive In reply to sikera [2013-04-27 21:57:12 +0000 UTC]

Thanks.

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kiske-otoko [2013-04-22 21:52:26 +0000 UTC]

nice *-*

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CeciArtMed [2013-04-22 21:09:58 +0000 UTC]

Awesome!!

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LarkInteractive In reply to CeciArtMed [2013-04-24 19:26:53 +0000 UTC]

Thanks.

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