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Published: 2015-12-06 05:43:52 +0000 UTC; Views: 5401; Favourites: 35; Downloads: 0
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DAZ Studio - 3Delight - PhotoshopMost of all she hates inconveniences and annoyances, and there is no reason to expect anything different in the oncoming hours and days. Stubbornly tedious stage director insisted that everybody stayed after the performance, her new car categorically refused to start, and nothing other than total chaos awaits her at home. New shows, photo sessions, interviews are around the corner, and there is very little hope to get some rest over the weekend, or dedicate some time to one of her hobbies, as tomorrow, or rather today…
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Comments: 36
avs3d [2019-03-17 16:07:40 +0000 UTC]
I must say that your 3Delight renders look terrific. The best I've seen. I'm wondering if this quality is caused mainly by lighting or postwork?
?
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Laspe In reply to avs3d [2019-03-17 18:03:23 +0000 UTC]
Thank you for the kind words. I didn't do a lot of postwork at that time; mostly hue/saturation, curves, and levels layers in Photoshop. The lights I used with 3Delight engine were the ones by Age of Armor.
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avs3d In reply to Laspe [2019-03-17 23:26:31 +0000 UTC]
I use AOA lights as well but the results look vastly different. Many others use it too so I really wonder how each artist’s render comes out different
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Laspe In reply to Varagka [2018-01-29 17:44:07 +0000 UTC]
Thank you and for the favorite as well!
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Laspe In reply to Rikitza [2017-07-05 11:49:14 +0000 UTC]
Thank you so much, and for the favorite as well!
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theslaveinme [2017-05-21 21:58:05 +0000 UTC]
Occasionally when I am bored I take a tour around DA and indulge in my masochism by looking at what I wish I was good enough to do. Invariably whenever I want to hurt myself really badly, its to your art that I turn. Thank you for the pain and the humiliation you supply in almost never ending succession.
Today I just wandered around in here and look, perfection!
Bastard!!!!
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Laspe In reply to theslaveinme [2017-05-22 04:17:06 +0000 UTC]
That is a great compliment! Thank you very much!
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CassiopeiaSchedir [2016-11-06 13:52:36 +0000 UTC]
Oh my... are you sure that she isn´t real?
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Laspe In reply to CassiopeiaSchedir [2016-11-07 14:54:09 +0000 UTC]
Thank you kindly for the favorite and such a wonderful question…
My goal is for the characters to appear alive, and I am glad that is what she feels to be!
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CassiopeiaSchedir In reply to Laspe [2016-11-08 17:11:23 +0000 UTC]
It´s a ambitious goal, but you are most successful... she really looks alive!
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Laspe In reply to CassiopeiaSchedir [2016-11-08 17:20:33 +0000 UTC]
Thank you for the kindest words...
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LmAnt [2016-08-21 12:20:50 +0000 UTC]
and this is where the superficial observer ends with a "nothing special about her"
A great continuation.
And a great study of facial features and expression!
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Laspe In reply to LmAnt [2016-08-21 22:00:41 +0000 UTC]
Thank you so much! Your comments are always spot on!
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LmAnt In reply to Laspe [2016-08-22 07:07:15 +0000 UTC]
they are just coming when I'm looking at your work
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Poses17 [2016-05-01 20:52:55 +0000 UTC]
That's an amazingly intense expression. You're so good at capturing nuanced discomfort.
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Laspe In reply to Poses17 [2016-05-01 21:27:40 +0000 UTC]
Thank you very much and for the favorite. This image is part of the story I was originally thinking of creating in image and word about my main character.
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Poses17 In reply to Laspe [2016-05-01 22:37:48 +0000 UTC]
Does your story have a text, or do you just explore it with your images?
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Laspe In reply to Poses17 [2016-05-01 23:03:08 +0000 UTC]
Images and text... Actually there is more text than images. The narratives beneath Walk and this one are the opening lines. I have stopped working on it as the idea is too massive considering this is just a hobby. I have the next few images and text available elsewhere, as the subject matter cannot be posted on DA.
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Poses17 In reply to Laspe [2016-05-02 02:07:45 +0000 UTC]
Ha. I have a bit of that limitation, with the story my most recent images are from—although I feel the need to restrict myself much farther than DA policies allow.
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DerBuettner [2016-03-03 10:10:08 +0000 UTC]
I love your skins, wonder how you do that (displacement maps?). very natural and intensive expression.
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Laspe In reply to DerBuettner [2016-03-03 16:25:17 +0000 UTC]
Thank you, and for the favorite as well! In the bump channel Layered Image Editor I combine both, bump and displacement maps, and then adjust the values to bring out the detail. In 3Delight having dedicated specular lights and Photoshop help bring out further details as well.
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Laspe In reply to pygfaust [2016-02-24 19:18:03 +0000 UTC]
Thank you and for the favorite as well!
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Lora-Vysotskaya [2016-01-06 07:26:50 +0000 UTC]
Nice portrait! Your models look so realistic...
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Laspe In reply to Lora-Vysotskaya [2016-01-06 07:29:54 +0000 UTC]
Thank you very much. I spent quite a lot of time on designing them...
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