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Published: 2006-02-06 03:39:52 +0000 UTC; Views: 15597; Favourites: 177; Downloads: 920
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Description
This is actually a sort of preview image for a larger picture I'd like to do. I want to do a tutorial on "How to Draw Crappy". There are SO many tutorials out there that tell people WHAT to do... yet nobody ever tells them what NOT to do!!!! So even though they might learn a new special effect, it'll take a long time for them to kick their bad habits and/or realize what they're doing wrong!!!I'm up for ideas to submit. I have TONS of ideas to put into it, but I'd like to know any of your insight too. Do you guys ever tell friends what do be sure to include if they ever draw a face, or a body, or something? If you think there are some very important features you'd like to make note of, tell me, so I can do a version that does NOT include those features.... and then they can compare.
The whole idea of this is a parody on tutorials. The motivation behind this is reverse psychology. Hopefully, it will help some people improve on some skills. LOL and the example here is just a sort of preview image for what's coming. LOL This is a totally exaggerated piece, aimed to be a joke.
So yeah, feel free to add any insight of your own if you'd like for it to be included.
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This tutorial was inspired by when she wrote a journal entry claiming that there are a lot of people who do really bad tutorials out there, so I figured I'd do a sort of spoof, but with a good semaritan intention in mind
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Comments: 116
LitterbugPie [2011-01-26 00:17:38 +0000 UTC]
OMG that was the best tutorial ever. I l<3ved it! xD
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lauraneato In reply to LitterbugPie [2011-01-26 01:50:10 +0000 UTC]
OMG L<3VE!!!! OMG that's brilliant!!! Did you come up with that?? I've never seen anyone say type that before. Omg, I l<3ve it <3
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LitterbugPie In reply to lauraneato [2011-01-27 11:39:00 +0000 UTC]
Hmmmmm.....I don't remember, maybe it was me, maybe not. But go L<3ve!
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Etheral-Wincastluvr [2010-12-14 03:42:56 +0000 UTC]
wow. i fail so badly. TT.TT totally did all those things XD
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Lime0Lime [2010-11-30 11:52:51 +0000 UTC]
I'm kinda new STILL XD
but where is it? O.o all I see is just Sp00f Tutorial... How to Draw Crappy (stick figure)
Don't know where it actually is!!
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lauraneato In reply to Lime0Lime [2010-11-30 12:20:56 +0000 UTC]
you gotta click download. DA used to have a full screen system where if you clicked the thumbnail, the full view would show. now you gotta download it. I should re-upload this sometime without the thumbnail
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Lime0Lime In reply to lauraneato [2010-11-30 13:06:06 +0000 UTC]
Oh. well It would've been better long time ago
XD you made me get a master piece! thank you DDDD
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ArtGod77 [2010-10-21 00:42:29 +0000 UTC]
No need.
I already know how to draw crappy :]
Im not bragging or anything, but it is quite crappy if I do say so myself...
Nice tutorial for the beginners though ^^
One day you will all draw as crappy as me.
Just DONT practice and you'll be alright XD
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dee-fault [2010-08-03 15:48:33 +0000 UTC]
A problem I always had was eye-placement. I'm inclined to place them waaay too close together, especially in side- or 3/4- view. It took me aaaages to figure out what I was doing wrong. Maybe you could put that in?
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bad-grammar [2010-04-28 14:51:50 +0000 UTC]
Haha, funny tutorial. I have been requested to make a tutorial for a few people online. (although I have no artwork submitted yet). I thought it'd be nice if you don't mind me sending you some of my tutorials ideas to ya. And some of the artwork I've edited and critiqued.
Would you mind looking and telling me if these could help teach how to draw people?
And I do believe "what not to do" is just as important as drawing it correctly.
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lauraneato In reply to bad-grammar [2010-04-29 06:51:58 +0000 UTC]
Unless you really know your stuff, and have officially studied under others how to make art the traditionally correct way, then I don't suggest you making a tutorial. If you haven't been officially trained, then it sounds like a case of the blind leading the blind. You may accidentally be suggesting bad habits to people. Just because they work for you, they work because you understand your own flaws... But others may not understand the weaknesses of your techniques. Unless you really understand -why- something works, and why something doesn't work, then I don't suggest making a tutorial.
I can't give you proper advice, because I see you -haven't- submitted anything yet. There are a lot of bad tutorials out there, by people who think they're good enough to write tutorials, and all they do during that ego trip is clutter the tutorial search here on DA with amateurish tutorials.
If you wish to make a tutorial, do make sure you point out the flaws in the technique. Don't just make a "how to", but rather a "why to". If you don't explain why, then people don't actually conceptually learn from your tutorial. All they are are lemmings, or copycats. There's nothing intuitive in a tutorial that is a how-to. At least with a why-to, people can learn how to avoid mistakes.
This particular tutorial, "how to draw crappy" is a satire of every single amateurish tutorial on DA. It's not meant to be an actual tutorial, but to discourage people from making tutorials if they're not qualified.
If you want to make a personal method/pipeline demonstration piece, that's one thing. You can hang a webcam over a piece of paper, and draw a sketch for YouTube. But I don't classify those as tutorials. People don't actually learn anything except the idea that they're not as talented as the person they're watching.
I think if you make a tutorial, start with absolute basics. Cover anatomy. Cover muscle structure. Cover proportions. Most importantly, cover lighting, and lighting decisions. Cover lighting patterns, and geometrical primitive shapes and how light reacts to their form. Definitely cover form. Then, after you cover lighting, approach it by colors... But don't just delve into colors. Explain the difference between tones, hues, and the color wheel, and why certain color combinations look better than others. And the psychology behind colors would be a good thing to touch upon too.
Don't forget to talk about composition/layout and perspective. Even if it's a simple piece with just a figure, explain to people that a real masterpiece isn't just a foreground, but rather an integration with its surrounding environment. Cover backgrounds at some point, and give tips, such as horizon lines and how for example, the farther back the image, the less contrast and more hazy the image. And how foreground objects are darker than background objects.
Definitely link people to sites where they can practice their skills to improve as well. [link] , for example, is a great starting point to honing their skills.
I'm not sure I want to see your drawings, to tell the truth. If you're not comfortable with posting them on DA, then I don't really understand what makes me special enough to see your drawings and spend my time critiquing your work. It's a bit like applying for a job/interview without a resume, website, or cover letter.
All I do ask though is that you take a tutorial seriously, and really put time into explaining things. You have to remember, people who go to tutorials have ZERO idea of how to do something. If they did know, they wouldn't be searching for a tutorial. If they have zero idea, then it means they also don't even know the basics of the technique to even attempt it themselves. You have to describe the basics. You have to take them through it step by step, and you have to explain why you're doing what you're doing, so that they can close your tutorial and the following week, month, or year, they'll be able to intuitively do it all over again on their own this time.
Teaching students isn't about relaying knowledge. Students aren't parrots. Teaching is about getting students to think for themselves, and make educated decisions to help themselves grow. Teaching is simply providing a starting point. Just keep that in mind when you make your tutorial. And good luck.
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bad-grammar In reply to lauraneato [2010-04-29 15:24:37 +0000 UTC]
I did admire your work on "how to draw crappy". It was definitely mistakes that people need to keep in mind. I've been helping some people in my school edit their final drawing projects with a human figure in it and I have seen those mistakes too.
by the way, you sound like my teachers in my art school and practically covered almost everything I've already learned xD. (I was just introduced to this site a while ago >.> and I just need to get a freaking scanner first to show my drawings. Taking pictures with a camera doesn't do justice!)
I also really did not like a lot of tutorials I've seen too. Most are amateurs because a lot of them forgets the skeleton structure inside or the muscles that forms on the body. I do have a pretty good knowledge about human anatomy and I am practically just passing on what I have learn in class (I am just giving out free lesson of the classes that I took which I had to pay for T_T).
Of course, I will point out flaws in techniques or designs in their drawings. I do various of creating textures, shading, drawing style, and knowing how different drawing materials work too. I have asked permission of some people if they could lend me their drawings so I could remake the design and post it online along with the original drawing and point out what's wrong with it verses what they could've done. Some (who i email with) were so happy to see the mistakes pointed out to them.
I understand I may have flaws too, but at least I should know enough of how to make it look believable and realistic. (you already know there's no such thing as perfect >.>)
These are the classes that I took that should help me make a tutorial.
Life Drawing: "Cover anatomy. Cover muscle structure. Cover proportions" >> don't forget gestures, facial expression, the hair formation and ESPECIALLY foreshortening on the human figure.
Drawing and Perspective: "cover lighting, and lighting decisions. Cover lighting patterns, and geometrical primitive shapes and how light reacts to their form." <<< Foreshortening objects, shadowing, the horizon level, vanishing points, rules of composition, creating perspective objects using the grid and 2 & 3 vanishing points, loss in detail of object from farther view, etc. (there's so much more D: )[from what I remembered that I learned]
"composition/layout and perspective. Even if it's a simple piece with just a figure, explain to people that a real masterpiece isn't just a foreground, but rather an integration with its surrounding environment. Cover backgrounds at some point, and give tips, such as horizon lines and how for example, the farther back the image, the less contrast and more hazy the image. And how foreground objects are darker than background objects. " <<< THAT WAS MY FINAL PROJECT!! Dx with a portrait in it. T.T
Color Theory: "Explain the difference between tones, hues, and the color wheel, and why certain color combinations look better than others. And the psychology behind colors would be a good thing to touch upon too" << I already learn about the psychology behind colors and how people react to it, logo brand effects, color contrast & combination, getting the right colors from color mixtures, lighting, shading, tone, color schemes, objects or environment in background blurs out with tone down neutral colors, etc. (so much more >.>)
Advance Drawing: Summoning up many many good drawings in a small amount of time T_T (lots of people could not achieve their goal but I was lucky enough to spill out as much good GIANT drawings as I could >_<)
Fundamental of Design & Conceptual Development: Learning how to make a design work and why it does. How does it capture a certain audience. How does show it's attractive, symbolic and sends out a message. What is the creative process to create the final project. (I had a made hard confusing teacher for this class Dx)
(I will be able to organize all of this in the tutorial I want to make)
That was a pretty good practice website for gesture drawings. (One of my teachers made us do that for a good hour on doing quick sketches every 30 seconds too). I guess that is fine you don't need to spend your time looking over at some of my tutorial ideas. But I am quite comfortable giving personal tutorials to people over on the internet but I am starting to get more and more busy. So that's why I want to make a tutorial over on the internet instead .
I also already know students can't be parrots or copy-cats. I do love watching them growing their own drawing style and technique. It would awful if people just copy styles that's already done rather than discovering their own inner talent. That takes the fun out of the creative mind.
I know you may not currently be satisfy with people's online tutorials, but I hope I could make a difference and show you there's still a chance for someone out there to give a good tutorial drawing lesson. And thank you for the "good luck". I have the whole entire 4+ months of free time to create it.
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bad-grammar In reply to bad-grammar [2010-04-28 14:53:42 +0000 UTC]
help people learn* (sigh, just as my username implies lol)
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Ashleee68 [2010-04-20 03:54:29 +0000 UTC]
Hahahha I submitted some art like this ... i had 1,000,000 favorites ! I know what you guys are thinking .. REALLY!!?? ... YOU ARE SERIOUS! No I am not serious . HAAHAAHHAHAAH . Hahahha this is funny .
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PhantomReyne [2010-03-15 19:06:24 +0000 UTC]
ah, i felt so guilty doing this. I was trying to learn how to draw and it's taken me forever to find out >.< that I am doing the simple things you mentioned wrong.
Actually, on gaia... when i post a piece and asked for crits or help, all i get is "study anatomy" or "your art sucks".
Recently, someone posted who was asking like me. And i saw people reply the way i mentioned above.
I told her what i learned... that the lines under the neck aline with the shoulders... not (the way she drew it) in the arms. That the arm bend matches the bend in the stomach... ect... things like that. she thanked me for being the only helpful person... and i don't even know how to draw! XD
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lauraneato In reply to PhantomReyne [2010-03-17 05:15:59 +0000 UTC]
If everyone just drew stick figures, we'd all be masters. If only XD
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PhantomReyne In reply to lauraneato [2010-03-17 21:09:37 +0000 UTC]
>_< but stick figures don't help you draw sexy stomachs. lol. i have to say, that is probably the funnest area to draw >w>
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astropaws [2010-03-11 00:00:25 +0000 UTC]
THANK YOU SO MUCH FOR MAKING THIS! I've un-improved so much since i saw it!! YOU'RE A LIFESAVER! xD
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Nububu [2010-01-25 16:09:53 +0000 UTC]
You're right! There should be many more of these, telling people what not to do. What am I doing wrong? Dunno, but you just do it like this. Try, try, try. I love this tutorial!
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Capt-Cashew [2009-08-20 17:49:28 +0000 UTC]
Wait.. if thats a masterpiece... then I could have been the greatest artist ever when I was 2!!!! D:
I COULD HAVE HAD SOOO MUCH MONEEEEYYYYY!!!! :'<<<<<
👍: 0 ⏩: 0
ichimaru321 [2009-04-09 02:09:45 +0000 UTC]
Hey, this looks like MY tutorial! O.o
Nah, I'm kidding. Great job, by the way. You made ym day with this.
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sambeawesome [2009-02-12 02:57:33 +0000 UTC]
Wow...I learned so much :'3
I wish I was as good as you!
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kitetokishikarocks [2009-01-18 20:26:13 +0000 UTC]
lol this actually is a tutorial of how to draw good +)
you just need to make everything the opposite
GENIUS
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Shadowsfate626 [2008-12-12 19:44:11 +0000 UTC]
omg rofl!! I'm going to make some masterpeices with this!
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lauraneato In reply to crimson-instability [2008-11-24 03:07:09 +0000 UTC]
I know! It sold for 4 million on ebay. : P
👍: 0 ⏩: 1
Bethzles In reply to Bethzles [2008-07-26 08:04:26 +0000 UTC]
By the way, did he puke all over?
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