HOME | DD

Published: 2013-05-20 00:39:14 +0000 UTC; Views: 881; Favourites: 3; Downloads: 7
Redirect to original
Description
Last update: May 19, 2013 - 3rd update/version 4Link: [link]
Includes:
*One-Touch Boosting
*friction control
*boosting variables
*In-game drawn effect
*Drag-and-Drop/GML coding
*Commentated actions
*full credit in the Game Information
My first ever tutorial (still being updated when/if needed) that shows one method of coding boosting for a Sonic the Hedgehog fan-game in Game Maker 8 Lite.
Related content
Comments: 10
triplesonicX [2013-07-03 07:29:16 +0000 UTC]
Glad to see you still use game maker 8.
Most people have switched to construct,java,mmf2,or other some other language i don't understand.
👍: 0 ⏩: 1
Lightdasher360 In reply to triplesonicX [2013-07-04 05:07:43 +0000 UTC]
Yeah, it's the language that I'm used to, plus I'm still coding Reverie with it, so I don't think I'll be changing anytime soon if at all.
👍: 0 ⏩: 0
FreeHeros [2013-05-20 00:52:14 +0000 UTC]
OMG i just played that right before you published on here nope i do not need it its just nice to see what you made on gmlite
👍: 0 ⏩: 1
Lightdasher360 In reply to FreeHeros [2013-05-20 03:03:14 +0000 UTC]
lol That's funny, I mainly updated it just to publish here for the Sonic-FG-Universe group. xD
Thanks. You can do plenty of things without gmpro, and show that is my main goal with these tutorials.
👍: 0 ⏩: 1
FreeHeros In reply to Lightdasher360 [2013-05-20 17:38:01 +0000 UTC]
XD and oh and i reviewed your fan game on yoyogames hope you like
👍: 0 ⏩: 1
Lightdasher360 In reply to FreeHeros [2013-05-20 21:01:56 +0000 UTC]
I just checked it out and replied, thanks for the review.
👍: 0 ⏩: 1