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#crushed #flat #flattened #helpless #magic #tf #zelda #flattening #inanimate #princesszelda #inanimatetf #inanimatetransformation #flattenedgirl #zeldabreathofthewild #zeldaflattened
Published: 2020-08-13 18:40:10 +0000 UTC; Views: 7224; Favourites: 37; Downloads: 11
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Description
Non-gif, higher quality version on youtube here youtu.be/O2sbMr2xMCAStory-
Zelda was relaxing on the tennis courts when suddenly she opened her eyes and saw a Thwomp above her, ready to smash her flat. She put her hands up to try and stop it but it was no use. She was crushed beneath it and was stuck to its underside. Once it reached the top she peeled off and slowly floated to the ground.
"Huh, that was actually kind of fun." She thought. "A little surprising, but it felt pretty g-"
She didn't get to finish her thought as the Thwomp slammed down on her again, pressing her even flatter.
"Ohh. That one felt even bet-"
Slam! It hit her again, flattening her even more.
"Ah. I must be really thin no-"
Slam! Slam! Slam! She was slammed by the thwomp even further.
"Uhh. So... flat. Hard... to... think. So... Nice..." Was all Zelda could think in her super flattened state. Hopefully the thwomp wouldn't slam her even flatter. Or maybe hopefully it would.
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Notes-
So this was an idea I had after thinking more about the rules of my flattening world. I like being able to have the girls talk sometimes when they are flat, but sometimes I also like them to be completely immobile. So the idea is the harder they are flattened, the less motion they have, and once they are completely immobile, it then becomes harder for their minds to work. Under normal circumstances they will be unable to move anything, but they might be able to talk. If you try to press them really lightly they may be able to move their facial expression. I very much like this solution because it allows for me to do basically whatever I want with them and it still follows some sort of consistency.
This is totally not an original idea. I think it was Depth Dropper (www.deviantart.com/depthdroppe… ) who I saw this from first, where they get flattened, float down, and then are flattened even thinner, but their profile has been deactivated or something so I can't find the one I was thinking of. I think it was with Master Hand crushing Daisy on Final Destination or something. Anyways I like the one I did. I think the wind effect is pretty cool and reinforces how stiff Zelda is when flattened. The effect where she gets spread out more when she's on the ground is pretty good too. I wish I could think of a better way of showing how she's getting thinner as I don't love deformations, but this is still pretty good.
Let me know if you have any ideas for pictures/animations I should do.
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Comments: 4
squigglysquish [2020-08-14 10:35:01 +0000 UTC]
👍: 1 ⏩: 1
LightSwitchClash In reply to squigglysquish [2020-08-14 15:52:25 +0000 UTC]
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scizorblade225 [2020-08-13 22:13:36 +0000 UTC]
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LightSwitchClash In reply to scizorblade225 [2020-08-13 22:15:14 +0000 UTC]
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