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lolvcrtape — [SFM Tutorial] Key lighting options and ideas

Published: 2014-02-17 22:26:57 +0000 UTC; Views: 6426; Favourites: 90; Downloads: 61
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Description I present some ideas you can try for your main lights, also introduce two-point and three-point lighting. Getting angles and colours for your lights is a really easy fix if you think that your lights look too bland.

In the future, I'm planning to go into detail about rim lights and colour use. Oh, and I'm open for suggestions and wishes about these tutorials.
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Comments: 5

Shrewbiez [2015-02-17 08:45:23 +0000 UTC]

Hidden by Commenter

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lolvcrtape In reply to Shrewbiez [2015-02-21 22:53:27 +0000 UTC]

The sliders aren't that important in this case, check my other tutorials for help with the sliders. If you mean to ask if it requires a good pc to run sfm and get good-looking renders, my answer is yes, definitely. The "renders" in these tutorials are made by selecting the clip editor, they aren't actual poster renders.

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1amthedoctor [2014-11-11 05:48:37 +0000 UTC]

Oh my gosh thank you so much

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lolvcrtape In reply to 1amthedoctor [2014-11-11 12:14:36 +0000 UTC]

Happy to help!

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markthesfmabuser [2014-02-17 22:34:02 +0000 UTC]

*How to do lights FOR REALZ THIS TIME. VCR edition*

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lolvcrtape In reply to markthesfmabuser [2014-02-17 23:03:49 +0000 UTC]

Well, this is just my two cents, hopefully people will find some use of it.

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