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Lucheek — Additional God-Tier Aspects and Classes

Published: 2012-05-06 00:58:17 +0000 UTC; Views: 84973; Favourites: 1049; Downloads: 3352
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Description Some fan-made classes and aspects for Homestuck God-Tiers I created.
Feel free to use, but tell me if you do! I would love to see them!

I will answer questions and give more specific details about a class/aspect if you ask in the comments but remember that many of these classes are very game specific and its hard to describe them without knowing the specifics of the session! Also, I am not familiar with any other non-canon classes or aspects. Feel free to ask though!

This post on tumblr: lucheek.tumblr.com/post/199276…

EVEN MORE CLASSES AND ASPECTS: lucheek.tumblr.com/post/365758…


Sprites for all the classes (not made by me!): cynderthehedgehog.deviantart.c…

Alternate sprites (not made by me!): canine-tier.deviantart.com/art…

Descriptions:

Classes

Queen: One who abuses the power of x, an active class, female-only. Queens are one of the most dangerous and almost over-powered classes, Queens become masters of their aspect, and use that mastery for all it is worth. Queens usually “rule” the session, or at least try to control it, and almost exclusively work toward their own ends. Queens often find new ways to exploit their powers, even at the expense of the session itself. Passive partner: Dame

Dame: One who is abused by x, a passive class, female-only. Also known as the “Martyr Class”, Dames serve as sacrifices for the other players sessions. Usually the sacrifice is essential to success of a session and makes the role of Dame one of the most important. They have very limited control of their aspect, and usually meet their ultimate demise by the aspect instead. Active partner: Queen

Mute: One who nullifies x, an active class, all gender. The powers of the Mute class comes from the ability to nullify the affect of an aspect, and use the power to either attack enemies or defend allies. (For instance, of Mute of Time would be able to temporarily stop the passage of time, and a Mute of Doom would be able to continue to play an active role after their formal demise.) Players in the Mute class are never leaders or glorified, but workers and subordinates. They are happy with this role, as long as the ultimate good is reached. Passive partner: Fool.

Fool: One who is unaffected by x, a passive class, all-gender. The Fool class is a largely defensive class, with all of its members able to withstand more pain than most. Specifically, they are completely unharmed and unaffected by their aspect. (A Fool of Time would never age, and a Fool of Life would be a functioning zombie.) With their limited invincibility, Fools can fill important roles. They often are careless or unaware of their larger role, however. Active partner: Mute.

Doll: One who pretends with x, a passive class, female-only. Dolls use the aspect to help their team, often as moral-boosters. They usually have very limited abilities in reality, but can make their abilities appear more impressive, especially to others. They often are given bad reputations as “deceivers”- not really helping, but helping only in superficial ways. However, the moral boost Dolls can give to their allies is often incredibly powerful in a successive fashion. Active partner: Nurse

Nurse: One who revitalizes x, an active class, female-only. Like their partner Dolls, Nurses often fulfill the role of moral-boosters, but in a more active fashion. Their powers allow them to re-purpose or even reanimate their aspect after the aspect becomes unimportant or broken. Players of the Nurse class are very clever while also being very deliberate, and are known for reserving their strength and efforts until they are most needed. A Nurse is a great class to have in a session, as many a session was saved from almost certain failure by the rejuvenating abilities of the class. Passive Partner: Doll

Host: One who stores x, an active class, all-gender. Hosts often serve as historians or record keepers. They have limited powers, preferring to strike at precise moments when the most effect will be created. Even as an active class, Hosts are most powerful when working with another player by advising warrior-type classes with their expertise. Passive Partner: Ward

Ward: One who is stored by x, a passive class, all-gender. Through out most of the session, Wards appear to be completely superfluous members of the team who do not do nearly anything to affect the outcome. They usually suffer from an obvious limitation in one form or another. However, this is because Wards have a very specific purpose in the session. Whatever that purpose is, when it comes to fulfill it, the Ward class exceeds exceptionally well. Their powers are all completely necessary in fulfilling their destined purpose and thus usually limited. After their purpose is completed, Wards become truly disposable and will have no other important duties. Fate often has a method of removing them, as well. Active partner: Host

Scout: One who seeks or hunts x, a passive class, all-gender. Scouts are exceptional in finding things and using their discoveries for the benefit of their entire session. A determined player, almost nothing can stop a Scout from reaching their goal or destination. Their abilities usually involve an ability to sense or detect things important to what they seek. Active partner: Spy

Spy: One who takes x, an active class, all-gender. Spys are one of the most notorious classes. They discover information or objects, and take them for themselves. They play the role of a self-aiding opportunist, often fulfilling the duty of whatever they need at the moment. Though similar to the Thief class, unlike Thieves, Spys do not often take directly from others but take chiefly from chance and unclaimed things. This doesn’t mean it isn’t common for a Spy’s action to be in spite of their other players. Passive partner: Scout

Foe: One who opposes x, an active class, male-only. The role of a Foe is to resist something, and ultimatly change the course of their aspect. Their abilities are often very powerful, and the Foe will need them to redirect a powerful path. Passive partner: Guard

Guard: One who protects x, an passive class, male-only. Guards oppose a force to protect their aspect, and their allies. Their abilities are largely offensive, but used in a defensive way to protect something. Guards are known for their loyalty, often to a particular cause or even person. It is guaranteed that a Guard’s task is not easy, often facing incredible forces working against them. Active partner:Foe

Fey: One who manipulates x, an active class, female-only. Fey gain superb control over their aspect, using it to obtain their goals. Their powers often involve changing or manipulating their aspect. While undoubtedly physically powerful, Fey are often mischievous or flaky. Passive partner: Belle

Belle: One who manipulates for x, a passive class, female-only. Belle are manipulators of others, not of their element. They have limited powers but are not limited by this, instead using the strength of others for their own ends. This is not to imply that Belle players are inherently bad or evil, but in fact are often very smart and can clearly see a goal better than their fellow players. They use their element to indirectly influence others. It is usually very hard for a Belle to be swayed from their goal or path. (You can’t tell from the picture, but the ribbons behind the Belle are actually the strings tying up the corset.) Active partner: Fey.

Monk: One who is consumed by x, an active class, male-only. Monks are defined by their devotion to a certain purpose, and often become obsessed. They are usually powerful, but do not use their powers for any other purpose but their quest. The quest in mind is often important to the session, but it is not unheard of for a Monk to have a misplaced quest that ultimately damages the session. Passive partner: Son

Son: One who is born by x, passive-class, male only. Monks dedicate them selves to a cause by choice, while a Son is made and designed for a cause. Fate often plays a very large part of a Son’s life, grooming them to their role. They often play roles as acolytes, aiding a cause with their destined abilities. When left alone, it is common that a Son is confused and doesn’t know how to react, being used to being prepared for a specific role by fate and others. Active partner: Monk

Aspects

Shape: The Shape aspect has to do with the way substance is presented or appears. Like Void to Space, Shape is the opposite of Heart. While Heart encloses the soul or identity of an object, Shape encloses only the way the appearance of an object. Heroes of Shape often obtain powers of shape-shifting or illusions to use to reach their goals and often have roles of deception.

Stars: The aspect of Stars involves knowledge and intelligence. You could connect it by the stars being observers, and there for prone to the knowledge of, all things. While Light deals with chance and is more future-oriented, Stars deals with logic an is rooted in past actions and events. Heroes of Stars often obtain powers of knowledge and even limited omnipotence of the past.

Shade: The Shade aspect contains the concept of things that once where, and the consequences of present objects and actions. Heroes of Shades abilities range drastically, some seeming to control literal shadows and others being able to see things that once where. They often act in the shadows and not directly, as the aspect of Shade deals mainly with consequential effects of actions rather than the action themselves.
Related content
Comments: 381

Lucheek In reply to ??? [2019-06-04 20:22:45 +0000 UTC]

I suppose a Fool of Breath would not need air- to breathe, to exist, or anything. They could probably exist within a black hole or under a volcano. I relate the Breath Aspect with inspiration, so they might be a rather unmotivated and directionless person.

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IregretNothn2 [2018-12-04 20:39:55 +0000 UTC]

Is there a male equivalent for Fey?

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Lucheek In reply to IregretNothn2 [2018-12-04 21:30:17 +0000 UTC]

I have not designed one, but you're welcome to think of one yourself.

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Luigicat11 [2017-07-22 17:23:47 +0000 UTC]

Scout?  Spy?

Am I the only one who wants to see HS Engineer, Heavy, Sniper, Demo, Medic, Soldier, and Pyro classes now?

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Luigicat11 In reply to Luigicat11 [2017-07-22 17:44:14 +0000 UTC]

Actually, I came up with some ideas (well, for definitions, anyway; I could never come up with as much depth as this person):

Engineer: One who innovates with x

Heavy: One who is empowered by x

Sniper: One who hides in x

Demo: One who causes x

Medic: One who empowers with x

Soldier: One who serves x

Pyro: One who spreads x

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KuranaMinamino [2017-05-31 12:33:10 +0000 UTC]

< Shade Player

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KuranaMinamino [2017-05-30 12:02:10 +0000 UTC]


I thought I would use your Scout God Tier for this troll.

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Lucheek In reply to KuranaMinamino [2017-05-30 15:16:07 +0000 UTC]

Looks really cool!! I'm glad you like my Fan Tiers!

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KuranaMinamino In reply to Lucheek [2017-05-30 19:58:35 +0000 UTC]

Though when I gave her this God Tier I didn't look at what it did as an aspect... and kind of made up or found... I don't remember which but I can't find it again if I did find it.... Scholar as the counterpart.... the Scout for mine kind of gathers information for the whole team while Scholar would horde it for themselves and give advice on what they learned.

I also gave this one: The shade aspect that you have... giving her shadow manipulation. And made or found... I don't remember which... the Dawn aspect which is control of fire like John's Wind powers.

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Lucheek In reply to KuranaMinamino [2017-05-30 20:48:04 +0000 UTC]

Ooh! Scholar sounds neat! And thank you!

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KuranaMinamino In reply to Lucheek [2017-05-31 02:09:37 +0000 UTC]

Thanks... and your welcome. Do you like Chiish? She's supposed to be albino.

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KuranaMinamino In reply to Lucheek [2017-05-30 19:02:58 +0000 UTC]

Thanks.... Sibria is my Fantroll's Dancestor... I also have her Ancient self done too.

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Alliekat-meowmeow [2017-04-25 02:58:14 +0000 UTC]

I have a character I would love to use the fey design for. It's been her god tier for a long time actually, and I forgot where I found it. is it still okay to use this?

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Lucheek In reply to Alliekat-meowmeow [2017-04-25 13:31:02 +0000 UTC]

Go for it!

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Alliekat-meowmeow In reply to Lucheek [2017-04-25 22:47:55 +0000 UTC]

thank you! I will post a link when I draw it

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TwinkleTheFox [2016-09-10 18:16:37 +0000 UTC]

Would you mind explaining what a Son of Life, Guard of Shade, and Knight of Stars could do? Thank you.

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OhMyNyas [2016-09-09 20:37:32 +0000 UTC]

I would be that person who would try to control the session, so I guess queen…

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Kayalolz12 [2016-06-05 17:04:33 +0000 UTC]

Certainly going to use some of these! ^-^
they're very interesting   

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NPC-ARTS [2016-05-31 21:21:03 +0000 UTC]

could you explain what a monk of space's abilities would do?
(I also took the test thing that a previous person took, and I guess you could say I can get a little too much into things, but I usually jump from one thing to another.)
I have the staffkind strife specibus, and I am a Prosipt Dreamer.

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naarcisssus [2016-04-28 20:04:34 +0000 UTC]

Would you mind explaining the abilities of a Guard of Void, Scout of Time, and Mute of Life to me?

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Lucheek In reply to naarcisssus [2016-05-30 20:46:59 +0000 UTC]

Guard of Void: One who protects the Void.
 A Guard of Void would have powers probably related to summoning things from the Void, or putting things into it-- like a personal hammer space. Their quest is to make sure that the infinite emptiness is not destroyed, and might have powers related to creating voids to further its existence. They would be hard to detect and might have powers of invisibility.

Scout of Time: One who hunts Time.
A scout of time would be able to detect the manipulation of time and be able to sense shifts that would cause timelines to become doomed, and would have powers probably related to keeping timelines on track to being as successful as possible. Time travel powers, of course, but with a very keen sense of how to keep doomed timelines out of it.

Mute of Life: One who nullifies Life
This...is a really dangerous class. They would be able to stop life from happening, in essence being able to freeze or otherwise kill life straight up. They might also have powers that prevent one who would otherwise be alive and relevant from reaching their true goals-- keeping people in a null, in-active position.  At their most realized, a Mute of Life would be near unstoppable force against anything living. 

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naarcisssus In reply to Lucheek [2016-05-30 23:55:56 +0000 UTC]

thank you

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Lucheek In reply to naarcisssus [2016-05-31 03:24:38 +0000 UTC]

No problem! Sorry for the wait

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ManiacallyEpic [2015-05-25 17:27:18 +0000 UTC]

I always thought that this would be a cool class:

Peasant: A passive class, one who allows their aspect to be created, like the bard, but the total opposite. 

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PehoTiger [2015-02-05 17:23:27 +0000 UTC]

Smithtier please?

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British-Bitch [2015-01-06 10:37:38 +0000 UTC]

Erm, Doll of Space?

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British-Bitch In reply to British-Bitch [2015-01-06 10:43:28 +0000 UTC]

Nvm, I realized you left dA XP

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deathtopink300 [2014-12-12 03:04:03 +0000 UTC]

Awesome...really liking the Queen class...

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TerraDestroyer347 [2014-12-08 03:06:15 +0000 UTC]

i cant seem to get to the spirit page, do you think you could update the link please?
 

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chainlinx [2014-10-14 02:03:24 +0000 UTC]

Would it be okay if I used the classes for a fan adventure I'm planning?? QvQ

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NekoYaoiBoy [2014-10-07 23:21:40 +0000 UTC]

I may use a few of these, but I'd ask first! ^^

Also, I have a recommendation and question. Though you don't have to take them to heart <:3

Would you perhaps post colour schemes for them? I'm confused to where the specific colours would go, or maybe explain, please?

I reccomend making them all non gender specific, for Hussie announced that the classes are non gendered. 'Tis only a reccomendation~

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InvaderPoog [2014-08-22 22:29:20 +0000 UTC]

You are incredible.

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gamerchic286 [2014-06-24 19:10:01 +0000 UTC]

Can u might explain to me about the queen of dreams and might give me a example of how they would use their power on someone?

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deliriouzCatnival [2014-05-02 17:15:51 +0000 UTC]

I'm creating a Fanadventure, and I need you permission to use some Class (Fey, Foe and Mute)
Purrlease 8D

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Lucheek In reply to deliriouzCatnival [2014-05-02 19:00:49 +0000 UTC]

Of course! Go for it! Show me a link when you create it!

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deliriouzCatnival In reply to Lucheek [2014-05-02 20:22:37 +0000 UTC]

D'aaww, thanks ;w; of course I show! Maybe I use other classes with Dancestors and other sessions, ok?
And you can help me with other thing?
You can explain me what does a Fey of Hope and a Foe of Doom? (The other is a Mute of Time. I think I already have a sense of what they do, but it is always best to confirm)



(PS: You are very lovely ;A

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EdmondRad [2014-05-01 19:34:46 +0000 UTC]

hehe imma fool of space! how lovely  

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I-and-Me [2014-04-24 22:08:53 +0000 UTC]

how would a host of soul or a guard of mind work? Im trying to make them fit my troll and her dancestor

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Lucheek In reply to I-and-Me [2014-04-25 00:59:49 +0000 UTC]

I don't know anything about the Soul aspect (did you mean Heart?) but Guard of Mind would use powers to protect the mind. They would be able to protect people from loosing their mind. Perhaps a type of sanity forcefield?
Hope this helps!

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I-and-Me In reply to Lucheek [2014-04-28 09:54:54 +0000 UTC]

"As Heart represents Soul, Soul represents the spirit of someone" was the closest explanation I could find

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Lucheek In reply to I-and-Me [2014-04-28 16:35:52 +0000 UTC]

Not..... sure what to do with that. :< sorry!

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I-and-Me In reply to Lucheek [2014-04-28 21:33:12 +0000 UTC]

ok, let's try host of heart then (soz for the pestering)

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Lucheek In reply to I-and-Me [2014-04-29 03:59:19 +0000 UTC]

No problem.
Host of Heart would have a record of souls, be a historian. They would know a lot about people (or other sentient creatures) and what makes them tick. Think of a very precise psychologist. They would know about the minds of many people that came before them, not just their friends. 

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ChocoCrazeh [2014-04-18 18:51:47 +0000 UTC]

A Queen of Stars.
That's me,right there.
Or,possibly a Belle of Shade.
Can you explain how they would work?

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Lucheek In reply to ChocoCrazeh [2014-04-18 19:15:39 +0000 UTC]

Sure!

A Queen of Stars would have the power to abuse knowledge. While they would have endless amounts of knowledge about the past, near omniscience of the past, they would abuse it and often twist it when talking to others to reach their goals. They would be a skilled liar, twister of information, and spin doctor.

A Belle of Shade would use others to support the shadows or the past. They would have limited powers over the consequences of action, but would mostly use others to acheive their goals. A Belle of Shade would use unexpected consequences to sway others to their cause.

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ChocoCrazeh In reply to Lucheek [2014-04-18 19:17:47 +0000 UTC]

Ahh.
I guess my personality fills with Queen of Stars.
I wonder what a Queen of Void or Heart would do...

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Lucheek In reply to ChocoCrazeh [2014-04-18 20:39:49 +0000 UTC]

Queens have great amounts of powers and can effortlessly manipulate their elements. A Queen of Void would have complete control of the void, and use it to their ends. Queen of Heart has every type of power you could imagine over the soul.

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ChocoCrazeh In reply to Lucheek [2014-04-18 20:42:52 +0000 UTC]

Thanks!

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dark-demonfox1 [2014-04-14 22:38:14 +0000 UTC]

what about the Queen of Time

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Lucheek In reply to dark-demonfox1 [2014-04-15 00:13:37 +0000 UTC]

The Queen of Time would be INCREDIBLY powerful. They would have complete control over time. They would abuse their time power to manipulate all outcomes to always come out in their favor. their powers would only be matched by a Lord class.

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