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Published: 2012-05-06 00:58:17 +0000 UTC; Views: 84975; Favourites: 1049; Downloads: 3352
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Description
Some fan-made classes and aspects for Homestuck God-Tiers I created.Feel free to use, but tell me if you do! I would love to see them!
I will answer questions and give more specific details about a class/aspect if you ask in the comments but remember that many of these classes are very game specific and its hard to describe them without knowing the specifics of the session! Also, I am not familiar with any other non-canon classes or aspects. Feel free to ask though!
This post on tumblr: lucheek.tumblr.com/post/199276…
EVEN MORE CLASSES AND ASPECTS: lucheek.tumblr.com/post/365758…
Sprites for all the classes (not made by me!): cynderthehedgehog.deviantart.c…
Alternate sprites (not made by me!): canine-tier.deviantart.com/art…
Descriptions:
Classes
Queen: One who abuses the power of x, an active class, female-only. Queens are one of the most dangerous and almost over-powered classes, Queens become masters of their aspect, and use that mastery for all it is worth. Queens usually “rule” the session, or at least try to control it, and almost exclusively work toward their own ends. Queens often find new ways to exploit their powers, even at the expense of the session itself. Passive partner: Dame
Dame: One who is abused by x, a passive class, female-only. Also known as the “Martyr Class”, Dames serve as sacrifices for the other players sessions. Usually the sacrifice is essential to success of a session and makes the role of Dame one of the most important. They have very limited control of their aspect, and usually meet their ultimate demise by the aspect instead. Active partner: Queen
Mute: One who nullifies x, an active class, all gender. The powers of the Mute class comes from the ability to nullify the affect of an aspect, and use the power to either attack enemies or defend allies. (For instance, of Mute of Time would be able to temporarily stop the passage of time, and a Mute of Doom would be able to continue to play an active role after their formal demise.) Players in the Mute class are never leaders or glorified, but workers and subordinates. They are happy with this role, as long as the ultimate good is reached. Passive partner: Fool.
Fool: One who is unaffected by x, a passive class, all-gender. The Fool class is a largely defensive class, with all of its members able to withstand more pain than most. Specifically, they are completely unharmed and unaffected by their aspect. (A Fool of Time would never age, and a Fool of Life would be a functioning zombie.) With their limited invincibility, Fools can fill important roles. They often are careless or unaware of their larger role, however. Active partner: Mute.
Doll: One who pretends with x, a passive class, female-only. Dolls use the aspect to help their team, often as moral-boosters. They usually have very limited abilities in reality, but can make their abilities appear more impressive, especially to others. They often are given bad reputations as “deceivers”- not really helping, but helping only in superficial ways. However, the moral boost Dolls can give to their allies is often incredibly powerful in a successive fashion. Active partner: Nurse
Nurse: One who revitalizes x, an active class, female-only. Like their partner Dolls, Nurses often fulfill the role of moral-boosters, but in a more active fashion. Their powers allow them to re-purpose or even reanimate their aspect after the aspect becomes unimportant or broken. Players of the Nurse class are very clever while also being very deliberate, and are known for reserving their strength and efforts until they are most needed. A Nurse is a great class to have in a session, as many a session was saved from almost certain failure by the rejuvenating abilities of the class. Passive Partner: Doll
Host: One who stores x, an active class, all-gender. Hosts often serve as historians or record keepers. They have limited powers, preferring to strike at precise moments when the most effect will be created. Even as an active class, Hosts are most powerful when working with another player by advising warrior-type classes with their expertise. Passive Partner: Ward
Ward: One who is stored by x, a passive class, all-gender. Through out most of the session, Wards appear to be completely superfluous members of the team who do not do nearly anything to affect the outcome. They usually suffer from an obvious limitation in one form or another. However, this is because Wards have a very specific purpose in the session. Whatever that purpose is, when it comes to fulfill it, the Ward class exceeds exceptionally well. Their powers are all completely necessary in fulfilling their destined purpose and thus usually limited. After their purpose is completed, Wards become truly disposable and will have no other important duties. Fate often has a method of removing them, as well. Active partner: Host
Scout: One who seeks or hunts x, a passive class, all-gender. Scouts are exceptional in finding things and using their discoveries for the benefit of their entire session. A determined player, almost nothing can stop a Scout from reaching their goal or destination. Their abilities usually involve an ability to sense or detect things important to what they seek. Active partner: Spy
Spy: One who takes x, an active class, all-gender. Spys are one of the most notorious classes. They discover information or objects, and take them for themselves. They play the role of a self-aiding opportunist, often fulfilling the duty of whatever they need at the moment. Though similar to the Thief class, unlike Thieves, Spys do not often take directly from others but take chiefly from chance and unclaimed things. This doesn’t mean it isn’t common for a Spy’s action to be in spite of their other players. Passive partner: Scout
Foe: One who opposes x, an active class, male-only. The role of a Foe is to resist something, and ultimatly change the course of their aspect. Their abilities are often very powerful, and the Foe will need them to redirect a powerful path. Passive partner: Guard
Guard: One who protects x, an passive class, male-only. Guards oppose a force to protect their aspect, and their allies. Their abilities are largely offensive, but used in a defensive way to protect something. Guards are known for their loyalty, often to a particular cause or even person. It is guaranteed that a Guard’s task is not easy, often facing incredible forces working against them. Active partner:Foe
Fey: One who manipulates x, an active class, female-only. Fey gain superb control over their aspect, using it to obtain their goals. Their powers often involve changing or manipulating their aspect. While undoubtedly physically powerful, Fey are often mischievous or flaky. Passive partner: Belle
Belle: One who manipulates for x, a passive class, female-only. Belle are manipulators of others, not of their element. They have limited powers but are not limited by this, instead using the strength of others for their own ends. This is not to imply that Belle players are inherently bad or evil, but in fact are often very smart and can clearly see a goal better than their fellow players. They use their element to indirectly influence others. It is usually very hard for a Belle to be swayed from their goal or path. (You can’t tell from the picture, but the ribbons behind the Belle are actually the strings tying up the corset.) Active partner: Fey.
Monk: One who is consumed by x, an active class, male-only. Monks are defined by their devotion to a certain purpose, and often become obsessed. They are usually powerful, but do not use their powers for any other purpose but their quest. The quest in mind is often important to the session, but it is not unheard of for a Monk to have a misplaced quest that ultimately damages the session. Passive partner: Son
Son: One who is born by x, passive-class, male only. Monks dedicate them selves to a cause by choice, while a Son is made and designed for a cause. Fate often plays a very large part of a Son’s life, grooming them to their role. They often play roles as acolytes, aiding a cause with their destined abilities. When left alone, it is common that a Son is confused and doesn’t know how to react, being used to being prepared for a specific role by fate and others. Active partner: Monk
Aspects
Shape: The Shape aspect has to do with the way substance is presented or appears. Like Void to Space, Shape is the opposite of Heart. While Heart encloses the soul or identity of an object, Shape encloses only the way the appearance of an object. Heroes of Shape often obtain powers of shape-shifting or illusions to use to reach their goals and often have roles of deception.
Stars: The aspect of Stars involves knowledge and intelligence. You could connect it by the stars being observers, and there for prone to the knowledge of, all things. While Light deals with chance and is more future-oriented, Stars deals with logic an is rooted in past actions and events. Heroes of Stars often obtain powers of knowledge and even limited omnipotence of the past.
Shade: The Shade aspect contains the concept of things that once where, and the consequences of present objects and actions. Heroes of Shades abilities range drastically, some seeming to control literal shadows and others being able to see things that once where. They often act in the shadows and not directly, as the aspect of Shade deals mainly with consequential effects of actions rather than the action themselves.
Related content
Comments: 381
Lucheek In reply to jacobguy [2013-09-27 23:57:08 +0000 UTC]
One who is unaffected by space-- he would seem to have powers that allowed him to be undefined by space (perhaps moving freely though the furthest ring, randomly changing sizes, ect.)
👍: 0 ⏩: 1
jacobguy In reply to Lucheek [2013-09-28 00:20:18 +0000 UTC]
or maybe blatantly ignoring the laws of physics?
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Lucheek In reply to AliceTehCuteFluffy [2013-09-26 22:09:33 +0000 UTC]
Able to nullify life... like grim reaper I guess.
👍: 0 ⏩: 1
Lucheek In reply to D33rp0under [2013-09-24 00:48:44 +0000 UTC]
Unaffected by Soul.... so I guess they'd be soulless?
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D33rp0under In reply to Lucheek [2013-09-24 19:59:56 +0000 UTC]
would you mind doing a small list if i were to give it to you? its ok if you dont
👍: 0 ⏩: 1
Lucheek In reply to D33rp0under [2013-09-25 00:49:53 +0000 UTC]
Unforetuantly I'm busy at college so I don't know if I'd be able to write up long descriptions for you, other than just "verb of noun"
👍: 0 ⏩: 1
D33rp0under In reply to Lucheek [2013-09-25 01:14:35 +0000 UTC]
thats fine i dont care maybe when your less busy hate to disturb your studies what are you going in for?
👍: 0 ⏩: 1
Lucheek In reply to D33rp0under [2013-09-25 03:33:49 +0000 UTC]
I am in school for Sequential Art
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D33rp0under In reply to Lucheek [2013-09-25 10:14:08 +0000 UTC]
that sounds so awesome i hope you get the top of your class
👍: 0 ⏩: 0
Lucheek In reply to D33rp0under [2013-09-17 23:41:09 +0000 UTC]
One who seeks out Mind. Able to find intelligence and thought process where there seems to be none.
👍: 0 ⏩: 1
Ashrox45 In reply to ??? [2013-09-10 20:55:56 +0000 UTC]
these are so cool! i love fan godtiers and aspects!
(i looked at your newer sheet too!)
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ColeRoach In reply to ??? [2013-08-21 05:09:03 +0000 UTC]
Would a Fool of Doom not be killable or would he be able to bypass the laws of the universe? What would they be able to do?
👍: 0 ⏩: 1
Lucheek In reply to ColeRoach [2013-08-21 05:55:33 +0000 UTC]
He would be unaffected by his own doom. So he would be able to make influences after his proper, planned demise. This could mean "living" past death, or leaving some other kind of influ
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ColeRoach In reply to Lucheek [2013-08-22 06:55:05 +0000 UTC]
What would a Fool of Breath be like?
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Lucheek In reply to ColeRoach [2013-08-22 07:32:54 +0000 UTC]
They would be able to negate air. Make vacuums out of places with air. Stop the wind. Things like that.
👍: 0 ⏩: 0
Kaychu-The-Gamer In reply to ??? [2013-08-17 18:11:23 +0000 UTC]
hhhh these are really cool.
I have a couple fantiers that are passive/active partners. I only made two.
If you want to see them I can link them to you. ;w;
Regrettably I also made a Guard, but my interpretation is different.
👍: 0 ⏩: 1
Lucheek In reply to Kaychu-The-Gamer [2013-08-18 03:14:29 +0000 UTC]
Its okay! They're can be plenty of guards!
👍: 0 ⏩: 1
Kaychu-The-Gamer In reply to Lucheek [2013-08-18 05:11:40 +0000 UTC]
haha yes. I think so too. Everyone interprets things a little differently.
X'D If you like I can show you my fantiers. I don't want to bug you though. ;w;
👍: 0 ⏩: 1
Kaychu-The-Gamer In reply to Lucheek [2013-08-19 01:11:55 +0000 UTC]
My passive class ==> fav.me/d6e520b
Its Active counterpart ==> fav.me/d6ecxti
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ShadowOri [2013-08-17 08:14:11 +0000 UTC]
Fool of doom: Immune to dying? (And to how far of an extent)
Mute of mind: Stop someone from thinking? (someone's fighting you or plotting against you... mute them from thinking, they can't do anything)
Prince of Shape: Destroy physical form? (I wonder if that would work on someone immune to dying)
Lol, I just try to find combinations that either appeal to me, or stand out as too powerful xD
👍: 0 ⏩: 1
Lucheek In reply to ShadowOri [2013-08-18 03:15:29 +0000 UTC]
They'd be immune to their doom. They might die but they'd be able to work afterward, perhaps like Vriska.
I'd say so for Mute of Mind and Prince of Shape. What that means is up to you.
👍: 0 ⏩: 1
ShadowOri In reply to Lucheek [2013-08-18 10:24:09 +0000 UTC]
Which would be smarter, if they're equally smart, tell me the difference between.
Seer of Stars
Host of Stars
... Your idea is great, it definitely creates some interesting combinations :3
👍: 0 ⏩: 1
Lucheek In reply to ShadowOri [2013-08-19 00:17:09 +0000 UTC]
A Seer of Stars would be a seer of intelligence. Though likely smart themselves, they have the ability to see genius in others and would be good at utilizing other's intelligence. A Host of Stars would be more a record keeping with a near encyclopedic knowledge of the past, though they have no (special) insight into the future.
👍: 0 ⏩: 1
ShadowOri In reply to Lucheek [2013-08-19 08:10:40 +0000 UTC]
Hmm, it is my opinion, comparing thief who takes, prince who destroys or destroys with and mute who nullifies, I find mutes to be faster and more effective, think of it this way.
You imagine the aspect as a set of working or moving gears.
Thief: You take one or several gears, possibly to the point that none of the gears move then put it along with your own gears
Prince: You eliminate a gear or several gears
Mute: You simply jam the gears, as quick as sticking something in the way of the gears so they don't move
It's just my opinion, but I think mutes could nullify an aspect faster than a thief could execute stealing or a prince could execute destroying.
👍: 0 ⏩: 1
Lucheek In reply to ShadowOri [2013-08-19 19:45:10 +0000 UTC]
I think it depends on the person behind the class. Every person brings their own unique skills, regardless of class.
👍: 0 ⏩: 1
ShadowOri In reply to Lucheek [2013-08-20 09:47:28 +0000 UTC]
Mhmm, now I can't decide if I should be a mute of spark or a mute of mind..
Anyways, what would you be as a god tier? Just curious.
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Lucheek In reply to ShadowOri [2013-08-20 20:57:08 +0000 UTC]
I am a Witch of Heart if I do pure canon, Witch of Shape if I use me fan ones. :3
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ShadowOri In reply to Lucheek [2013-08-21 09:04:24 +0000 UTC]
I guess I'm a mute of spark as a pure fan class+aspect, mute of mind as half half and Rogue of mind as pure canon... what are you able to do as those two classes? :3
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Lucheek In reply to ShadowOri [2013-08-21 23:52:38 +0000 UTC]
Using the description for "Spark" on my other Fan tier picture, a Mute of Spark would be able to nullify electrical charges. This could mean cutting power supplies off, or even stopping people's heart beats with a touch. They'd be immune to electrocution as well. A mute of Mind would be able to nullify thought, and people would find it either impossible to think clearly around them or might just be rendered brain dead all together if the Mute so chooses. It would be easy for a Mute of Mind to manipulate people by interfering with their own thoughts.
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ShadowOri In reply to Lucheek [2013-08-22 10:17:18 +0000 UTC]
When I said 'what are you able to do as those two classes' I meant, what are 'you' able to do as those 'two' classes.. as in, your two classes xD
I already know why I picked Mute of spark x3
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Lucheek In reply to ShadowOri [2013-08-22 18:17:47 +0000 UTC]
As Witch of Shape I can shapeshift myself into any form. I am not sure about Witch of Heart because Heart powers in canon have not been explained.
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zerolemort In reply to ??? [2013-06-11 19:19:01 +0000 UTC]
What sort of god tier do you think would have a power to be able to know secrets? I was thinking perhaps Guard of Mind?
👍: 0 ⏩: 2
ColeRoach In reply to zerolemort [2013-06-28 01:22:19 +0000 UTC]
The Aspect of Keys is a fan-made aspect but it embodies secrets.
👍: 0 ⏩: 0
Eclipse-The-Awesome In reply to ??? [2013-05-10 21:40:10 +0000 UTC]
[link] :> I used your Doll design for my Trickster Doll of Time, lovely work by the way!
👍: 0 ⏩: 1
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