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Lucheek — Additional God-Tier Aspects and Classes

Published: 2012-05-06 00:58:17 +0000 UTC; Views: 84976; Favourites: 1049; Downloads: 3352
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Description Some fan-made classes and aspects for Homestuck God-Tiers I created.
Feel free to use, but tell me if you do! I would love to see them!

I will answer questions and give more specific details about a class/aspect if you ask in the comments but remember that many of these classes are very game specific and its hard to describe them without knowing the specifics of the session! Also, I am not familiar with any other non-canon classes or aspects. Feel free to ask though!

This post on tumblr: lucheek.tumblr.com/post/199276…

EVEN MORE CLASSES AND ASPECTS: lucheek.tumblr.com/post/365758…


Sprites for all the classes (not made by me!): cynderthehedgehog.deviantart.c…

Alternate sprites (not made by me!): canine-tier.deviantart.com/art…

Descriptions:

Classes

Queen: One who abuses the power of x, an active class, female-only. Queens are one of the most dangerous and almost over-powered classes, Queens become masters of their aspect, and use that mastery for all it is worth. Queens usually “rule” the session, or at least try to control it, and almost exclusively work toward their own ends. Queens often find new ways to exploit their powers, even at the expense of the session itself. Passive partner: Dame

Dame: One who is abused by x, a passive class, female-only. Also known as the “Martyr Class”, Dames serve as sacrifices for the other players sessions. Usually the sacrifice is essential to success of a session and makes the role of Dame one of the most important. They have very limited control of their aspect, and usually meet their ultimate demise by the aspect instead. Active partner: Queen

Mute: One who nullifies x, an active class, all gender. The powers of the Mute class comes from the ability to nullify the affect of an aspect, and use the power to either attack enemies or defend allies. (For instance, of Mute of Time would be able to temporarily stop the passage of time, and a Mute of Doom would be able to continue to play an active role after their formal demise.) Players in the Mute class are never leaders or glorified, but workers and subordinates. They are happy with this role, as long as the ultimate good is reached. Passive partner: Fool.

Fool: One who is unaffected by x, a passive class, all-gender. The Fool class is a largely defensive class, with all of its members able to withstand more pain than most. Specifically, they are completely unharmed and unaffected by their aspect. (A Fool of Time would never age, and a Fool of Life would be a functioning zombie.) With their limited invincibility, Fools can fill important roles. They often are careless or unaware of their larger role, however. Active partner: Mute.

Doll: One who pretends with x, a passive class, female-only. Dolls use the aspect to help their team, often as moral-boosters. They usually have very limited abilities in reality, but can make their abilities appear more impressive, especially to others. They often are given bad reputations as “deceivers”- not really helping, but helping only in superficial ways. However, the moral boost Dolls can give to their allies is often incredibly powerful in a successive fashion. Active partner: Nurse

Nurse: One who revitalizes x, an active class, female-only. Like their partner Dolls, Nurses often fulfill the role of moral-boosters, but in a more active fashion. Their powers allow them to re-purpose or even reanimate their aspect after the aspect becomes unimportant or broken. Players of the Nurse class are very clever while also being very deliberate, and are known for reserving their strength and efforts until they are most needed. A Nurse is a great class to have in a session, as many a session was saved from almost certain failure by the rejuvenating abilities of the class. Passive Partner: Doll

Host: One who stores x, an active class, all-gender. Hosts often serve as historians or record keepers. They have limited powers, preferring to strike at precise moments when the most effect will be created. Even as an active class, Hosts are most powerful when working with another player by advising warrior-type classes with their expertise. Passive Partner: Ward

Ward: One who is stored by x, a passive class, all-gender. Through out most of the session, Wards appear to be completely superfluous members of the team who do not do nearly anything to affect the outcome. They usually suffer from an obvious limitation in one form or another. However, this is because Wards have a very specific purpose in the session. Whatever that purpose is, when it comes to fulfill it, the Ward class exceeds exceptionally well. Their powers are all completely necessary in fulfilling their destined purpose and thus usually limited. After their purpose is completed, Wards become truly disposable and will have no other important duties. Fate often has a method of removing them, as well. Active partner: Host

Scout: One who seeks or hunts x, a passive class, all-gender. Scouts are exceptional in finding things and using their discoveries for the benefit of their entire session. A determined player, almost nothing can stop a Scout from reaching their goal or destination. Their abilities usually involve an ability to sense or detect things important to what they seek. Active partner: Spy

Spy: One who takes x, an active class, all-gender. Spys are one of the most notorious classes. They discover information or objects, and take them for themselves. They play the role of a self-aiding opportunist, often fulfilling the duty of whatever they need at the moment. Though similar to the Thief class, unlike Thieves, Spys do not often take directly from others but take chiefly from chance and unclaimed things. This doesn’t mean it isn’t common for a Spy’s action to be in spite of their other players. Passive partner: Scout

Foe: One who opposes x, an active class, male-only. The role of a Foe is to resist something, and ultimatly change the course of their aspect. Their abilities are often very powerful, and the Foe will need them to redirect a powerful path. Passive partner: Guard

Guard: One who protects x, an passive class, male-only. Guards oppose a force to protect their aspect, and their allies. Their abilities are largely offensive, but used in a defensive way to protect something. Guards are known for their loyalty, often to a particular cause or even person. It is guaranteed that a Guard’s task is not easy, often facing incredible forces working against them. Active partner:Foe

Fey: One who manipulates x, an active class, female-only. Fey gain superb control over their aspect, using it to obtain their goals. Their powers often involve changing or manipulating their aspect. While undoubtedly physically powerful, Fey are often mischievous or flaky. Passive partner: Belle

Belle: One who manipulates for x, a passive class, female-only. Belle are manipulators of others, not of their element. They have limited powers but are not limited by this, instead using the strength of others for their own ends. This is not to imply that Belle players are inherently bad or evil, but in fact are often very smart and can clearly see a goal better than their fellow players. They use their element to indirectly influence others. It is usually very hard for a Belle to be swayed from their goal or path. (You can’t tell from the picture, but the ribbons behind the Belle are actually the strings tying up the corset.) Active partner: Fey.

Monk: One who is consumed by x, an active class, male-only. Monks are defined by their devotion to a certain purpose, and often become obsessed. They are usually powerful, but do not use their powers for any other purpose but their quest. The quest in mind is often important to the session, but it is not unheard of for a Monk to have a misplaced quest that ultimately damages the session. Passive partner: Son

Son: One who is born by x, passive-class, male only. Monks dedicate them selves to a cause by choice, while a Son is made and designed for a cause. Fate often plays a very large part of a Son’s life, grooming them to their role. They often play roles as acolytes, aiding a cause with their destined abilities. When left alone, it is common that a Son is confused and doesn’t know how to react, being used to being prepared for a specific role by fate and others. Active partner: Monk

Aspects

Shape: The Shape aspect has to do with the way substance is presented or appears. Like Void to Space, Shape is the opposite of Heart. While Heart encloses the soul or identity of an object, Shape encloses only the way the appearance of an object. Heroes of Shape often obtain powers of shape-shifting or illusions to use to reach their goals and often have roles of deception.

Stars: The aspect of Stars involves knowledge and intelligence. You could connect it by the stars being observers, and there for prone to the knowledge of, all things. While Light deals with chance and is more future-oriented, Stars deals with logic an is rooted in past actions and events. Heroes of Stars often obtain powers of knowledge and even limited omnipotence of the past.

Shade: The Shade aspect contains the concept of things that once where, and the consequences of present objects and actions. Heroes of Shades abilities range drastically, some seeming to control literal shadows and others being able to see things that once where. They often act in the shadows and not directly, as the aspect of Shade deals mainly with consequential effects of actions rather than the action themselves.
Related content
Comments: 381

Eclipse-The-Awesome In reply to ??? [2013-05-11 20:00:36 +0000 UTC]

Hehe, no, thank you!

👍: 0 ⏩: 0

webkinzwolfpack In reply to ??? [2013-04-27 15:04:33 +0000 UTC]

May I use one of these Designs? even in a canon symbol?

👍: 0 ⏩: 1

Lucheek In reply to webkinzwolfpack [2013-04-27 22:04:29 +0000 UTC]

Of course! Please show me when you are done!

👍: 0 ⏩: 1

webkinzwolfpack In reply to Lucheek [2013-04-28 17:30:52 +0000 UTC]

alright!

👍: 0 ⏩: 0

maricookie In reply to ??? [2013-04-23 03:30:36 +0000 UTC]

Oh! Im not a Homestuck, but I would definitely wanna draw my charas in these outfits! Im starting to see similarities between the comic and what Id like to work on

👍: 0 ⏩: 1

Lucheek In reply to maricookie [2013-04-23 04:05:40 +0000 UTC]

Thats fine! As long as you credit me. Please show me when you're done!

👍: 0 ⏩: 1

maricookie In reply to Lucheek [2013-04-23 04:13:19 +0000 UTC]

You said it!!!! Oh can I color the outfits to mah liking?

👍: 0 ⏩: 2

Lucheek In reply to maricookie [2013-04-23 04:39:20 +0000 UTC]

Of course!

👍: 0 ⏩: 0

Lucheek In reply to maricookie [2013-04-23 04:38:31 +0000 UTC]

Of course!

👍: 0 ⏩: 0

Enzeiku In reply to ??? [2013-04-22 23:04:38 +0000 UTC]

Hey if you don't mind, i want to use some of these designs for something non- god tier related.

👍: 0 ⏩: 1

Lucheek In reply to Enzeiku [2013-04-23 01:36:55 +0000 UTC]

Thats fine! As long as you credit me and don't use them for anything commercial! I'd love to see too.

👍: 0 ⏩: 1

Enzeiku In reply to Lucheek [2013-10-24 20:14:45 +0000 UTC]

Of course! sorry for extremely late reply also I haven't been logged in in ages.

👍: 0 ⏩: 0

TwinVampire In reply to ??? [2013-04-20 13:53:59 +0000 UTC]

I did a test(don't remember the exact site) and I became the Monk of Space. Reading the Monk class I realized two things clashed as fuck with me:
1. I don't really get "obsessed" with anything.
2. I'm a girl

But fuck that, I'm thinking about drawing myself in that class with this as a reference for the clothes and just would want some pointers of what a Monk of Space would do. As in what would I do...
1....with my aspect.
2...in the game.
(Since I am the Hero of Space, I will also make the Genesis Frog, thats so cool and scary at the same time. I wonder who the Knight will be to help me make it?)

👍: 0 ⏩: 1

Lucheek In reply to TwinVampire [2013-04-20 23:07:32 +0000 UTC]

When I made these, I was not aware there was any test that used these names! I don't know if those tests made their classes based on mine. They might have something totally different in mind for the "Monk" class.

👍: 0 ⏩: 1

TwinVampire In reply to Lucheek [2013-04-21 07:20:54 +0000 UTC]

Oh alright, thank you for replying^^

👍: 0 ⏩: 0

activididrogue [2013-04-18 04:47:12 +0000 UTC]

my friend from pesterchum said he got fool of self and he drew his oc in the fool outfit and told me if i could submit his art someday and i agreed. what would you think a fool of self do?

👍: 0 ⏩: 2

activididrogue In reply to activididrogue [2013-04-19 11:25:27 +0000 UTC]

Well thx anyway and by the way i like this art very much!!

👍: 0 ⏩: 0

Lucheek In reply to activididrogue [2013-04-18 19:01:04 +0000 UTC]

I don't know about the Self aspect, so I couldn't tell you!

👍: 0 ⏩: 0

dragons-on-mars In reply to ??? [2013-04-07 20:47:52 +0000 UTC]

Wow, this is pretty cool! :3
Do you mind if I use one of these? .3.

👍: 0 ⏩: 1

Lucheek In reply to dragons-on-mars [2013-04-07 22:01:45 +0000 UTC]

Not at all! I made them so people can use them! I would love to see if you do though!

👍: 0 ⏩: 1

dragons-on-mars In reply to Lucheek [2013-04-08 18:40:50 +0000 UTC]

Alright, thanx~ I'll show you, don't worry~

👍: 0 ⏩: 0

KillMeSuicide In reply to ??? [2013-03-30 17:12:41 +0000 UTC]

Would Fool be Jester?

Are they the same thing?

I'm a dumbass I'm so sorry.

👍: 0 ⏩: 1

Lucheek In reply to KillMeSuicide [2013-03-30 20:47:32 +0000 UTC]

Jester is too many syllables to be a class.
So I guess if you are looking for a good 1-syllable equivalent, Fool would be good.

👍: 0 ⏩: 0

Adjacent-To-Aurum In reply to ??? [2013-03-29 03:05:56 +0000 UTC]

What could a Mute of Shade do then?

👍: 0 ⏩: 1

Lucheek In reply to Adjacent-To-Aurum [2013-03-30 03:29:46 +0000 UTC]

They would be able to make themselves or others immune to consequences of actions. How this work is very situational.

👍: 0 ⏩: 2

Adjacent-To-Aurum In reply to Lucheek [2013-03-30 03:44:42 +0000 UTC]

Say, would a mute of rage be able to mute the rage in others, or just themself?

👍: 0 ⏩: 1

Lucheek In reply to Adjacent-To-Aurum [2013-03-30 04:22:12 +0000 UTC]

In others and themselves. They have the power of nullification of all aspects.

👍: 0 ⏩: 1

Adjacent-To-Aurum In reply to Lucheek [2013-03-30 04:36:40 +0000 UTC]

I actually think Mute of Rage may become my new god tier ;u; *runs off to draw*

👍: 0 ⏩: 1

Lucheek In reply to Adjacent-To-Aurum [2013-03-30 06:58:30 +0000 UTC]

The most powerful pacifier of all.

👍: 0 ⏩: 0

Adjacent-To-Aurum In reply to Lucheek [2013-03-30 03:40:36 +0000 UTC]

I seee!
I really like the mute class ;u;

👍: 0 ⏩: 1

Lucheek In reply to Adjacent-To-Aurum [2013-03-30 04:22:19 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

AquaShadow3 In reply to ??? [2013-03-20 02:31:40 +0000 UTC]

((Say, what would a Host, Mute, and Dame of Grief be able to do with their powers? Like if they were a less important character in their session? What about for the aspect Heart with those classes? ))

👍: 0 ⏩: 1

Lucheek In reply to AquaShadow3 [2013-03-20 02:38:35 +0000 UTC]

I don't know anything about the Grief aspect.

A Host of Heart would have power in understanding the emotions, intents, and basic "soul" of the people they met and would use this information to strategize.

A Mute of Heart would be able nullify another's emotions and soul, basically allowing them to make people act "out of character" at whim.

Dame of Heart would be victimized by emotions, either their own or others. They would make a sacrifice to these emotions.

👍: 0 ⏩: 1

AquaShadow3 In reply to Lucheek [2013-03-20 02:46:59 +0000 UTC]

((Hmm... I'll give ya' some info on the Grief aspect, of which I found on another deviation. [link] :33))

GRIEF
--------
Princes of Grief actually help others in the sense that they are given abilities to fix things that have caused others grief, where a Sylph will often allow others to gain grief. This aspect causes a bit of a reverse in the Active/Passive rules.

((This sure doesn't seem very helpful... >3< But thanks~! :33))

👍: 0 ⏩: 0

mslol42 In reply to ??? [2013-02-24 23:30:52 +0000 UTC]

What would a nurse of time do in a game when they are the most important player, i.e. like gamzee in his session?

👍: 0 ⏩: 1

Lucheek In reply to mslol42 [2013-02-24 23:56:02 +0000 UTC]

A Nurse of Time would be the one to heal a major problem in time. If the session is doomed because its an offshoot timeline, or something has even caused time to stop passing like a monster or glitch, the nurse would be the one to bring that back.

👍: 0 ⏩: 0

zerolemort In reply to ??? [2013-02-23 03:15:03 +0000 UTC]

Hmmm.... What would a Son of Rage do?

👍: 0 ⏩: 1

Lucheek In reply to zerolemort [2013-02-23 06:32:38 +0000 UTC]

A Son of Rage would be raised with rage. His entire life they would be trained to be as full as rage as possible, very violent too. They would see rage as the answer to all of their problems and be at a loss to experience any other emotions. They would be primed to be beserkers, basically, and at a loss to do anything else. They would probably be very emotionally confused.

👍: 0 ⏩: 1

zerolemort In reply to Lucheek [2013-02-23 08:34:00 +0000 UTC]

What would you recommend for someone usually very calm, but that gets very angry very easily?

👍: 0 ⏩: 1

Lucheek In reply to zerolemort [2013-02-23 20:16:02 +0000 UTC]

If over the course of the session, the person gets angrier and angrier easier and easier, I could see the Monk of Rage fitting to them.

👍: 0 ⏩: 1

zerolemort In reply to Lucheek [2013-02-23 21:31:52 +0000 UTC]

Not so much they get angrier easier, there are just many more things that make them angry.
Example:
Pre SBURB. They log onto the computer and message someone. That person logs off. They decide to do some meditation to calm down. Someone rants at them. They do some boxing on a punching bag.

Post SBURB: During a lull in a session, someone accidentally spits on them. They punch them in the face. The others get pissed that they hit someone and start complaining. They get pissed at the others complaining and it just escalates.

👍: 0 ⏩: 1

Lucheek In reply to zerolemort [2013-02-24 00:34:36 +0000 UTC]

Yes, I think a Monk might work for this.

👍: 0 ⏩: 0

purityboys In reply to ??? [2013-02-18 21:34:26 +0000 UTC]

I actually used one of these for my fantrolls (Monk) Thanks so much!

👍: 0 ⏩: 1

Lucheek In reply to purityboys [2013-02-19 00:27:40 +0000 UTC]

No problem! If you draw a picture of your fantroll, I'd love to see it!

👍: 0 ⏩: 1

purityboys In reply to Lucheek [2013-02-19 01:17:52 +0000 UTC]

I'll probably finish it by tomorrow. Because I'm so lazy XD

👍: 0 ⏩: 0

littlesisterbigdaddy In reply to ??? [2013-02-03 00:59:28 +0000 UTC]

Thanks for posting this! It's really cool and helped me decide what class my fankid should be.

👍: 0 ⏩: 1

Lucheek In reply to littlesisterbigdaddy [2013-02-03 02:27:57 +0000 UTC]

No problem! If you draw your fankid in one of these outfits, please show me!

👍: 0 ⏩: 1

littlesisterbigdaddy In reply to Lucheek [2013-02-03 02:48:50 +0000 UTC]

I'll work on it!

👍: 0 ⏩: 0

zerolemort In reply to ??? [2013-01-27 12:39:08 +0000 UTC]

Hello!
There was something I was wondering if you had seen [link]
I believe combining these classes and aspects could create so many variations.
I was wondering what your opinion would be on a Fey of Flesh?

👍: 0 ⏩: 1

Lucheek In reply to zerolemort [2013-01-27 16:15:20 +0000 UTC]

Hmmm... Flesh seems very simmilar to shape! So I would say they would be able to change the materials/shape things are made of.

👍: 0 ⏩: 1


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