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Published: 2014-07-12 09:39:36 +0000 UTC; Views: 4079; Favourites: 100; Downloads: 112
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Description
Model by josephesapa1Pose by Emosoftwere (edited by me)
Rendered with Blender Cycles
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Comments: 21
DevonianDino [2015-01-06 00:59:55 +0000 UTC]
How do you get the hair and extra parts of the clothes to pose like that? Whenever I import a model to MMD, and I make it anywhere but the dead center, the physics just make it float in the air! DX
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MaiCroft In reply to DevonianDino [2015-01-07 17:59:32 +0000 UTC]
I'm not sure what do you mean by "I make it anywhere but the dead center, the physics just make it float in the air!". In MMD, choose "No calculation" in "physical operation". Then model hair etc. older versions of MMD tend to make hair where they were when physics were on. In newest version the kind of "reset" themself to default position after.
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DevonianDino In reply to MaiCroft [2015-01-07 18:36:41 +0000 UTC]
Wait. Did use MMD or Blender to make this? >w>
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MaiCroft In reply to DevonianDino [2015-01-07 18:46:51 +0000 UTC]
Blender. But you still have to make a pose in MMD. You can use my MMD-to-Keyshot tutorial up to step six: fav.me/d6hrr7r
Then you can import already posed pmx model to Blender (if you have plugin).
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DevonianDino In reply to MaiCroft [2015-01-07 19:07:57 +0000 UTC]
I was talking about posing in Blender, not MMD. I imported a model into Blender from MMD, and what happens is the picture I linked.
But, it seems that you do things differently, so you might not be able to help. But thank you anyway. ^_^
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MaiCroft In reply to DevonianDino [2015-01-09 14:29:19 +0000 UTC]
Yeah, I just think that posing model in MMD instead of Blender is muuuuuch easier and less troublesome.
"and what happens is the picture I linked." - I don't see any link in your comment, sorry.
Of course, you can do things your way, but I still highly recommend posing model in MMD instead of Blender. It's much less frustrating (for me, at least) and you can import already posed model .
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DevonianDino In reply to MaiCroft [2015-01-11 19:29:44 +0000 UTC]
No link? I could've sworn I did.
This was what I was talking about in that post.
i.imgur.com/TFHgdMV.png
I just thought of that way as "cheating" in my eyes. I mean, it's fine that you do it that way, but I wanted to do it differently.
But, I've solved my problem by now, so thanks anyway.
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iphone0000 [2014-12-31 16:43:05 +0000 UTC]
I'm sorry is the background rendered by Blender or was it put in by a separate photo editing program?
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MaiCroft In reply to iphone0000 [2015-01-01 00:44:08 +0000 UTC]
I just put a gradient picture as a background in Blender, so it was rendered in Blender.
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KaasuP [2014-08-02 21:11:35 +0000 UTC]
Jezu to jest cudne ;A;
Czemu Blender jest płatny, czemuczemuczemuuu ;A;
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MaiCroft In reply to KaasuP [2014-08-02 21:51:25 +0000 UTC]
Dzięki c: . I Blender nie jest płatny, jest darmowy (przynajmniej ja mam darmowo, ściągnęłam od razu z importerem modeli z MMD).
Podesłać ci?
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KaasuP In reply to MaiCroft [2014-08-02 23:18:01 +0000 UTC]
B%u0119d%u0119 ci%u0119 wielbi%u0107 na kl%u0119czkachA ja widzia%u0142am jaki%u015B p%u0142atny. Ale to chyba inny by%u0142.
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Dwzzs [2014-08-02 19:44:28 +0000 UTC]
You have created tutorials on "BLENDER"? If so I could put to see.
Beautiful work.
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MaiCroft In reply to Dwzzs [2014-08-02 20:42:07 +0000 UTC]
I'm still learning how to use Blender Cycles myself, so maybe in a future ^_^' (I don't even like it as much as I like Keyshot). Here you have some basics tutorial for Cycles -> fav.me/d67ncw6
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MaiCroft In reply to TheHardstyler [2014-07-15 08:59:15 +0000 UTC]
Dziękuję c: (renderowanie tego było takie ciężkie Dx).
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TheHardstyler In reply to MaiCroft [2014-07-15 18:35:19 +0000 UTC]
Aż tak długo się renderowało?
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MaiCroft In reply to TheHardstyler [2014-07-16 16:28:24 +0000 UTC]
Tak (jakieś 4-5 godzin) i do tego nawet obrazka nie da się normalnie ustawić jako tło, trzeba się z 15 minut pomęczyć (gdzie w innych programach to kwestia 2-3 szybkich kliknięć) .
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