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Published: 2014-01-11 05:49:22 +0000 UTC; Views: 594; Favourites: 7; Downloads: 1
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Description
My imagination takes me to strange places.
Phozon © NAMCO Bandai Games
Design © 2014 M-Ltd.
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Comments: 5
GreyAbsol [2018-05-06 15:46:32 +0000 UTC]
I remember always playing this game out of curiosity on Namco Museum V3 on my old playstation as a tiny lad. I was never good at it, but it did always intrigue me... mostly because of the spritework, music and sfx.
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MalamiteLtd In reply to GreyAbsol [2018-05-10 07:11:17 +0000 UTC]
It feels like a concept that could easily be tweaked for the modern age. I suspect the ideas I'd have with this would get pretty insane.
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MalamiteLtd In reply to GreyAbsol [2018-05-11 17:29:13 +0000 UTC]
Recent ideas involved clustering gameplay into sets of stages. A time limit would be present in the first three stages to to create your formations, and the extra time in each would be added towards the last stage in the set. The last stage becomes a shmup, with a hostile molecule to fight before time is up. All the Moleks attached to you serve as extra firepower, but can be broken away if certain projectiles make contact. The set ends when you destroy the hostile or time runs out. Bonus points are awarded for how many of your Moleks are still attached, as well as how much time is left, if applicable.
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GreyAbsol In reply to MalamiteLtd [2018-05-11 17:31:30 +0000 UTC]
Huh... who would have thought messing with molecules and atoms was so fun. I kinda hope we can make that game a reality someday.
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