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Mapper — Any port *do over*

#archer #caitian #ship #trek #startrekstarship
Published: 2015-10-02 13:56:06 +0000 UTC; Views: 2522; Favourites: 31; Downloads: 39
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Description I felt the original  needed a redo.
Retextured, Rescaled and added more detailing to the Archer.

Retextured Porismo's LRV and Kenny the Axemans Trek Truck. 

I only take credit for retexturing, kit bashing, and final render.

Just about everything used can be found here
[link] in their links list

thanks for looking

StarTrek© Paramount
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Comments: 9

Porsimo [2015-10-03 18:23:00 +0000 UTC]

Awesome work!

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Mapper In reply to Porsimo [2015-10-04 02:12:45 +0000 UTC]

thank you  

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Lord-Crios [2015-10-03 06:16:56 +0000 UTC]

Really good

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Mapper In reply to Lord-Crios [2015-10-03 10:40:48 +0000 UTC]

Thank you

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Lord-Crios In reply to Mapper [2015-10-05 08:54:34 +0000 UTC]

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Night-Forager [2015-10-03 04:29:35 +0000 UTC]

Fantastic work! As always!
The texture work really adds a layer of depth to the image and I like that the huts now look like they belong to the ship. I just hope there aren't any Klingons hovering overhead...

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Mapper In reply to Night-Forager [2015-10-03 10:40:34 +0000 UTC]

Thank you

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Redfern42 [2015-10-02 15:26:18 +0000 UTC]

That "hut" prop (not the "Jabba" variety) from "The Empath" sure makes a great StarFleet issue temp structure, doesn't it?

I swear, the lighting in this scene makes it look more like an establishing shot in a live action movie (a "relative" concept these days) than a purely CG image.

Sincerely,

Bill

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Mapper In reply to Redfern42 [2015-10-02 16:22:25 +0000 UTC]

Hiya Bill
Yeppers the Huts are just perfect for those MRTs (maintenance recovery teams) deployments. Thank retirement I don't have to do those anymore.
The Terradome lighting system is great for that almost real lighting. The manual says not to use the indirect lighting setting but I seem to get the
best lighting from using indirect lighting.  

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