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Mathness β€” Alien Sphere

Published: 2016-03-25 17:17:45 +0000 UTC; Views: 405; Favourites: 7; Downloads: 13
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Description Stumbled upon this fractal while going through some old files, I never did a final render of it back then for some reason. Considered increasing the maximal iteration to have more "free floating" elements, but I liked the look of the more connected version.

The spiralling details makes me think of spines and Aliens.

Hollow Julia fractals tend to be slow to render since they contain "infinity poles" with a derived distance estimator, this one have even more than normal, and combined with a thin outer shell it is even worse. The scaling factor of the DE was ridicules low and I considered doing an ambient occlusion render of it only, however some experimenting with a modifier of the DE stepping turned up a very simple solution that both solved the infinity poles and intersection of the thin areas, which lead to a much faster render (still horrible slow, but worth doing). Did some experimenting with lighting as well. Rendering done with my own software.

Enjoy.
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Comments: 16

alexandersinnelius [2016-11-29 03:52:32 +0000 UTC]

Strong.

πŸ‘: 0 ⏩: 1

Mathness In reply to alexandersinnelius [2016-12-01 12:57:32 +0000 UTC]

Thanks.

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GLO-HE [2016-03-27 20:46:45 +0000 UTC]

Wow so class...nice Work.!!!Β 

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Mathness In reply to GLO-HE [2016-03-31 13:28:21 +0000 UTC]

Thank you.

πŸ‘: 0 ⏩: 1

GLO-HE In reply to Mathness [2016-04-01 19:42:41 +0000 UTC]

Β  Welcome Β Β Β 

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fractalfiend [2016-03-27 20:02:26 +0000 UTC]

Beautiful piece!

πŸ‘: 0 ⏩: 1

Mathness In reply to fractalfiend [2016-03-31 13:28:36 +0000 UTC]

Thanks.

πŸ‘: 0 ⏩: 0

paulcorfield [2016-03-26 13:38:46 +0000 UTC]

Really nice shape. I love Julia fractals of all kinds. πŸ˜€

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Mathness In reply to paulcorfield [2016-03-27 14:46:00 +0000 UTC]

Aye, I do not think I will ever be tired of Julia fractals, they are so versatile.

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LynTaryn [2016-03-26 09:19:08 +0000 UTC]

It worked well and the simplicity of its background sets it off well

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Mathness In reply to LynTaryn [2016-03-27 14:48:47 +0000 UTC]

Thank you. I almost used a completely flat background, but would have been too simple I think.

πŸ‘: 0 ⏩: 1

LynTaryn In reply to Mathness [2016-03-27 23:12:03 +0000 UTC]

It would have still been good but I think your final choice was spot on

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nic022 [2016-03-26 08:35:37 +0000 UTC]

Excellent workΒ 

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Mathness In reply to nic022 [2016-03-27 14:47:14 +0000 UTC]

Thanks.

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lyc [2016-03-26 04:52:27 +0000 UTC]

nice soft lighting, and an interesting surface again

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Mathness In reply to lyc [2016-03-27 14:46:21 +0000 UTC]

Thank you.

πŸ‘: 0 ⏩: 0