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Published: 2010-01-14 18:38:50 +0000 UTC; Views: 13751; Favourites: 313; Downloads: 372
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Description
A Julia bicomplex fractal resting on a world sized sphere, and one light source.Rendered with code I wrote myself.
The grain is on purpose, I wanted it to have a film like quality to it, in addition to being B/W.
The occasional "tearing" of the surface is because I choose fast rendering over more precise surface detection, but there is so few of it I doubt most people will even notice them.
Download for 1920x1200
Update: Daily Deviant
Good Lord, my inbox just exploded.
Thank you very much for all the comments and
And a huge thank you to ^FarDareisMai for the feature and =mutequacky for the suggestion.
As I'm trying to move in a new direction (for me at least
Related content
Comments: 81
Mathness In reply to lyc [2010-01-19 10:24:14 +0000 UTC]
Thank you, I'm glad that you enjoy it.
👍: 0 ⏩: 0
Otacon144 [2010-01-18 22:22:43 +0000 UTC]
It looks like you hand-carved this out of clay. Well done.
👍: 0 ⏩: 1
Mathness In reply to Otacon144 [2010-01-19 13:05:15 +0000 UTC]
Thank you.
I think it could have been.
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first-and-last [2010-01-18 10:54:30 +0000 UTC]
this simply blows my mind, unlike anything ive ever seen before, but it does remind me of this movie called "the cube" check it out if u havent seen it, its a pretty interesting film it kinda gives me the same feel as ur picture here
👍: 0 ⏩: 1
Mathness In reply to first-and-last [2010-01-18 20:51:51 +0000 UTC]
Thank you.
Cube is a great film, it alone made me by a DVD player.
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Mathness In reply to gothgirluni [2010-01-17 17:00:11 +0000 UTC]
I think of the bicomplex fractals as a heavy dented 8 sided dice, but coral do fit as well.
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Nitrinoxus [2010-01-17 06:59:11 +0000 UTC]
Fractals. Fraaaaactalllllls... Fractalsfractalsfractalsfractalsfractals fractalsfrac...
I don't know if you can tell, but I love fractals. For me, this was an insta-fave!
👍: 0 ⏩: 1
Mathness In reply to Nitrinoxus [2010-01-17 16:58:40 +0000 UTC]
Hehe, I know what you mean, and I glad that you enjoy this one as well.
👍: 0 ⏩: 1
Nitrinoxus In reply to Mathness [2010-01-17 22:51:25 +0000 UTC]
Sure thing. You did a great job!
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johnathan-katz [2010-01-17 06:46:48 +0000 UTC]
It makes my brain hurt lookin at it, but it's awesome X3
👍: 0 ⏩: 1
Mathness In reply to johnathan-katz [2010-01-17 16:56:58 +0000 UTC]
Good thing I didn't go with a kaleidoscope like surface colouring.
And thank you.
👍: 0 ⏩: 0
Mathness In reply to squirrels-are-evil [2010-01-17 16:55:42 +0000 UTC]
I hope you enjoy the result.
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Mathness In reply to Blinddeafmute0-o [2010-01-17 16:53:48 +0000 UTC]
Thank you, it was part of the goal.
👍: 0 ⏩: 0
Blinddeafmute0-o In reply to Blinddeafmute0-o [2010-01-17 00:39:45 +0000 UTC]
mmh somethin went wrong
👍: 0 ⏩: 1
Mathness In reply to Blinddeafmute0-o [2010-01-17 16:54:48 +0000 UTC]
I have hidden the extra entries. Don't worry, it happens now and then to all of us.
👍: 0 ⏩: 0
Mathness In reply to SomGuye [2010-01-17 16:52:53 +0000 UTC]
They do look alike, and both are quite interesting subjects. Growing a Bismuth crystal might be easier to do though.
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Alannah-Hawker [2010-01-16 23:38:55 +0000 UTC]
I wont add to your messages much Thomas, but well done!
👍: 0 ⏩: 1
Mathness In reply to Alannah-Hawker [2010-01-17 16:50:58 +0000 UTC]
Too late.
And thank you.
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meganbednarz [2010-01-16 22:18:01 +0000 UTC]
mailcount ++;
But I just had to say that this is really amazing, and I love what you did with the grainyness. I really like the edginess.
👍: 0 ⏩: 1
Mathness In reply to meganbednarz [2010-01-17 16:49:56 +0000 UTC]
hehe.
Thanks. I like B/W photography, so it was bound to rub off on the CGI.
👍: 0 ⏩: 1
meganbednarz In reply to Mathness [2010-01-17 23:29:30 +0000 UTC]
Oh, very nice. Well that explains your impeccable sense of composition
👍: 0 ⏩: 1
Mathness In reply to meganbednarz [2010-01-18 21:22:07 +0000 UTC]
Thanks. I'm still learning tho'.
👍: 0 ⏩: 1
meganbednarz In reply to Mathness [2010-01-19 06:17:43 +0000 UTC]
Well, keep learning and becoming more awesome
👍: 0 ⏩: 1
Mathness In reply to BlueEyedBuckeye [2010-01-17 16:48:16 +0000 UTC]
It kind of does, or like city in space.
hmmm, I wonder if there could be a nice render of it like space city.
👍: 0 ⏩: 1
Mathness In reply to BlueEyedBuckeye [2010-01-18 21:16:27 +0000 UTC]
A rare subject even in science fiction, not that it stops me from thinking about how that would be constructed and how it would work.
Imagine what it takes to create the international space station (ISS), and then try to scale that up to something the size of a city.
👍: 0 ⏩: 1
BlueEyedBuckeye In reply to Mathness [2010-01-19 21:59:19 +0000 UTC]
oh, leik halo and such? wouldn't you really just need some kind of device that use alchemy on the elements? (eg using the power of the sun directly to harness the heat and electricity[solar pwr] to turn debris into silicon, soil and such?) and then bring some plant seeds up there?? 0_o? "currently in chemistry and and fairly avid in quarks and such"
👍: 0 ⏩: 0
Pypmannetjies [2010-01-16 20:15:33 +0000 UTC]
It's beautiful! New wallpaper! And with code too
👍: 0 ⏩: 1
Mathness In reply to Pypmannetjies [2010-01-17 16:45:54 +0000 UTC]
Thank you.
First piece where I switched from old 4:3 format (I still have a CRT ) to 19:10 to better suit flat screens and hence desktop wallpapers.
👍: 0 ⏩: 0
Mathness In reply to colliderscape [2010-01-16 19:50:52 +0000 UTC]
I love Cunningham's work, even bought his DVD. His (video) version of Autechre's Gantz Graf is amazing.
I've thought of doing something similar with fractals/chaos. Maybe that unconsciously did influence me with this piece.
Thank you for the flattering comparison.
👍: 0 ⏩: 1
colliderscape In reply to Mathness [2010-01-16 20:07:36 +0000 UTC]
youre welcome man i did have an inkling thats where you were coming from. good work
👍: 0 ⏩: 1
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