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Published: 2013-04-22 08:03:20 +0000 UTC; Views: 1507; Favourites: 22; Downloads: 50
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Description
First render using Glossy translucent and volume to simulate sub surface scattering, hope you like it.Dublin for Victoria 4
Infinity cove 2
Pepper hair (glossy translucent with deep blue absorption to bring out the yellow)
1 medium sized mesh light
Rendered in LuxRender v1.3 beta to 2.85k samples, 12.08 hours, using the DAZ plugin LUXUS.
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Comments: 8
dURDyWorK [2013-11-13 22:33:24 +0000 UTC]
I see brilliant minds think alike! Β Great Work!
π: 0 β©: 1
MichaelG1234 In reply to CHEYENNE75 [2013-05-15 20:08:05 +0000 UTC]
Vous remercier dame douce
π: 0 β©: 1