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Published: 2012-05-09 12:27:09 +0000 UTC; Views: 2043; Favourites: 13; Downloads: 55
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Description
exported the rock model i made yesterday to the cryengine 3, I'm quite happy with it considering it's the first model I've made for the cryengine. the texturing could use some work though.3ds-Mudbox-3dcoat-Meshlab-xNormal-cryengine-photoshop
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Comments: 22
BJPentecost [2012-11-16 13:27:15 +0000 UTC]
Very nice work. I'm just getting into CE3 myself.
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Mind-Rust In reply to BJPentecost [2012-11-16 13:32:50 +0000 UTC]
thanks ^^ good luck with it, I haven't used it for quite some time.
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BJPentecost In reply to Mind-Rust [2012-11-16 13:41:07 +0000 UTC]
Thanks. I'm most interested in it as a realtime GPU renderer for the purpose of creating bases for matte paintings. I love painting characters but painting backgrounds bores me. I'm presently experimenting to see if I can insinuate characters into a matte-painted BG I made in CE3. I would use Vue but it's uber expensive. Octane render scenes are a pain in the ass to set up. Might try Luxrender but I hear it is buggy. XC CE3 seems like a nice blend of Easy....ish to use, stable, realtime render, and good enough results that I can paint over. CE3 + Maya + Zbrush, killer combo.
Anyway, I've babbled at you long enough. May I ask why you haven't used it in a while? Bored with it? Onto better things?
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Mind-Rust In reply to BJPentecost [2012-11-16 14:10:27 +0000 UTC]
Maybe you should try terragen2 if you haven't? I like it a a lot and it's fairly easy to use, it can produce some really nice renders. Also it's pretty much just made for terrains.
CE3 felt a bit too complicated to me and i lacked skills and knowledge in that area, I wasn't able to create the things I had in mind so I kinda gave up(also because it was quite buggy and the shaders were always messing around with me). But I plan to put down some more time on it and learn how to use it better because I think it has great potential.
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Oskar-A [2012-06-18 05:22:16 +0000 UTC]
Quite interesting how the scale interacts with the texturing. In your previous post with the rock only the white edges made it look worn and quite convincing. On this scale it makes it look more like a paper model in Star Trek from the sixties. How did you get the effect with ligter edges by the way?
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rbneville [2012-05-19 14:59:48 +0000 UTC]
Nice!!! Hard to believe that's only 900 tri's. Are you using DX11?
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Alucard990 [2012-05-10 05:04:30 +0000 UTC]
Nice,pretty cool rock,I wish CE3 would create maps and not always crash *used to work with CE1 and CE2*
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Asarav [2012-05-09 18:42:51 +0000 UTC]
Well, beats out any rock I've modeled so far. Good Job.
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Atalix [2012-05-09 17:44:08 +0000 UTC]
lol that looks really good, how well detail the rock looks and Cryengine 3 is really awesome.
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ACXtreme [2012-05-09 13:20:34 +0000 UTC]
hey, got any tutorials, you used to create models to cryengine?
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Mind-Rust In reply to ACXtreme [2012-05-09 13:22:33 +0000 UTC]
I followed this tutorial [link]
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