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Published: 2013-01-25 16:58:41 +0000 UTC; Views: 912; Favourites: 19; Downloads: 29
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Description
I've made some more rock models(3 different of approximately the same size) and just copied them around, I'm going to build up a rock library that I will use in future projects.made with : 3ds max - mudbox - Vray - Photoshop
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Comments: 11
BringMeASunkist [2013-01-25 17:44:20 +0000 UTC]
What is all the topology created with? Tesselation, parallax, or just normals?
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Mind-Rust In reply to BringMeASunkist [2013-01-25 18:03:48 +0000 UTC]
it's tesselation, the base mesh is only around 2'500 tris.
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BringMeASunkist In reply to Mind-Rust [2013-01-25 19:59:57 +0000 UTC]
Right on. Rocks look good and your render is very nice
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Enraged-Ent [2013-01-25 17:05:46 +0000 UTC]
Hello, Mind - Rust. What programs do you use and do you texture your own models?
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Mind-Rust In reply to Enraged-Ent [2013-01-25 17:13:37 +0000 UTC]
Hi, I used 3ds-max for the modeling, mudbox for the texturing(with textures from cgtextures.com) and vray+photoshop for the render.
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Enraged-Ent In reply to Mind-Rust [2013-01-25 17:15:58 +0000 UTC]
Nice work! I would invite you into my group if you wanted it. Your previews are a testamony to behold.
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