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ModalMechanica — More Armor Concepts by-nc-sa

Published: 2011-10-21 08:02:23 +0000 UTC; Views: 12121; Favourites: 303; Downloads: 310
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Description Done as a commission and hopefully a portfolio piece. Feedback and crit are highly appreciated!
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Comments: 64

J0ker-Junkie [2012-09-29 16:53:27 +0000 UTC]

digging the modular look

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Lanc3rZ3r0 [2012-09-14 04:36:03 +0000 UTC]

I like the heavy unit in the center the best. it reminds me of a snapping turtle, especially with the eyes so far apart. I also like its high stance, standing on its "toes" it gives it a maneuverable/spry feel, as if it might be faster on its feet than the heavy-weight build would usually be. I am also a fan of heavy infantry in general haha. great work, all around!

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Xendilor [2012-05-02 08:46:11 +0000 UTC]

Love it, especially the helmets

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ModalMechanica In reply to Xendilor [2012-05-03 02:46:14 +0000 UTC]

thanks mate

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Clintovsky [2012-04-18 06:11:47 +0000 UTC]

looks like it would be called the Rhino Suit or something like that
great job

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JonEvangelist [2011-11-11 00:33:12 +0000 UTC]

You make me feel bad

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Hagglefish [2011-11-01 03:52:44 +0000 UTC]

the stubby one in the middle is so badass

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ModalMechanica In reply to Hagglefish [2011-11-05 00:28:34 +0000 UTC]

thamks haha, ill do him for sure.

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xxVectorZeroxx [2011-10-31 19:57:03 +0000 UTC]

very different, reminds me a bit of Shimmering swords works. hopefuly this will result in more unique armors since everyone else just seems to copy halo.

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Feanor-Rising [2011-10-30 19:11:35 +0000 UTC]

man...that is really nice. I could see it divided into multiple boards

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ModalMechanica In reply to Feanor-Rising [2011-11-05 00:29:08 +0000 UTC]

really? where do you think.

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RailgunTogepi [2011-10-26 03:39:29 +0000 UTC]

These are epic awesome, I think these would look amazing battle scarred as well.

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PowerOfSeven [2011-10-24 04:43:02 +0000 UTC]

Wow, it is really awesome! I love the helmet design you went with. I also like the different sizes you experimented with, reminds me of one of those bomb disposal suits. Really really cool! Sorry, I can't offer more of a crit because I'm rusty on the finer points of art but it is FRICKEN COOL! XD

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ModalMechanica In reply to PowerOfSeven [2011-10-24 23:33:14 +0000 UTC]

Haha, its all good as long as you like it!

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Keydan [2011-10-23 15:01:23 +0000 UTC]

Liking the fat one

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ModalMechanica In reply to Keydan [2011-10-24 23:33:23 +0000 UTC]

I'm prolly gonna do that one next

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dasAdam [2011-10-22 23:10:48 +0000 UTC]

looking really cool!
the head variation sketches are very neat ad add a lot variety to this sheet. one thing strikes me tho. some are helmet deisgns , the rest looks like robot heads. so the continuity of a topic (armoured suit) seems to get a crack here.

the presentation is a bit too messy (dont know if it was just a time problem on your side) i would prefer it more clean and well arranged. try different values of grey:
-might look better with a darker bg tone?
-very subtle gradient?

hero design on the left:
i like the design a lot. there is a clean read to it. shapes are similar and share a connection in terms of design.
the first thing that striked me:
cover the legs and look at the torso, then cover the torso and only look at the legs. there sure is a difference in the density of detail. caused by the multiple smaller shapes in the torso area and the more simple structred legs you might want to bring them both together more
- adding some more repeatative smaller shapes in the leg section
- connecting some of the many shapes of the upper body to create more simple and bigger ones.

the croach area is to eye catchy the contrast there is was too high. i instantly focused on the croach. but i sould have focused the chest and the head first in the best case
maybe tone down the croach piece there or alter its shape . make it more belt looking so it doesnt stand out that much. the dark shapes all around it create a thick contrasty outline for it.

i would also suggest to add some more love to the head. it could use some more detail to become a main focus point. as stated already the whole upper body has a high detail density which makes it for the head to stand out.
- maybe a quick solution would do the trick: accentuate the eyes for example. add very fine crisp panel lines to the head shapes. add some tiny decals there: modelnumber? unit number? use jet planes and military weapons as reference. sometimes a well put little triangle works charms

oh i like the four bolts on his under arm. it makes the whole thing look factory built and not THHHHHHHHHHAT advanced looking. you could try to add some more bolts here and there. ah! the little ones on the feet! just noticed them! see it really adds to it it brings the design back on the ground. makes it more believable

both silhouettes and the other too sketchy design look great. nothing to say about these

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SpectreSinistre [2011-10-22 21:18:55 +0000 UTC]

i'm with frost. i like the left one as well. the two in the middle resemble isaac clarke from DS2 a bit as well.

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ModalMechanica In reply to SpectreSinistre [2011-10-24 23:33:49 +0000 UTC]

The helmet you mean?

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SpectreSinistre In reply to ModalMechanica [2011-10-24 23:46:17 +0000 UTC]

yeah that's right. sorry for not being clear about that.

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Nocturnal-Jackass [2011-10-22 07:57:51 +0000 UTC]

I like the one on the far left the best. Nice job!

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ModalMechanica In reply to Nocturnal-Jackass [2011-10-24 23:34:55 +0000 UTC]

Thanks@

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Nocturnal-Jackass In reply to ModalMechanica [2011-11-01 14:48:55 +0000 UTC]

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Mifune013 [2011-10-22 06:32:23 +0000 UTC]

I like the one that looks like a big, fat beetle.

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ModalMechanica In reply to Mifune013 [2011-10-24 23:35:04 +0000 UTC]

Which is that?

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Mifune013 In reply to ModalMechanica [2011-10-25 03:40:24 +0000 UTC]

Bottom Box on the Right.

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fastwalker [2011-10-22 02:35:56 +0000 UTC]

I likey this one

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ModalMechanica In reply to fastwalker [2011-10-24 23:35:12 +0000 UTC]

Which is that?

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fastwalker In reply to ModalMechanica [2011-10-25 01:20:02 +0000 UTC]

The whole image, but i like the horned bots

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garylarson [2011-10-22 00:42:52 +0000 UTC]

hard to figure out the 'theme' of the armor-are the helmets suppesed to resemble hercules beatles? if so, them wouldn't desiging the rest of the armor in an insectoid manner be good?

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ModalMechanica In reply to garylarson [2011-10-24 23:35:43 +0000 UTC]

Haha, nah I didnt really go with any theme xD They just ended up that way >3>

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garylarson In reply to ModalMechanica [2011-10-25 00:48:29 +0000 UTC]

oh awkward..

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garylarson In reply to garylarson [2011-10-22 00:43:16 +0000 UTC]

but AWESOME anyways lawls

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ShinoShoe26 [2011-10-21 23:26:38 +0000 UTC]

sweet bro, like how you show how some of the helmet designs open up. cool designs.

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ModalMechanica In reply to ShinoShoe26 [2011-10-22 00:17:41 +0000 UTC]

thanks!

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Pyrotactick [2011-10-21 22:18:04 +0000 UTC]

man, they're a TONE! better than mine!...yes...exactly one tone....not a pound more...I'm designing a better suit for the U.R.F "Footsy" M 1, gona be called M 2.

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ModalMechanica In reply to Pyrotactick [2011-10-21 23:04:47 +0000 UTC]

Cool man, and thanks!

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Pyrotactick In reply to ModalMechanica [2011-10-23 01:39:08 +0000 UTC]

Mind if you take a look at the "footsy" and tell me things I should change?

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ModalMechanica In reply to Pyrotactick [2011-10-25 00:34:14 +0000 UTC]

mmm all I can say is, for this and most of your other designs. Focus more on the form and like gesture and then on the detail. A lot of what I see here is a bit overwhelming.

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Pyrotactick In reply to ModalMechanica [2011-10-25 02:17:25 +0000 UTC]

alright, thanks! I wanted to cram a lot of detail I guess. Although, I'm working on cartoons with my friends now, so I guess I won't be doing much of them soon. Or I won't upload em.

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ModalMechanica In reply to Pyrotactick [2011-10-25 04:50:52 +0000 UTC]

Just always remember, no matter how much detail you add, or how much you polish the image, it wont look good if the base is off. Cheers mate

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Pyrotactick In reply to ModalMechanica [2011-10-25 05:32:45 +0000 UTC]

alright! I'm going to start drawing with a base now, I never did.

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cat-HARMAN [2011-10-21 22:15:52 +0000 UTC]

I really like the amount of variety that's in the armor concepts, and they all look very believable while still looking futuristic. Great job!

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ModalMechanica In reply to cat-HARMAN [2011-10-21 23:05:00 +0000 UTC]

Thanks a lot!

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cat-HARMAN In reply to ModalMechanica [2011-10-23 14:10:38 +0000 UTC]

No problem

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PlasmaFire3000 [2011-10-21 16:49:03 +0000 UTC]

Like walking into your favorite store and finding powered armor. Bliss!

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ModalMechanica In reply to PlasmaFire3000 [2011-10-21 23:05:07 +0000 UTC]

8D

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TinCanCat [2011-10-21 14:16:10 +0000 UTC]

This is the kinda concept art id want to be doing great work!

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ModalMechanica In reply to TinCanCat [2011-10-21 23:05:18 +0000 UTC]

Haha, you can dude!

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Roberdigiorge [2011-10-21 11:44:40 +0000 UTC]

Greats Designs!!!

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