HOME | DD

Published: 2010-11-24 10:15:05 +0000 UTC; Views: 17332; Favourites: 368; Downloads: 674
Redirect to original
Description
~Related content
Comments: 18
SABAHN [2011-10-09 23:12:55 +0000 UTC]
It's interesting to see how you structure everything as a set of simple layers.
Thanks for showing us how it's done!
👍: 0 ⏩: 0
HaroldPotter [2011-02-28 05:04:05 +0000 UTC]
It almost looks like it can fold up into a more compact shape for transport. Cool design.
👍: 0 ⏩: 0
sevenofeleven [2011-01-30 19:49:50 +0000 UTC]
Reminds me a bit of the terminator drone concepts.
Looks great.
👍: 0 ⏩: 0
Silverlion [2011-01-23 16:43:30 +0000 UTC]
Very nice. Thank you for sharing the steps, I'm not sure of those legs/feet, but otherwise I like the design (I am very odd about feet on mecha..)
👍: 0 ⏩: 1
ProgV In reply to Silverlion [2011-01-23 18:17:47 +0000 UTC]
sometimes odd is good for a design
what kind of legs/feet do you like?
👍: 0 ⏩: 1
Silverlion In reply to ProgV [2011-01-23 23:59:09 +0000 UTC]
Just something that looks like it takes advantage of having legs--feet big enough for it to stand on (Why have legs if it can't stand on them?)
No worries though, odd is good for design.
👍: 0 ⏩: 1
ProgV In reply to Silverlion [2011-01-24 04:46:46 +0000 UTC]
yeah actually u r right
big feet can make the area of thrust surface bigger, and let the mecha carry more equipments.
👍: 0 ⏩: 0
ShadowSnake67 [2010-11-24 23:08:38 +0000 UTC]
thanks just TO ASK YA
for ur step 4 do u apply the dark areas with overlay/multiply layer or just painting over the previous paint
👍: 0 ⏩: 1
ProgV In reply to ShadowSnake67 [2010-11-25 07:08:03 +0000 UTC]
just painting over the previous paint. but i feel regret about that method to apply the dark areas, so i suggest you painting on a new layer...
👍: 0 ⏩: 0