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Published: 2022-06-20 17:45:25 +0000 UTC; Views: 1239; Favourites: 4; Downloads: 0
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Description
Sol is host to the SHADE (Stellar Harvesting And Defensive Emplacement) array, a network of statites in the shape of multiple Goldberg Polyhedra.
The SHADE project aimed to accomplish the resurrective goals of classical Russian Cosmism within a transhumanist context by creating a Matryoshka Brain (Inner radius at solar photosphere, Outer radius as constrained by cosmic background radiation). The purpose of this structure was to serve as a limited scale Laplacian Demon, taking the current state of the inner planets and simulating backwards to recreate the mind of every being as it was at the point of death. (This involved the use of CTC computing to reduce the time requirement.) In doing so, the ''souls'' (connectomes) of the dead would be uploaded and, following socialization procedures, given a permanent place among other postorganic beings.
Following the successful completion of the SHADE project's goals, computational resources were reallocated to find an escape from the end of the universe and to provide additional quality of life for its postorganic citizens. Current lines of research include the recursive creation of basement universes or continued use of CTC computing to perform infinite calculations in finite time, the transfer of information through the bulk to another Brane via gravity, the creation of a Turing-complete cellular automaton using spacetime as a substrate (Cell volume limited by the Plank length), and the intentional creation of a vacuum decay event in order to perform calculations in the expanding bubble wall.
In order to obtain the entropic state of the inner planets, and to obtain raw materials, they were disassembled by swarms of advanced nanomachines, and the position, momentum, etc of each particle was recorded as accurately as possible. The outer Solar System was also disassembled in order to create more layers to the Matryoshka Brain.
Components:
The SHADE array consists of several trillion self-replicating nodes. Each node is a large (~50 km), hexagonal or pentagonal space station supported via radiation pressure and the action of a modified Alcubierre-White Metric, which focuses light from the sun onto a high-capacity heat exchanger while also deflecting projectiles originating from outside Sol System. Negative mass is obtained by exploiting the Casimir effect on an industrial scale. Most of the negative mass is used to power the Metric bubble, but some goes towards regulating the nanogauge wormholes used for communication and some computational operations. Most of the thermal energy is radiated outwards to the next layer of the array. The heat exchange powers the diamond rod nanocomputers and life support systems for the node’s relatively small (~1km diameter) habitat sphere.
Minds:
The Minds are specialized large-scale management AI, named after Tolkien’s Valar.
VARDA
This Mind manages the Casimir factories and wormhole infrastructure of the SHADE array.
MANWE
This Mind manages power generation.
AULE
This Mind manages node replication and resource conversion.
YAVANNA
This Mind manages life support systems in each node’s centrifuge habitat.
ULMO
This Mind regulates solar output by using specialized nodes to add or remove hydrogen from Sol.
VAIRE
This Mind managed data collected from the deconstruction swarms, using it to create a completely accurate simulation of the past.
MANDOS
This Mind searches VAIRE’s simulation for the connectomes of beings at the point of death, then uploads the information to NIENNA.
NIENA
This Mind manages the socialization of resurrected beings, then helps them come to terms with any regrets they may have.
LORIEN
This Mind manages the simulated environment inhabited by uploaded beings.
ESTE
This Mind manages the psychological wellbeing of uploaded beings.
TULKAS
This Mind manages the strategy of interstellar warfare.
NESSA
This Mind manages the logistics of interstellar warfare.
OROME
This Mind manages the tactics of interstellar warfare.
VANA
This Mind manages diplomatic relations.
The name “Melkor” was not used due to negative connotations.
The term “ILLUVATAR” refers to a theorized self-causal information structure comprising the totality of existence and possessing at least some form of awareness due to its complexity and self-referential content.
Made with Blender and GIMP. The Casimir array is textured with a modified version of Metal Panel 003_SD, which is free to download. The body texture is an original procedural texture.