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Published: 2014-08-28 00:20:25 +0000 UTC; Views: 16756; Favourites: 290; Downloads: 388
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Description
set just after the battle of the citadel in ME1. Liara allows her self to properly mourn the loss of her mother.Related content
Comments: 27
Romazeo [2018-01-04 21:29:45 +0000 UTC]
Yes! Finally I have seen Jane at the ME 1 moment with her canonic face. Nicely done ;
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DeepSixer [2015-10-03 04:44:18 +0000 UTC]
A very moving moment for anyone the emptyness of losing a loved one.
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drakenimmortal [2015-07-07 03:59:15 +0000 UTC]
Beautiful moment...Liara's in a rough time, but Shepard will keep her safe.Β
Thanks for sharing.Β Amazing work.
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RainbowRenders [2015-01-05 20:14:01 +0000 UTC]
Jane's expression and comforting gesture just kill me. What a fantastic, touching, emotional and wonderfully executed piece.
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N7-CMDR In reply to RainbowRenders [2015-01-05 20:23:45 +0000 UTC]
thank you your comment is very much appreciated.
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RainbowRenders In reply to N7-CMDR [2015-01-05 21:24:08 +0000 UTC]
You are so cute. Keep up the fantastic work.
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Kecoey In reply to eecarter333 [2014-09-30 15:46:14 +0000 UTC]
Yes!! It would give Liara some more character!
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Padme4000 [2014-08-28 11:46:47 +0000 UTC]
poor Liara. they should have had that scene in game. this is really good and I like all the small touches to the scene in the background as well. like the frame, papers and safe.
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Deemonef [2014-08-28 08:32:23 +0000 UTC]
A good one
We never had such a scene in Mass Effect, so it's good that you made it
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SirRaynarius [2014-08-28 08:12:48 +0000 UTC]
I love their expressions. You perfectly showed emotions, so really, good job. (I admire this even more, because modeling faces, at least for me, is a pain in the ass.
)
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fishbone76 [2014-08-28 06:18:24 +0000 UTC]
Dawww another moment that bioware forgot to add but yay for fandom power and magic
Nice work, gotta love Liara's expression. Well done. (I'll try to not look at the thin arm of Shep could be easily fixed with some photoshopping )
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N7-CMDR In reply to fishbone76 [2014-08-28 07:27:47 +0000 UTC]
Yeah I know about the arm. I'm not very good at photoshopping. If you know a good tutorial on how to fix the skinny arm I'm all ears
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fishbone76 In reply to N7-CMDR [2014-09-08 10:57:00 +0000 UTC]
here's a vid tutorial for the liquify filter for photshop elements www.youtube.com/watch?v=LbgL98β¦ It should also be avalaible in photoshop and most of the other programs like gimp I think.
I use PhotoshopElements 10 go to FILTER -> Distort-> liquify to get the tool. There are various pencil tools on your left now (on the right you can change the size). The upper one is the warp tool which let's you give her bigger arms U can also experiment with one or another of the pencil tools on the left side to smooth it more. And it can look like this in the end sta.sh/01xgizrikn12
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N7-CMDR In reply to fishbone76 [2014-09-08 11:05:32 +0000 UTC]
Cheers for that I use gimp myself but the procedure should be the same.
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Padme4000 In reply to N7-CMDR [2014-08-28 11:47:29 +0000 UTC]
there is a sort of fix with some mass effect models. if they have the bone called RightElbowTwist2 and same for the left if you go to scale on XPS and play around in that until you have a size you like then go to move so you can move it back to a normal looking place (as scale does move it slightly)
sta.sh/22c3ul9r1f60 are the settings I used for theΒ RightElbowTwist2 and shows the differences. I use this method to increase/decrease the size on part that has the twist bit in its name. Its not the best method but it does make somewhat of a difference.
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N7-CMDR In reply to Padme4000 [2014-08-28 19:40:04 +0000 UTC]
thanks for tips on the twist bones. but I use SFM for all my renders
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Padme4000 In reply to N7-CMDR [2014-08-28 23:14:19 +0000 UTC]
ah sorry I have written out a tutorial that I had planned on posting at some point for my methods of editing things like arms in photoshop but have yet to put it together with a few of the images that go with it. when I post it I hope it will be of some use
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