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nargus — SL - Laboratory B-alpha WIP

Published: 2011-01-27 14:01:18 +0000 UTC; Views: 924; Favourites: 5; Downloads: 11
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Description Second Life. Nargus Lab, Dinosaurs Park.
Laboratory Complex, Level S, Restricted Lab B-alpha, Observation area.

Work in progress of my newest laboratory. Decide to go all out with bake textures on this one. I'll see how far I could push them. Snapshot shows part of Lab's observation area, with baked lighting on.

PS. mental ray with mr Photographic Exposure took AGES to bake! These things took 2 hours and a half to export! Prim Composer on Max obviously need to re-render the scene for every bake texture I export, for some reason. I couldn't even cache the rendering data, else textures came out all black!
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Comments: 8

RaptorArts [2011-02-08 05:08:29 +0000 UTC]

Sexy raptoress

👍: 0 ⏩: 1

nargus In reply to RaptorArts [2011-02-13 03:42:39 +0000 UTC]

hehe

👍: 0 ⏩: 0

o0AquaDragon0o [2011-01-28 04:42:12 +0000 UTC]

Wow, thats looking good

👍: 0 ⏩: 1

nargus In reply to o0AquaDragon0o [2011-01-28 16:20:02 +0000 UTC]

Yay!

👍: 0 ⏩: 0

Djigr [2011-01-27 19:36:15 +0000 UTC]

Good job!

👍: 0 ⏩: 0

Kailrim [2011-01-27 19:14:42 +0000 UTC]

wow quiet some task you chose there o.o

how many sculpts is this corridor alone o.o ?

👍: 0 ⏩: 1

nargus In reply to Kailrim [2011-01-28 03:25:50 +0000 UTC]

4 unique sculpts, 7 sculpt prims and 2 normal prims that doesn't count the obvious prim window

👍: 0 ⏩: 0

XRey360 [2011-01-27 14:12:23 +0000 UTC]

wow, awesome! I hope to see it all complete soon :3

👍: 0 ⏩: 0