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NCH85 — Digibee Go Go

Published: 2008-02-25 19:13:58 +0000 UTC; Views: 9102; Favourites: 104; Downloads: 211
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Description a standard must have Run animation for my typical flash sprite work.
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Comments: 43

autopica [2016-04-27 00:45:44 +0000 UTC]

Run Forest! Run!     

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JepMZ [2009-03-28 19:05:16 +0000 UTC]

"a standard must have Run animation for my typical flash sprite work. "

Can someone reply and tell me what this means, it must be a new DA feature, but I've been out of the loop. Thanks in advance

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NCH85 In reply to JepMZ [2009-03-28 19:12:47 +0000 UTC]

naw, just that I always do run animations for my characters.

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shin-rhys [2009-01-14 20:24:48 +0000 UTC]

hey man, I've been watching your work for a long time, and I love your animation work. I'm actually starting to make an animation myself in the platform genre, and was just wondering how many individual sprites you use for your walking and running animations. (I don't have flash at the moment so can't dissect your work frame-by-frame..)

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NCH85 In reply to shin-rhys [2009-01-15 00:06:44 +0000 UTC]

its done using tweening, so i actually just drew the body parts and move them about

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shin-rhys In reply to NCH85 [2009-01-15 09:01:15 +0000 UTC]

aah sweet, i guess that makes it quicker and easier. thanks man

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Talienforn [2008-08-10 18:51:52 +0000 UTC]

Oh they are so cute! I love the style you draw in, But man..you are really really good at flash. You got everything down...lucky duck .

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EllisBigay [2008-06-21 06:56:08 +0000 UTC]

run run run

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Macaroll [2008-04-15 02:24:03 +0000 UTC]

Awww!! How cute!!!! Run,run as fast as you can!!!

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prosp3ct [2008-03-02 19:15:54 +0000 UTC]

it does look like there jogging but w/e i guess still smooth and clean animated sprites. hmm and it could just be me but this reminds me a little of the begining intro of "Bleach" i forget which one tho season tho.

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Skaijo [2008-02-27 22:04:39 +0000 UTC]

This is me liking it. ---> :]

I like the squishiness in the foot work. Good eye for detail. Did you make the pink one last? I'm seeing a increment in the sprites complexity from yellow > blue > pink.

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NCH85 In reply to Skaijo [2008-02-28 04:01:16 +0000 UTC]

naw, Blue was first, then pink then yellow LOL

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The1Blur [2008-02-27 05:02:51 +0000 UTC]

so cute

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SusakeKes [2008-02-26 17:02:08 +0000 UTC]

you let it look so easy.Oo i cant make running animations...

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superMARIAbros [2008-02-26 14:22:57 +0000 UTC]

they can run forever....

GUMMIbears

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quantum-force [2008-02-26 12:21:16 +0000 UTC]

That style of movement much more like for a beat-em-up game, or much like, a side-scrolling game.
What kind of genre is exactly you want to make for this game?

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BiscuitJoe [2008-02-26 09:49:59 +0000 UTC]

they don't look like their running. More like fast stepping it. Make sure that one foot is always off the ground for a run.

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NotTomofForks [2008-02-26 06:32:48 +0000 UTC]

You're so awesome. ;w;

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jmusashi [2008-02-26 06:24:11 +0000 UTC]

You're overworked. TT______TT I can see it.

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The-Titan [2008-02-26 06:21:49 +0000 UTC]

cute little style, i like

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Penb0y [2008-02-26 06:15:05 +0000 UTC]

Agreed with that guy below me, they look like they're a stompin'.

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Hikui-Hito [2008-02-26 04:56:17 +0000 UTC]

They look like they are stomping lol.

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ewitwins [2008-02-26 03:06:39 +0000 UTC]

I like your little guys but I like your normal scaled art alot better. Dont get me wrong, their both great

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OnlineAgent [2008-02-26 01:32:22 +0000 UTC]

that's good, I agree they could do with a little difference between them.
overall though I like the way you've done this

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Arieo [2008-02-26 00:21:23 +0000 UTC]

It has a very Paper Mario look and feel to it. Very nice, I like the white outlines too, makes 'em stand out more

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Tenkikun [2008-02-26 00:05:01 +0000 UTC]

Hmm am i just picky with saying this?
but i think you need to make ther walking movement more personal, it looks so alike when they walk now.

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NukeMonkey [2008-02-25 23:21:03 +0000 UTC]

LOL they look like walking cardboards or something.
Very cute. :3 I actually like the design of the blondie in there who wears black [err... Yoko?]. Looks interesting.

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diedogen [2008-02-25 22:59:06 +0000 UTC]

nice the characters they remind me of the way they did on a Nintendo DS final fantasy game it looks great

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OtakuBell [2008-02-25 22:35:29 +0000 UTC]

mmmm first thing i thought up was metabots for some reason owo;

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Kim-Kim [2008-02-25 21:43:33 +0000 UTC]

Heheh, look at em go!

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animavex [2008-02-25 21:42:35 +0000 UTC]

It looks as if they're trudging through a swamp. All you'd need is the mud. XD

I find it cool how the art is cutout style. It fits the characters well, but... I think there's some problems with the third/yellow one, as, when it moves, the body overlaps a bit too much over the head.

Then again, this is coming from the guy who thinks that looks more like a box than a character, although it would be a box of explosives if it would be a box. >_>

Suddenly, I don't feel safe...

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ThornedVenom [2008-02-25 21:33:07 +0000 UTC]

There's like a final frame at the end of their walk cycle which makes them feel a bit heavier than they look.

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dynamicsketch [2008-02-25 20:28:15 +0000 UTC]

Off to a nice start.

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CrazedPotato [2008-02-25 20:20:56 +0000 UTC]

If they didn't have legs (just feet) they'd be reminiscent of Paper Mario elements, which I'd really get a kick out of.

I think it's the white cutout lines around each segment of animation that got me on that mindset.

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Zapinc [2008-02-25 19:51:26 +0000 UTC]

Brilliant work, I cannot wait to see it all!
---
Well, Its not going to suck itself, is it?

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eddsworld [2008-02-25 19:31:55 +0000 UTC]

Really awesome stuff, although i get the feeling they are marching rather than running o.o

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lukeator [2008-02-25 19:25:52 +0000 UTC]

Cool. I'm using a similar style, with my dgree film. Making layers in photoshop and animating them in after effects.

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zato-2two [2008-02-25 19:25:23 +0000 UTC]

Doesn't quite look like a run, but it makes a good 'marching' walk. You know what they say, "what's no good for one thing is good for another"

A tip for run cycles: there should be at least a frame or two where both feet are actually off the ground. When you run, you're basically taking very short consecutive jumps by springing off your back foot. The reason you gain so much speed over walking is because you're thrusting yourself into the air in consecutive short bursts.

It's a good cycle, it just doesn't look quite like a run. I'd keep it and use it as a walk cycle.

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Manga-Otaku [2008-02-25 19:18:27 +0000 UTC]

Nice!

Love the white border around everything!

What're going to use Team Digibee for this time around?

(Make a fighting game! Fighting game!)

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NCH85 In reply to Manga-Otaku [2008-02-25 19:20:09 +0000 UTC]

u do know i cant do flash game to save my life. its probably gonna be a MMRF Remake. *check my featured work in my front page*

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Manga-Otaku In reply to NCH85 [2008-02-25 19:25:16 +0000 UTC]

Awww...

How about a side-scrolling shooter?

Like think Otomedius, but side to side.

You could do it with minimal coding, and there's tons of ActionScript stuff online.

I mean, if I could do it, you DEFINITELY can...

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fudging [2008-02-25 19:16:00 +0000 UTC]

That's more of a jog...

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TheShortKeys In reply to fudging [2008-02-26 14:27:29 +0000 UTC]

Looks more like power walking to me.

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