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Published: 2012-10-21 13:24:18 +0000 UTC; Views: 12858; Favourites: 468; Downloads: 132
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Description
some step by step procedure composition that I usually do for my animations.animation that is shown is a scene of my karnage incident remake... which I think at the rate I'm going, its not gonna be finished at all.
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Comments: 71
The-LastBEAST [2016-02-07 17:29:35 +0000 UTC]
i thought this was gonna go up a few more blood levels xD
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xFurriwolf In reply to The-LastBEAST [2020-01-30 04:21:37 +0000 UTC]
same I thought blood would be everywhere
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Blackjonson25 [2013-04-17 07:52:57 +0000 UTC]
Thanks for the tips; I'm thinking of animating myself.
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Ninemeaw [2013-03-07 00:45:43 +0000 UTC]
this song reminds me ryanide productions, you have to do with in any way?
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NCH85 In reply to Ninemeaw [2013-03-07 01:11:07 +0000 UTC]
it was a song ryanide made for me, I just never got to use it back then many years ago till now.
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Ninemeaw In reply to NCH85 [2013-03-07 02:15:26 +0000 UTC]
Mmh I see. Do you know something About Him now? He has not uploaded anything for a long long time
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NCH85 In reply to Ninemeaw [2013-03-07 14:48:09 +0000 UTC]
no idea too....hes probably got really busy with his personal life or job I can assume.
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Ninemeaw In reply to Ninemeaw [2013-03-07 00:48:44 +0000 UTC]
OOOOOH DAMN! you already mentioned it. Sorry
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xXxBLUExROSExXx [2012-12-02 18:45:52 +0000 UTC]
*wonders what was going through the animators mind*
"hmm... needs MOAR BLOOD!!!"
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00adam [2012-11-11 13:38:28 +0000 UTC]
brilliant dissection and explanation behind how you built the animation
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Auger-Affect [2012-11-10 18:47:53 +0000 UTC]
You're remaking the Karnage Incident?! AWESOME! That was one of my fave flashes when I was in highschool, though Iv'e gotta say I liekd the music you used for the deviantart version better then what you used for newgrounds.
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NCH85 In reply to Auger-Affect [2012-11-10 22:33:19 +0000 UTC]
it screams a remake cause of the opening scenes and shot was so half finished. ie, white backgrounds and very awkward animation in some scenes.
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Psylantwolf [2012-10-25 20:47:33 +0000 UTC]
Procedure: blood, more blood, shaded blood, excess blood lol
Good to hear that song again too. It's still sitting on my ancient brick zune :3
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AwareWeapon [2012-10-23 01:28:55 +0000 UTC]
A...M...A...Z...I...N...G (O_O) congratulations man, you are awesome, keep working like that
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Arieo [2012-10-22 21:30:51 +0000 UTC]
Oo what a great reference. I thank you for sharing and will hold onto this.
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BlueLightningStrike [2012-10-22 12:17:02 +0000 UTC]
Sword reminds me of Zack Fair's bustersword. XD
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NCH85 In reply to mabmoro [2012-10-22 03:16:39 +0000 UTC]
it was something he composed for me couple of years back then to use but I never got the chance to use it
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Chakat-Stripedfur [2012-10-22 03:01:05 +0000 UTC]
Wow, really awesome animation man. Even with the steps here, I get the impression that a lot more work goes into this.
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NCH85 In reply to Chakat-Stripedfur [2012-10-22 03:15:47 +0000 UTC]
well, drawing of the diff parts and keyframe parts of the character also makes the bulk of the time for it.
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Chakat-Stripedfur In reply to NCH85 [2012-10-22 04:27:15 +0000 UTC]
I would think so, yes. Not to mention keeping all the art correct for the sequencing (poses, effects, etc) since if the art's even off by a hair for one frame, all the frames following it could be ruined; since I imagine the art for the next frame relies on what went on in the previous frame to some extent.
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NCH85 In reply to Chakat-Stripedfur [2012-10-22 04:35:01 +0000 UTC]
well. the character animation was mostly tweened, so I only need to make sure the keyframes for the next pose reflects the movement of the character and due to the simplicity of their body form, they are mostly made up of jagged lumps of ovalish shapes for the body and arms.
so basically just making use of the tweens to jump from one keyframe to the next without drawing any inbetween frames did cut out a bulk of the work and somewhat still achieve the effect of inbetweening.
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