HOME | DD

NDTwoFives — Night Fire

Published: 2014-01-10 05:39:32 +0000 UTC; Views: 5529; Favourites: 181; Downloads: 60
Redirect to original
Description Started off with a M1 Abrams sketch (No particular variant though, need to do a bit of research to differentiate the M1A1 and M1A2.). Then worked slowly through making what appears to be a decent background with some lighting effects.

Edit: Some lighting and turret issues
Related content
Comments: 39

squarenuts [2015-01-29 15:16:22 +0000 UTC]

90% of the difference between an A1 and an A2 is all on the top of the turret. (change in .50 cal mount / for the hunter killer package) Also some changes to the back of the hull that you wouldn't see from this angle. 

Overall the A2 is better / faster at finding and killing other tanks at a longer range vs. the A1. (more computer tech)

As for your picture, the gun tube us at an uncommon angle. Its a tad too high for Sabo ammo unless at very long range. Or not high enough for a HEAT round to fly. Also as a reminder the gun tube will be shorter while firing as it recoils in the turret of the tank. 

Also one too many headlights on each side. One would be a standard headlight and the other just a small rectangle for an IR light. 

👍: 0 ⏩: 1

NDTwoFives In reply to squarenuts [2015-02-05 19:13:25 +0000 UTC]

Ah excellent, thanks for the remarks, I really appreciate it. Not every time I get someone to tell out with things I'm unfamiliar with haha.

👍: 0 ⏩: 1

squarenuts In reply to NDTwoFives [2015-02-07 10:31:33 +0000 UTC]

It was a fast 21 years of playing with tanks. 

👍: 0 ⏩: 0

SixthCircle [2014-07-02 22:20:55 +0000 UTC]

Well, the product's certainly impressive! It's incredibly vivid for a still image.

👍: 0 ⏩: 1

NDTwoFives In reply to SixthCircle [2014-07-03 14:38:31 +0000 UTC]

Haha cheers mate, aye, that dynamic vibe can be tricky to get right at times.

👍: 0 ⏩: 1

SixthCircle In reply to NDTwoFives [2014-07-03 17:30:10 +0000 UTC]

Without doubt - though you certainly don't seem to be struggling here. It looks fantastic!

👍: 0 ⏩: 0

Jdgunny [2014-04-21 12:35:18 +0000 UTC]

Another badass drawing...

👍: 0 ⏩: 0

TM-90 [2014-02-27 23:12:36 +0000 UTC]

Awesome work! TUSK and CROWS needs love too. c:

👍: 0 ⏩: 2

NDTwoFives In reply to TM-90 [2014-03-04 02:39:43 +0000 UTC]

I have little experience with Abrams, that's why i decided to start off with the simplest, vanilla Abrams XD
Shall give a try at the newer upgrades packages some day

👍: 0 ⏩: 0

TM-90 In reply to TM-90 [2014-02-27 23:13:35 +0000 UTC]

Need* :S

👍: 0 ⏩: 0

Panzerfire [2014-01-30 00:20:34 +0000 UTC]

Lovely work as usual man

The Abrams really came off good. You gotta make some more vehicle pictures. The Mechanical needs some love a well.

👍: 0 ⏩: 1

NDTwoFives In reply to Panzerfire [2014-02-01 03:34:30 +0000 UTC]

Ah yes, needs more technical drawings.

👍: 0 ⏩: 1

Panzerfire In reply to NDTwoFives [2014-02-09 05:02:44 +0000 UTC]

Yup yup.

👍: 0 ⏩: 0

ThunderTheCheetah [2014-01-16 15:58:52 +0000 UTC]

HERE COMES THE BOOM!

👍: 0 ⏩: 0

aniwablue [2014-01-13 13:50:35 +0000 UTC]

Wow, tant de détails, l'effet des étoiles et surtout de la flamme...! C'est magnifique!

👍: 0 ⏩: 0

BanChan99 [2014-01-11 05:04:49 +0000 UTC]

You forgot to put some dust effect at the surrounding of the tank 
but anyway one hell of a work!  

👍: 0 ⏩: 1

NDTwoFives In reply to BanChan99 [2014-01-11 16:31:17 +0000 UTC]

Oh snaps, I now know what to do next time I'm drawing a tank or an artillery piece firing.
Funny how I remembered it for choppers taking off but not for them XD

👍: 0 ⏩: 0

Pbohm [2014-01-10 23:52:53 +0000 UTC]

Nice colors! Though I think the tank should be a bit more in shadow based off photos I've seen

👍: 0 ⏩: 1

NDTwoFives In reply to Pbohm [2014-01-11 00:46:43 +0000 UTC]

Yup, you are correct, just fixed those issues.

👍: 0 ⏩: 0

SirRinge [2014-01-10 22:22:58 +0000 UTC]

That lighting... It's awesome

The muzzle flash is hilariously huge xD

👍: 0 ⏩: 1

NDTwoFives In reply to SirRinge [2014-01-11 00:48:25 +0000 UTC]

Haha well, it is that big if you look at photos, even during daytime. XD

👍: 0 ⏩: 1

SirRinge In reply to NDTwoFives [2014-01-11 21:04:19 +0000 UTC]

Yea, now that I think about it... Yea, that's pretty accurate.

👍: 0 ⏩: 0

MaverickM14 [2014-01-10 19:49:11 +0000 UTC]

Taaaaaaaaaaaaaaaanks.

👍: 0 ⏩: 0

enc86 [2014-01-10 11:27:23 +0000 UTC]

Killer tank and cool effects!

👍: 0 ⏩: 0

jailgurdnegative [2014-01-10 11:01:57 +0000 UTC]

yeyeah.

👍: 0 ⏩: 0

Joshzx [2014-01-10 10:56:31 +0000 UTC]

wow nice drawing XD

👍: 0 ⏩: 0

PolishTrooper [2014-01-10 08:41:10 +0000 UTC]

This reminds me I need to practice drawing tanks today ;-; 
Epic, especially the gun fire effect *-*

👍: 0 ⏩: 1

NDTwoFives In reply to PolishTrooper [2014-01-10 16:21:37 +0000 UTC]

I'm starting to love those layer blending modes in SAI, gives pretty effects that are harder to achieve with regular layers. X_X
Can't wait to see what you come up with man.

👍: 0 ⏩: 1

PolishTrooper In reply to NDTwoFives [2014-01-31 20:40:05 +0000 UTC]

polishtrooper.deviantart.com/a…
That's my best ^-^

👍: 0 ⏩: 0

KodyYoung [2014-01-10 08:14:59 +0000 UTC]

yay

👍: 0 ⏩: 0

AZinchenko1996 [2014-01-10 06:05:31 +0000 UTC]

MFW > Cannot see CITV issue wat.jpeg

👍: 0 ⏩: 1

NDTwoFives In reply to AZinchenko1996 [2014-01-10 16:20:20 +0000 UTC]

He mentioned that it was due to the dog's house/gunner sight been on the wrong side. xP Which somehow made the CITV looking off.
It's actually on the right side, but I did not added enough lines to make looking like it is in.

👍: 0 ⏩: 2

DeSynchronizer In reply to NDTwoFives [2014-01-11 21:28:26 +0000 UTC]

yeah it looks to far left, needs to look moar right >

👍: 0 ⏩: 0

AZinchenko1996 In reply to NDTwoFives [2014-01-10 22:14:22 +0000 UTC]

Ah i see.

👍: 0 ⏩: 0

RecklessCharge [2014-01-10 05:51:20 +0000 UTC]

Very cool!

👍: 0 ⏩: 0

DeSynchronizer [2014-01-10 05:44:40 +0000 UTC]

mfw> citv floating in midair 

👍: 0 ⏩: 1

NDTwoFives In reply to DeSynchronizer [2014-01-10 05:46:40 +0000 UTC]

Whaaat?!
I do not see the CITV floating

👍: 0 ⏩: 1

DeSynchronizer In reply to NDTwoFives [2014-01-10 07:10:21 +0000 UTC]

you drew dog house on wrong side, so it pushes the citv into midair 

👍: 0 ⏩: 1

NDTwoFives In reply to DeSynchronizer [2014-01-10 16:10:38 +0000 UTC]

It is on the right side of the turret, figured out that I missed some lines that would make it more anchored into it~
Well, I'd have to try avoiding this later on.

👍: 0 ⏩: 0