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#newpapermario
Published: 2011-05-29 14:18:07 +0000 UTC; Views: 15174; Favourites: 178; Downloads: 561
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Description
Marioin New Paper Mario style
The hero of the Paper Mario series.
Mario has to rescue Princess Peach who was kidnapped by Bowser.
Because his brother Luigi has to keep an eye on the house , Mario finds help from several partners.
(Yes, I know he looks just like the Mario from TTYD and SPM, but that's the point. I don't claim to have designed him or anything, it's merely to show how he used to look and how he will look in my texture pack.)
My New Paper Mario gallery: [link]
Related content
Comments: 55
Nelde In reply to ??? [2014-11-02 21:33:23 +0000 UTC]
Mario's sprites from TTYD, SPM and PMSS are pretty much the same.
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EthanMan0412 In reply to Nelde [2018-04-29 19:50:03 +0000 UTC]
PMSS backwards is Super Super Mario Paper
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MarioNintendofan In reply to Nelde [2014-11-03 03:18:25 +0000 UTC]
Eh not really on everything.
I've seen that the difference of Mario's Sprite from Super Paper Mario is smaller.
By the way, Mario's Sprite from The Thousand-Year Door is reused at Paper Mario Sticker Star.
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hamza62240 [2014-01-23 13:24:27 +0000 UTC]
...this mario is a bit different from the one in SPM and TTYD (i don't like ttyd)
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FireYos [2013-05-05 08:03:53 +0000 UTC]
Maybe you should have more people to help you with this
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12fireblast [2012-12-04 14:33:16 +0000 UTC]
Kannst du auch Marios sieger Pose genauso retexturen ?
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GemmaSuen [2011-10-18 22:11:59 +0000 UTC]
Aww Mario looks so cute. You do make great re-works. Perhaps Nintendo should hire you.
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Nelde In reply to GemmaSuen [2011-10-19 18:33:58 +0000 UTC]
Yes, they should give me monies for drawing fanart.
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FeritBoy [2011-06-16 17:12:47 +0000 UTC]
Mario is so epic!!! his facial expression and pose says " Mess with-a me, and I'll-a stomp ya!" lol cool pic. ^_^
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ZeoLightning [2011-05-30 16:33:05 +0000 UTC]
Awesome, though its personal preference i perfer the N64 style, you did a flawless conversion
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Nelde In reply to ZeoLightning [2011-05-30 17:12:02 +0000 UTC]
Thanks
I don't really like the N64 style, it's so dark and kinda strange ^^
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ZeoLightning In reply to Nelde [2011-06-02 06:49:41 +0000 UTC]
your welcome, like i said its a matter of preference
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Marraphy [2011-05-30 02:59:02 +0000 UTC]
Do you have to redraw all the poses for each character?
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Nelde In reply to Marraphy [2011-05-30 07:53:27 +0000 UTC]
Yes, that's the only way to do it.
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Marraphy In reply to Nelde [2011-05-30 13:42:25 +0000 UTC]
Oh boy that must be a lot of work. Is it hard getting all the poses to be similar?
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Nelde In reply to Marraphy [2011-05-30 17:09:50 +0000 UTC]
The real problem is not that they are similar, but that the animation works.
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Nevet1212 [2011-05-29 22:51:01 +0000 UTC]
Well, I have to say that I do enjoy seeing this, even if it is like TTYD and SPM
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AquasAccount [2011-05-29 20:12:24 +0000 UTC]
Nice. It looks so clean compared to the original sprite.
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AquasAccount In reply to Nelde [2011-05-29 22:02:02 +0000 UTC]
Np. By the way, have you ever seen the Paper Mario flash game, [link] this is the 11th or so battle demo that tests the feild interaction between Mario and the enemies. My brother's friend is programing it and he's going to teach me some actionscript so I can make a DKC fan game.
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Nelde In reply to AquasAccount [2011-05-29 22:22:23 +0000 UTC]
Nope, never seen it before.
Good luck learing how to do that
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AquasAccount In reply to Nelde [2011-05-30 00:11:31 +0000 UTC]
Thanks! He said that all i'd really need to do is learn how to set controls, put collision (so a character will stop walking when they hit a wall), making it so you get hurt when you hit an enemy, etc. So it shouldn't be to complicating. If you want more info on the game then you should check out the group I just made for it called "Rarevivers". Cheesy name I know xD but we call it that because we make fan games of classic Rareware games using elements that made the games as good as they were.
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Nelde In reply to AquasAccount [2011-05-30 01:40:51 +0000 UTC]
Well, I think it's a little more complicated than that, but have fun anyway
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AquasAccount In reply to Nelde [2011-05-30 02:54:54 +0000 UTC]
It is going to be complicated to learn it, but i'm will to do it because i'm really excited about it. And thanks . Side scrollers aren't as hard to program because there isn't as much math involved like in 3D programming.
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Nelde In reply to LordOfTheBinks [2011-05-29 15:00:18 +0000 UTC]
Gerngeschehn.
Sonst noch einen Wunsch?
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LordOfTheBinks In reply to Nelde [2011-05-29 15:01:43 +0000 UTC]
Arttrades wΓ€ren ganz lustig. WΓΌnsch dir was von mir und ich ΓΌberleg mir was fΓΌr dich.
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Nelde In reply to LordOfTheBinks [2011-05-29 15:03:47 +0000 UTC]
Ich dachte jetzt eher an Charaktere aus Paper Mario, die du noch sehen willst. Momentan bin ich nΓ€mlich recht mit denen beschΓ€ftigt.
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LordOfTheBinks In reply to Nelde [2011-05-29 15:04:55 +0000 UTC]
PM habe ich leider noch nicht gespielt. Ich werde das aber bald nachholen.
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Nelde In reply to LordOfTheBinks [2011-05-29 15:09:56 +0000 UTC]
Ja, tu das, ist ein super Spiel. Wie wirst du es spielen? Auf der Wii mit Virtual Console? Oder auf dem PC?
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LordOfTheBinks In reply to Nelde [2011-05-29 15:11:48 +0000 UTC]
Auf dem PC. Kannst du mir einen Emulator empfehlen?
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Nelde In reply to LordOfTheBinks [2011-05-29 15:32:28 +0000 UTC]
Also ich benutze 1964 mit dem Glide Video Plugin. (Glaube ich, bin gerade nicht an meinem PC)
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LordOfTheBinks In reply to Nelde [2011-05-29 15:43:07 +0000 UTC]
Danke. Oder krieg ich das Spiel noch irgendwo? Ich habe nΓ€mlich einen N64!
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Nelde In reply to LordOfTheBinks [2011-05-29 17:16:43 +0000 UTC]
Hm, mΓΌsstest mal ebay probieren. WΓ€re natΓΌrlich schon die coolste Variante
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LordOfTheBinks In reply to Nelde [2011-05-29 17:23:57 +0000 UTC]
Aber eben nicht die kostenlos. Ich werde erstmal auf dem PC daddeln.
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