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NestorPriest — Merman

Published: 2013-03-20 15:34:52 +0000 UTC; Views: 1449; Favourites: 38; Downloads: 48
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Description pens and watercolors
!
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Comments: 12

Mehrankan [2013-06-05 12:07:28 +0000 UTC]

niiiice sketch man

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NestorPriest In reply to Mehrankan [2013-06-05 16:54:53 +0000 UTC]

thanks!

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QuicoArts [2013-04-07 15:03:20 +0000 UTC]

Nice, i like anatomy and lineart but i think legs are short and arms a little long. I just say this for your comment that you want some technical comment... I just say, before all, take care of proportions. Just look where their hands are, next to the knees... and now look where are your hands in relation with your knees. Just compare this and you will understand me.

srry for my english^^.

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NestorPriest In reply to QuicoArts [2013-04-08 21:35:15 +0000 UTC]

np thanks!!!

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tomjf [2013-03-22 18:04:14 +0000 UTC]

Really nice Though legs should probably be bigger since they are closer to us.

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NestorPriest In reply to tomjf [2013-03-22 22:51:29 +0000 UTC]

!
The legs are not closer to us,the bot has the same perspective as the top, im not using the ''triangle'' method of perspective.
THANKS FOR THE COMMENT!
I always like to discuss comments like this!
You have other questions;

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tomjf In reply to NestorPriest [2013-03-27 02:28:31 +0000 UTC]

Well I just assumed they were closer to use because we can see the bottom of his rib cage ad the bottom of his knee. So typically that means the viewers point of view is closer to his legs than his chest and head. But if it works for you good enough

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NestorPriest In reply to tomjf [2013-03-27 07:38:25 +0000 UTC]

You are right!the bottom of his knee its my fault and thank you for the observation but i was looking to use the same perspective for top and bot ,you know!imagine the height of your eyes just at the middle of the situation.
Can you do that at every daviation that i upload?(comment)
Its too boring to just upload something and no one say something about the technical part








sry for my english

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tomjf In reply to NestorPriest [2013-03-30 03:23:10 +0000 UTC]

To use a fancy word, you wanted an oblique drawing. But as the artist you can control the viewers perspective by drawing a line on the paper and saying everything above the line is above the viewer, and everything bellow the line is bellow the viewer. And it doesn't have to be the horizon line

Your stuff really though, keep it up

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NestorPriest In reply to tomjf [2013-03-30 10:52:52 +0000 UTC]

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mariofernandes [2013-03-20 15:55:18 +0000 UTC]

cool. you're getting better with your anatomy if I might say!

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NestorPriest In reply to mariofernandes [2013-03-20 17:41:13 +0000 UTC]

^ ^ ty!

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