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Published: 2012-09-23 16:53:45 +0000 UTC; Views: 1729; Favourites: 24; Downloads: 40
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Description
dragon temple with mushrooms is done(finally)takes about 5 min to render a frame which isn't bad.
will probably also render a test night shot as well
also the zip download includes it in two formats a .blend and a .dae along with all textures.
don't worry about textures for the .blend they are all stored within the file.
I am not so sure about the .dae file though.
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Comments: 32
Vasadendric [2018-07-14 18:00:43 +0000 UTC]
Hey are you guys still working on this project? I'd love to see it come to fruition! ^^
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LucidPhoton [2014-03-15 21:46:57 +0000 UTC]
Wow! this looks awesome. I wish the games had this much of an atmosphere.
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Spyro1267 [2012-11-25 04:34:08 +0000 UTC]
Will you also be giving these models away? I would love to have it in Maya.
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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:17:52 +0000 UTC]
yes. I need to add in the description that the model is up for download in a zip file.
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Spyro1267 In reply to OmicronWanderer [2012-11-25 17:03:56 +0000 UTC]
Sorry what did you say? I didn't get the last message.
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Spyro1267 [2012-11-25 04:33:07 +0000 UTC]
Wow, looks really good. Now all you need is a sky
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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:18:39 +0000 UTC]
thank you.
I am not quite sure how to handle that other than with textures. Volumetric clouds are difficult
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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:24:07 +0000 UTC]
.dae would be fine for all of them. You could as well give me the UV map textures, and I can apply it to the model.
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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:28:20 +0000 UTC]
I just tried exporting the crystal to .dae and it lost its material.
the texture was a generated cloud texture created within blender so I don't think it's possible to export it.
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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:35:44 +0000 UTC]
Thats fine. What you could possibly do is take the texture you used, and save it in a program like paint, photoshop, etc, and then send me the picture of the texture, i could then apply it to the object.
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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:42:49 +0000 UTC]
I think I figured out how to export textures inside blender.
the trouble is that I've been packaging everthing inside the .blend file and thus now I need to move everthing out of the files.
dang this is going to be tedious.
I will probably finish moving everything else around tomorrow which will be in around 12 hours.
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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:45:18 +0000 UTC]
Sorry for making you do this lol. Is their any way I can repay you back for this being tedious?
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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:48:32 +0000 UTC]
Alright then, did you also get the audio files I sent you?
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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:53:35 +0000 UTC]
yes I did.
how did you ever manage to come across them anyway? I noticed that they seem to cut off in what seems to be a midpoint in the songs.
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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:56:44 +0000 UTC]
That is what someone else said, but that is the best I can get from the songs. A few years ago when Skylanders had it's very first trailer up with the AC/DC Thunderstrike song, I thought about the Spyro Movie, and did some research on youtube. I found the Credits Theme, and downloaded it, but this was when I had my really old shitty computer. I then found someone who said they had "Heavens Tide" and Cynders theme. They gave me them in an email, and then I uploaded them to youtube to share.
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OmicronWanderer In reply to Spyro1267 [2012-11-25 06:21:07 +0000 UTC]
huh interesting.
perhaps the songs were test versions released by he crew and the final versions were never completed or they were stored away somewhere.
curious
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Spyro1267 In reply to OmicronWanderer [2012-11-25 06:23:12 +0000 UTC]
I have no idea, but this is as close as we can get of them.
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OmicronWanderer In reply to Spyro1267 [2012-11-25 15:39:34 +0000 UTC]
anyway got the .dae file of the dragn temple stored in the .zip folder along with all the texures.
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OmicronWanderer In reply to CatherineNelson [2012-11-05 21:41:26 +0000 UTC]
Is that a good OMG or a bad OMG?
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DebiTheFox [2012-09-24 17:37:15 +0000 UTC]
mmmh I think we should first save the day, then stop after changing the color of the sky and sun to make a sunset.
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OmicronWanderer In reply to DebiTheFox [2012-09-27 15:54:46 +0000 UTC]
that sounds good.
The sunset will be necessary as one of the scenes with Ignitus and spyro is at sunset in the game.
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DebiTheFox In reply to OmicronWanderer [2012-09-27 18:17:28 +0000 UTC]
say, how would you like to buy the model that I create, agree it will pay
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OmicronWanderer In reply to DebiTheFox [2012-09-28 17:59:49 +0000 UTC]
Sorry I can't. I have enough to pay for with college expenses.
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DebiTheFox In reply to OmicronWanderer [2012-09-28 18:05:53 +0000 UTC]
I will sell the model spyro free movie exceptionally, when is get my models, I would put the prices for the other, except that the group will be free FriXion
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OmicronWanderer In reply to DebiTheFox [2012-09-28 18:22:48 +0000 UTC]
ah ok. good to know.
how goes progress on the spyro model?
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DebiTheFox In reply to OmicronWanderer [2012-09-28 18:33:11 +0000 UTC]
its advance slowly, with the school I did not really have time
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