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OmicronWanderer — Dragon temple with mushrooms by-nc-nd

Published: 2012-09-23 16:53:45 +0000 UTC; Views: 1729; Favourites: 24; Downloads: 40
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Description dragon temple with mushrooms is done(finally)

takes about 5 min to render a frame which isn't bad.

will probably also render a test night shot as well

also the zip download includes it in two formats a .blend and a .dae along with all textures.

don't worry about textures for the .blend they are all stored within the file.

I am not so sure about the .dae file though.
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Comments: 32

Vasadendric [2018-07-14 18:00:43 +0000 UTC]

Hey are you guys still working on this project? I'd love to see it come to fruition! ^^

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LucidPhoton [2014-03-15 21:46:57 +0000 UTC]

Wow! this looks awesome. I wish the games had this much of an atmosphere.

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theultamentdragon [2013-02-17 05:52:22 +0000 UTC]

Amazing!

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OmicronWanderer In reply to theultamentdragon [2013-02-18 05:14:27 +0000 UTC]

thanks.

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Spyro1267 [2012-11-25 04:34:08 +0000 UTC]

Will you also be giving these models away? I would love to have it in Maya.

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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:17:52 +0000 UTC]

yes. I need to add in the description that the model is up for download in a zip file.

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Spyro1267 In reply to OmicronWanderer [2012-11-25 17:03:56 +0000 UTC]

Sorry what did you say? I didn't get the last message.

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Spyro1267 [2012-11-25 04:33:07 +0000 UTC]

Wow, looks really good. Now all you need is a sky

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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:18:39 +0000 UTC]

thank you.

I am not quite sure how to handle that other than with textures. Volumetric clouds are difficult

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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:24:07 +0000 UTC]

.dae would be fine for all of them. You could as well give me the UV map textures, and I can apply it to the model.

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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:28:20 +0000 UTC]

I just tried exporting the crystal to .dae and it lost its material.

the texture was a generated cloud texture created within blender so I don't think it's possible to export it.

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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:35:44 +0000 UTC]

Thats fine. What you could possibly do is take the texture you used, and save it in a program like paint, photoshop, etc, and then send me the picture of the texture, i could then apply it to the object.

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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:42:49 +0000 UTC]

I think I figured out how to export textures inside blender.

the trouble is that I've been packaging everthing inside the .blend file and thus now I need to move everthing out of the files.

dang this is going to be tedious.

I will probably finish moving everything else around tomorrow which will be in around 12 hours.

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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:45:18 +0000 UTC]

Sorry for making you do this lol. Is their any way I can repay you back for this being tedious?

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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:47:59 +0000 UTC]

nah I'm good.

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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:48:32 +0000 UTC]

Alright then, did you also get the audio files I sent you?

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OmicronWanderer In reply to Spyro1267 [2012-11-25 05:53:35 +0000 UTC]

yes I did.

how did you ever manage to come across them anyway? I noticed that they seem to cut off in what seems to be a midpoint in the songs.

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Spyro1267 In reply to OmicronWanderer [2012-11-25 05:56:44 +0000 UTC]

That is what someone else said, but that is the best I can get from the songs. A few years ago when Skylanders had it's very first trailer up with the AC/DC Thunderstrike song, I thought about the Spyro Movie, and did some research on youtube. I found the Credits Theme, and downloaded it, but this was when I had my really old shitty computer. I then found someone who said they had "Heavens Tide" and Cynders theme. They gave me them in an email, and then I uploaded them to youtube to share.

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OmicronWanderer In reply to Spyro1267 [2012-11-25 06:21:07 +0000 UTC]

huh interesting.

perhaps the songs were test versions released by he crew and the final versions were never completed or they were stored away somewhere.

curious

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Spyro1267 In reply to OmicronWanderer [2012-11-25 06:23:12 +0000 UTC]

I have no idea, but this is as close as we can get of them.

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OmicronWanderer In reply to Spyro1267 [2012-11-25 15:39:34 +0000 UTC]

anyway got the .dae file of the dragn temple stored in the .zip folder along with all the texures.

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Spyro1267 In reply to OmicronWanderer [2012-11-25 16:56:36 +0000 UTC]

Thanks

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CatherineNelson [2012-11-05 05:24:12 +0000 UTC]

OMG!!!!!!

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OmicronWanderer In reply to CatherineNelson [2012-11-05 21:41:26 +0000 UTC]

Is that a good OMG or a bad OMG?

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CatherineNelson In reply to OmicronWanderer [2012-11-06 22:28:28 +0000 UTC]

good

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DebiTheFox [2012-09-24 17:37:15 +0000 UTC]

mmmh I think we should first save the day, then stop after changing the color of the sky and sun to make a sunset.

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OmicronWanderer In reply to DebiTheFox [2012-09-27 15:54:46 +0000 UTC]

that sounds good.

The sunset will be necessary as one of the scenes with Ignitus and spyro is at sunset in the game.

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DebiTheFox In reply to OmicronWanderer [2012-09-27 18:17:28 +0000 UTC]

say, how would you like to buy the model that I create, agree it will pay

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OmicronWanderer In reply to DebiTheFox [2012-09-28 17:59:49 +0000 UTC]

Sorry I can't. I have enough to pay for with college expenses.

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DebiTheFox In reply to OmicronWanderer [2012-09-28 18:05:53 +0000 UTC]

I will sell the model spyro free movie exceptionally, when is get my models, I would put the prices for the other, except that the group will be free FriXion

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OmicronWanderer In reply to DebiTheFox [2012-09-28 18:22:48 +0000 UTC]

ah ok. good to know.

how goes progress on the spyro model?

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DebiTheFox In reply to OmicronWanderer [2012-09-28 18:33:11 +0000 UTC]

its advance slowly, with the school I did not really have time

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