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Published: 2008-01-18 22:55:46 +0000 UTC; Views: 2804; Favourites: 26; Downloads: 134
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Description
Here's Orangie's Formula for Perfect Vector Shapes, a much more detailed and informative Tutorial than my first one, [link]Because these tutorials are actually quite fun to make, there's yet another possibility for a sequel -- how to best layer/combine shapes and such. BUT, I'll need to finish this next semester of college before that happens.
To other vector artists: if you use a different method, I'd love to hear it.
To beginners: I want to see how my tutorial might have helped, so leave links to things you make.
ALL comments/critiques/concerns/etc will be most appreciated.
//This tutorial has been added to the #photoshop-tutorials collection
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Comments: 7
Orangie818 In reply to mrclement [2010-09-29 10:08:53 +0000 UTC]
You are very welcome. Thanks for the comment!
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Orangie818 [2008-07-04 07:07:08 +0000 UTC]
AAAAAAAAAgh -- I just realized I got this completely backwards. Those points aren't the inflection points... they're the minima and maxima! Ah well; despite getting the words wrong, the method itself is still fine.
...I guess that's what happens when you don't have any math class in a year, or calculus in two...
👍: 0 ⏩: 0
znow-white [2008-07-03 18:42:45 +0000 UTC]
Your wonderful tutorial has been featured here.[link]
Thank you for providing the gallery with such awesome Resources.
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Vextor [2008-01-29 17:30:36 +0000 UTC]
Wow. Very good lol. I don't really think about mine when I do it though. I just... do it.
Really cool tips though. I actually learnt something ^_^.
👍: 0 ⏩: 1
Orangie818 In reply to Vextor [2008-01-29 22:43:18 +0000 UTC]
I don't generally either, but there IS a math behind vectoring, so if people are struggling with certain shapes, I thought this might be a decent way for them to think about it.
Sometimes I can actually see where people put too many points in their art... never with yours (your vectors have always been impressing), but some.
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