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PatrickBrown — Tomb Raider Reborn Contest

Published: 2013-03-12 11:32:34 +0000 UTC; Views: 196264; Favourites: 7028; Downloads: 0
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This is my submission for the Tomb Raider Contest, I absolutely loved the game, 10/10 for me! Such a great experience, and I'm really glad this contest has come about, this was very fun to do.
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Comments: 366

Goblinounours In reply to ??? [2013-03-12 13:06:28 +0000 UTC]

When I talked about a game "non-linear", I was thinking about a game like The Witcher. If memory serves, you had choices to make.
When I talk about linearity, it's also in terms of Level-design. I myself hope to become a level-designer, one day, so...

I would've liked to have a complete island to explore, like the one in Prince of Persia : Warrior Within (which was a great experience in term of level-design).
The game lacks a level-design that can be done in both ways. If you wanna go find the trinkets after the end to finish the game at 100%, you're forced to use the fast-travel system in the camp-fire, because some paths can be used only one time, then it's blocked. This doesn't make sense, because the fast-travel system, in essence, is only supposed to allow you to travel "fast". It's not supposed to be the only way around. It's not "fast-travel", it's only "teleportation".

So, IMO, a Tomb Raider game would be better if the level-design was made to be completely doable without using a teleportation system, and if you had some choices to make during the adventure.

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Madax112 In reply to ??? [2013-03-12 11:38:05 +0000 UTC]

Wouldn't the arrow be in front of the bow?

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RaymondLuk In reply to Madax112 [2013-03-12 21:10:36 +0000 UTC]

The arrow rests on the skin of the left hand ._. haven't you ever done archery? x_x

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Sheridan-J In reply to Madax112 [2013-03-12 12:08:32 +0000 UTC]

Nah it's right. That's how she holds the bow/arrow: [link]

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BMarshallARTS In reply to Madax112 [2013-03-12 11:58:07 +0000 UTC]

There's a blur and action on the strings of the bow and the arrow as if it's just been shot.

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Kurak In reply to BMarshallARTS [2013-03-12 12:02:03 +0000 UTC]

it can be blurred, but should still be on the correct side

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BMarshallARTS In reply to Kurak [2013-03-12 12:20:50 +0000 UTC]

It is the correct side.

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Kurak In reply to BMarshallARTS [2013-03-18 10:11:11 +0000 UTC]

after second checking you're right, well everything depends on the bow / archer preferences from what I found, so... my bad, my bad, sorry

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Vennicerunnos In reply to Kurak [2013-03-23 06:44:39 +0000 UTC]

actually it's typical for english longbow/recurve bow/shortbows to be fired like this,
thumb side arrow mounting is used more for japanese yuri bows... but thats kinda like the difference between combat and golf... sure y'got a perfect technique but y'can't hit a darn thing in a tense situation, and your mobility and room for improvisation is severely limited.

Btw good job patrick for including archer's reflex

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Garrenh In reply to BMarshallARTS [2013-03-14 00:08:44 +0000 UTC]

yes that is the correct side for the arrow to be on. archery!

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svavelkungen In reply to Madax112 [2013-03-12 11:57:49 +0000 UTC]

yeah, and non-transparent.

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Neokoi In reply to ??? [2013-03-12 11:37:54 +0000 UTC]

Nice artwork Patrick, good luck!!!

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oukay In reply to ??? [2013-03-12 11:35:10 +0000 UTC]

awesome

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RundlePeak In reply to ??? [2013-03-12 11:34:28 +0000 UTC]

amazing!

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Cenaris In reply to ??? [2013-03-12 11:34:05 +0000 UTC]

Very nice work.

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