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PELLOWCONCEPTS — 'Arachnoid' - Creature Design

Published: 2013-09-25 13:24:21 +0000 UTC; Views: 1441; Favourites: 19; Downloads: 0
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Description Well i thought i would make a full presentation of this lovely little monster. Had a lot of fun designing and painting this one... I will be presenting any future characters like this i think. Its about time i presented my work with a little more professionalism for the public... Hope you like!
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Comments: 3

keixayaka [2013-11-13 12:48:14 +0000 UTC]

This is well-thought out. And nice design. Personally though, I like the secondary phase design. It makes more sense if the major organs are in the head and then the rest of the body is less bulky. You have the offensive parts and mobility parts. The primary phase design is just a little bit over the top with the muscle. It will probably work with a different design though.

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PELLOWCONCEPTS In reply to keixayaka [2013-11-15 10:34:04 +0000 UTC]

Hey, thanks...


im glad you like it. You may have missed some of the labeling as the major organs are actually in the head. Only through the head can this creature be killed. As for the muscle, (which i have now realised that i have not described in the presentation) i wanted to have two very different characters with each phase. One being extremely powerful but not so fast, and the second being extremely fast with the ability to traverse all surfaces (walls, ceilings etc) whilst still very dangerous it lacks strength... 


Thanks again for your crit, much appreciated! 

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keixayaka In reply to PELLOWCONCEPTS [2013-11-22 16:11:55 +0000 UTC]

Hai.

No, I didn't miss the labeling. I think I just didn't phrase my thoughts very well. What I meant was that I like the secondary phase design because it makes more sense (having the big head for the major organs and the tiny body and then having the a good design for mobility and offense). Versus the primary phase that I thought didn't work out well as the other because, again the muscles.

I see, so they're like different... variants of the same creature?

And you're welcome.

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