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phraught — Indirect Light Test

#alien #lightning #transmogrification
Published: 2016-01-05 02:57:46 +0000 UTC; Views: 447; Favourites: 4; Downloads: 1
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Description This one is mostly for who suggested trying this with the lights off, based on the previous deviation.  

For this I turned the sun back on () and enabled indirect lighting.

I do like this, but instead of 3-5 minutes to render - this took about 20.   I love the idea of the whole set lighting up as the glowing bars brighten, but in addition to the render times, I'd forgotten how splotchy the indirect lighting is in Poser - completely unusable for animation - though I suppose there is tweaking I can do to reduce it - though as I recall, it also increases the render times, and I think the best I ever did was reduce the splotchy nature.

Still - it was good  fun to try this - and who knows - might get a chance to revisit this someday when I've got access to more computing power.  Could happen.
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Comments: 5

radaVid [2016-01-05 20:05:54 +0000 UTC]

nicely done.  great effect.

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phraught In reply to radaVid [2016-01-06 00:19:00 +0000 UTC]

Thanks - just too bad I can't animate to that - at least not yet.  

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madaigual [2016-01-05 13:38:43 +0000 UTC]

And this is where is starts getting complicated (for me at least).... I don't know about POSer but would it be possible to create an image based light sphere (indirect lighting)? That would cut out all the calculations for static meshes such as the ship itself, the planets, the sun, etc., and that would have to reduce render time significantly

Nonetheless, I do like the effect you've made whereby we have to use the scanners to see the subject

   

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phraught In reply to madaigual [2016-01-05 17:58:34 +0000 UTC]

BTW - in addition to the slight blue glow on the characters from the beams, I think my favorite artifact is the orange glow on the operator's index finger from the just pushed "button".       Which reminds me - my sweetie and I watched Kingsman over the holidays - I was stunned to see almost the exact same button-with-a-ring format on Samuel L. Jackson's doomsday control panel.   I swear I'd never seen that before.  

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phraught In reply to madaigual [2016-01-05 17:04:31 +0000 UTC]

Hmm - I don't know.   I've never really used IBL's before - the default lighting set in POSer does include one - but it always seemed to slow things down - but maybe I wasn't using it correctly - that's certainly possible, since I only barely understand them.

But too late now - checked this morning and it's up to around frame 1200 or so - the mirrors will start turning on in a few hours and then I should have a sense of just how much slower this thing is going to be.   

I did note that with the relighting, the overall effect is a bit darker now - I think it looks a lot better - I had a "preview" light on - Poser's previews were nearly black with the lighting I had at one point - even though the renders looked fine.  I turned that off, added a small point light about 6' up and a bit in front of our main character for highlights, and it all looks much better.

I also made great progress on the soundtrack last night - I think I've just got a ½ dozen more sounds to add (mirrors, scanner, etc) and a few tweaks and that's likely ready to go.  (Yeah - well, creeping elegance will no doubt have a say in that...   )  Still, I'm getting much closer.

Thanks, as always, for your comments / suggestions.   I always appreciate the input.

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