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pnn32 β€” Ancient High-End Graphics Card

#192 #gpu #graphics
Published: 2014-04-28 15:50:31 +0000 UTC; Views: 4289; Favourites: 52; Downloads: 124
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Description 3D model of ancient high-end graphics card, based on chips by IBM(r) and VLSI Technology(r)Β 
Full-length, full-height PCI card with 16Mb (32 chips total on both sides) of video RAM and handle for carrying retainer bracket.
Designed by Dynamic Pictures, Inc.(r) in 1995 year.

High-resolution image from vgamuseum.ru/gpu/dynamic-pictu… was used as reference and texture for PCB (after some editing).
All trademarks and other copyrighted elements like logos etc. are the property of their respective owners.

--
Some tech details about tools:
Paint.NET 3.5.10: textures editing, minimal postwork on some pixels and final image composing
Blender 2.69: modeling (using group instancing and dynamic linking from external .blend files for components) and UV mapping. Overall poly count is about 260k.
Octane Render 1.52: materials setup and rendering (pmc mode with maxdepth=8 at 8000spp)
Related content
Comments: 46

alvaro84 [2017-04-09 15:55:43 +0000 UTC]

No wonder you chose this card as your model. It's an amazing piece.
My only complaint that the big blue IBM chip (RAMDAC) looks rather matte here while I do suspect that it has traces under a slightly translucent layer of blue glaze, or embedded in a layer of blue something and covered in transparent glaze or whatever. At least the PPC chips and the DAC on the SPEA V7 Mercury P64V ( www.vgamuseum.info/index.php/t… ) I have look like that.
But it's a good one and it's nice to look at your vintage hw renders

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pnn32 In reply to alvaro84 [2017-04-09 16:09:50 +0000 UTC]

Yes, that chip top surface should look glossy (at least) or even glass-like, but it highly depends on environmental lighting and view angle - I must use some HDRI images with point light sources to get nice reflections and bright sparkles. On the other hand, I want to show all details, so I choose more uniform lighting (it's like using soft boxes while taking promo shoots of devices for online stores).

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alvaro84 In reply to pnn32 [2017-04-09 17:03:38 +0000 UTC]

I'll try to remember when I get to take actual photographs of my collection (which I'm planning to do). I'd like to provide some uniform lighting for all the pieces to preserve the colors.


The collection consists of 800+ CPUs, 30+ motherboards, 50+ VGAs, ~20 sound cards and other small things I may want to showcase on the 'net so it'll be quite a bit of work. At least I'm working on the underlying web page now...

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cas20 [2017-02-07 16:51:40 +0000 UTC]

That looks real ancient.

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pnn32 In reply to cas20 [2017-02-07 17:11:08 +0000 UTC]

Yeah, nowdays we can have the 1000x VRAM capacity in single chip, like in HBM2 packages
No more needs in such big boards

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cas20 In reply to pnn32 [2017-02-07 17:12:23 +0000 UTC]

Yeah, I got a Nvidia Quadro 600K gpu card smaller than that.

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MatthewGo707 [2016-10-11 22:33:51 +0000 UTC]

Looks like the high-end Voodoo 3dfx GPU.

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pnn32 In reply to MatthewGo707 [2016-10-12 05:15:14 +0000 UTC]

Especially as its professional editions like Quantum3D Obsidian2 200SBiΒ 

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TheMalteseBandit [2014-11-20 05:45:35 +0000 UTC]

holy crap that's a big card, does anyone remember the voodoo card?

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pnn32 In reply to TheMalteseBandit [2014-11-20 17:41:25 +0000 UTC]

Most voodoo cards (even dual-chip models, like vgamuseum.ru/gpu/3dfx/voodoo-5… ) are smaller
Take a look on old CGA/MDA/Hercules cards... the largest (better to say longest) cards for desktop PCs.

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TheMalteseBandit In reply to pnn32 [2014-11-23 12:20:07 +0000 UTC]

pretty cool !, Nice render Β btw at first I thought it was a real card.

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FrenchDeathDesign [2014-11-08 10:29:59 +0000 UTC]

very very realistic O_o
only think thas make me be sure it's digital , was the wood + reflection

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pnn32 In reply to FrenchDeathDesign [2014-11-08 16:53:48 +0000 UTC]

A small flaws... to keep connect with reality

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ManganMan [2014-06-18 08:35:06 +0000 UTC]

Nice. Looks very realistic

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4-X-S [2014-06-12 03:25:50 +0000 UTC]

1 thing I miss from the past is the big array of farming components. Now days things get integrated or walked around to reduce PCB size so we can have sexy iphones.

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suiram2301 [2014-05-28 18:45:02 +0000 UTC]

OMG, I want this

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pnn32 In reply to suiram2301 [2014-05-28 18:54:20 +0000 UTC]

Sorry, it's a museum piece

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suiram2301 In reply to pnn32 [2014-05-28 19:08:07 +0000 UTC]

Ooh.. ^^

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Phyl-CGI [2014-05-13 08:47:24 +0000 UTC]

Awesome job! Congrats...
It reminds of of some old full-length Hercules cards I've used in the past to have a second screen, when Windows was only a graphical interface on top of Dos

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pnn32 In reply to Phyl-CGI [2014-05-13 16:07:35 +0000 UTC]

Hercules.. yeah, it is much more ancient card than thatΒ  ...but size nearly the same

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x-bossie-boots-x [2014-05-03 09:56:28 +0000 UTC]

Wow that is amazing and mind blowing

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pnn32 In reply to x-bossie-boots-x [2014-05-05 17:42:39 +0000 UTC]

...a real piece of electronics art

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x-bossie-boots-x In reply to pnn32 [2014-05-06 09:07:14 +0000 UTC]

It sure is my friend

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magicclam [2014-05-03 01:12:03 +0000 UTC]

Really cool work.

I'm a fan of vintage pc gear, and 3D modeling... you've done a wonderful job bringing this to life.

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pnn32 In reply to magicclam [2014-05-04 18:52:07 +0000 UTC]

You are welcome to visit entire gallery devoted entirely to this topicΒ 
pnn32.deviantart.com/gallery/4…

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NIKOMEDIA [2014-05-01 22:03:50 +0000 UTC]

Really great render! Respect!

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pnn32 In reply to NIKOMEDIA [2014-05-04 18:55:50 +0000 UTC]

Thank you!
I could not resist to recreate in 3D such wonderful device

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mb109 [2014-05-01 08:44:42 +0000 UTC]

esome detailed work!

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ChrisOneill [2014-04-29 11:29:26 +0000 UTC]

Oh it's not a photo? well done!!!

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pnn32 In reply to ChrisOneill [2014-04-29 16:49:30 +0000 UTC]

It was just a photo, until I applied some 3D toolsΒ  Β 

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BeanieHatter [2014-04-29 02:04:25 +0000 UTC]

Nice, you can now play DOOM with little lag

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pnn32 In reply to BeanieHatter [2014-04-29 16:46:56 +0000 UTC]

This card looks unusable for that purpose ...only GD5428 chip was supported in DOS mode (IIRC), in the other hand all geometry computations were performed on CPU in those old days

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Undercaffeinated In reply to pnn32 [2014-05-01 18:11:49 +0000 UTC]

The large chip at the bottom left appears to be a GD5428...

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pnn32 In reply to Undercaffeinated [2014-05-05 17:41:16 +0000 UTC]

...in order to boot in DOS (real) mode, then run whatever OS with appropriate drivers... to unleash its full power

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Axel-Letterman In reply to BeanieHatter [2014-04-29 07:34:13 +0000 UTC]

Or Duke Nukem 3D with little lag for that matter.

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BeanieHatter In reply to Axel-Letterman [2014-04-29 15:17:06 +0000 UTC]

Very true

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1DeViLiShDuDe [2014-04-29 01:53:32 +0000 UTC]

Awesome work here!

Heh! I remember using Lumina on a TrueVision Targa card in an old IBM image server box ages ago, never really got a look at it - but I imagine it looked similar to that!

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TallPaul3D [2014-04-28 20:22:26 +0000 UTC]

Great work

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BenWurth [2014-04-28 18:48:11 +0000 UTC]

Wow. That's really quite impressive! Did you do it all by hand, or did you use any scripts to speed up the process?

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pnn32 In reply to BenWurth [2014-04-28 19:00:39 +0000 UTC]

Modelling was done from scratch, but a lot of components were reused from some previous works (like fav.me/d7c86ce ). Scripts.. none, but group instancing and array modifiers are widely used. Modeling of smooth surfaces (like connectors) was most time-consuming task.

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tora-no-shi1369 [2014-04-28 17:13:08 +0000 UTC]

Great job. Wow. Definitely not easy to do. I remember cards like this. Glad to see you took the time to recreate it so well. Again wow, and great job.

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SickleYield [2014-04-28 17:03:13 +0000 UTC]

Wow.Β  That is incredible.Β  Right down to the paler shading around the edges of the card's green parts, and the specularity of the black plastics (always harder than it looks) and the arrangement of capacitors and surface features.Β  Just, wow.

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pnn32 In reply to SickleYield [2014-04-28 18:19:29 +0000 UTC]

Arrangement... well

Original image was slightly distorted (due to limits of lenses)... so it was a real challenge to place some fine-pitch (0.5 mm) chips properly on its solder pads

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froggywoggy11 [2014-04-28 15:54:19 +0000 UTC]

Really great work! It looks very real. You've put an amazing amount of detail in.

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pnn32 In reply to froggywoggy11 [2014-04-28 16:02:03 +0000 UTC]

Thank you!
Small details of objects greatly improve the visual perception...

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froggywoggy11 In reply to pnn32 [2014-04-28 16:08:22 +0000 UTC]

You're welcome

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