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ProgV โ€” skirmish

Published: 2011-04-15 20:14:17 +0000 UTC; Views: 38718; Favourites: 808; Downloads: 927
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Comments: 42

ShaozChampion [2014-11-20 06:35:07 +0000 UTC]

wow o.o you can feel the atmosphere

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smspam454 [2014-03-26 23:19:43 +0000 UTC]

The mood/setting of this one is sick!

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dremuda [2013-12-05 18:42:17 +0000 UTC]

EPIC !!!ย 

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CreeppingDeath [2013-07-22 01:59:54 +0000 UTC]

awesome!

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Quesocito [2013-05-29 20:03:00 +0000 UTC]

cool dude

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Daverex [2013-03-10 20:31:11 +0000 UTC]

That, sir, strikes my core. Right when I needed it to.

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colliewolf2010 [2012-03-21 22:05:00 +0000 UTC]

it would suck if you were an organic outside the mech at that point.

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zaku1986 [2012-02-05 15:53:56 +0000 UTC]

Nice idea with this legs protection armor. Why I never think about it?

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HELLGATEMARINE [2011-10-07 17:19:06 +0000 UTC]

freakin niceee!

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Trezykx [2011-10-07 06:21:58 +0000 UTC]

Looks like a bit more than a skirmish, if your not behind 12 inche of reactive armor.

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exocolumn [2011-09-29 07:21:02 +0000 UTC]

Great work!

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BMW-Concepts [2011-09-29 02:25:53 +0000 UTC]

good Times, love the smoke launchers

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TerranAbassador [2011-07-16 01:29:45 +0000 UTC]

INSTA-FAVE!!!

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sledgeviper [2011-04-30 00:00:27 +0000 UTC]

how tall is that thing? seems taller than 70ft...

i can imagine a Mobile suit stopping dead in it stracks and crapping out oil in awe...

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pumpedwax [2011-04-27 12:26:55 +0000 UTC]

I love your style!

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pumpedwax [2011-04-27 12:26:14 +0000 UTC]

AWESOME!

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flaketom [2011-04-27 08:04:47 +0000 UTC]

Amazing!

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Nubilus0 [2011-04-21 08:37:17 +0000 UTC]

Nice design

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El-Bronco [2011-04-18 12:57:48 +0000 UTC]

Pretty cool

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NoviceArtist487 [2011-04-17 11:29:08 +0000 UTC]

Given that the angle of vision is somewhat eye level (or slightly worm's eye view), these mechs look freaking huge XD

My first thought was "walking fortresses!!" Second thought was "Helghast war crawlers/walkers!!"

Pretty surprising to discover that these are only 6 feet tall

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ProgV In reply to NoviceArtist487 [2011-04-27 11:50:40 +0000 UTC]

i also think it should be taller than 6 feet..
so i changed the setting now: this mech is 60 feet tall >โ–ฝ<

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Steel-Raven [2011-04-17 02:19:42 +0000 UTC]

Awesome, love the burning ambers!

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art-ificer [2011-04-16 21:42:02 +0000 UTC]

awesomelicious

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Aerozopher [2011-04-16 21:31:05 +0000 UTC]

awesome .)

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D4RKST0RM99 [2011-04-16 19:03:27 +0000 UTC]

whoa, awesome design, FAVED!

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exocolumn [2011-04-16 14:48:16 +0000 UTC]

great work!

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bugfacegard [2011-04-16 14:26:02 +0000 UTC]

great render for 3 hours.

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L04D3D [2011-04-16 13:24:27 +0000 UTC]

cool mech, bulkier design than ur last one

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Airon-T [2011-04-16 11:46:34 +0000 UTC]

Oh yeah! This is huge and epic! Good work!

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mrhd [2011-04-16 10:51:39 +0000 UTC]

very inspiring scene,good stuff!

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HollowNeji [2011-04-16 06:49:42 +0000 UTC]

You should make a graphic novel or something.

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ProgV In reply to HollowNeji [2011-04-16 19:21:01 +0000 UTC]

really dont have enought time
on the other hand my English level is poor..

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HollowNeji In reply to ProgV [2011-04-16 20:20:20 +0000 UTC]

Oh. Well, that sucks. Still, your works are awesome.

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ModalMechanica [2011-04-16 05:08:32 +0000 UTC]

dramatic

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GraySharkStudios [2011-04-16 04:46:27 +0000 UTC]

Whats the scale? It looks really interesting, but I cant tell if its man sized or building sized, either way, good aesthetics! nice use of subltle lighting and random brush strokes for the debri/gunfire

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ProgV In reply to GraySharkStudios [2011-04-16 19:19:33 +0000 UTC]

it just looks very big.. actually its only 6 meters tall
glad u like it ยทwยท

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Pro-roro [2011-04-15 22:33:43 +0000 UTC]

those are pretty heavy weapons to be used in skirmishes.

love it though.

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ProgV In reply to Pro-roro [2011-04-15 23:40:05 +0000 UTC]

actually these mecha are only 6 meters tall ยทwยท

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Pro-roro In reply to ProgV [2011-04-16 17:48:13 +0000 UTC]

really? so their more like suits than mechs?

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onestepart [2011-04-15 22:00:22 +0000 UTC]

that's cool, would have loved seeing a wider shot where more of the surroundings and environment was shown

but still, great work

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ProgV In reply to onestepart [2011-04-15 22:07:52 +0000 UTC]

sorry dude.. im trying to design a mech instead of design an environment TwT

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onestepart In reply to ProgV [2011-04-16 09:11:45 +0000 UTC]

ah ok, i get it

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