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Proiteus — Netural Objectives Set

Published: 2009-10-01 14:39:54 +0000 UTC; Views: 2614; Favourites: 19; Downloads: 0
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Description NOTE: PLEASE DO NOT FAV MY DEVIATION WITHOUT A COMMENT, I GREATLY PREFER COMMENTS THAT FAVS!

As you know I create a collection of themed objective counters for my armies. Using 40mm for Capture and Control and 25mm for Seize Ground.

Here are a few objectives that are designed to look like something most races would fight over. Lets start with the 40mms.

Inquisitor Lord
He designed to be used by Imperial Armies it seemed a cool idea to have an Inquisitor overseeing an army of the Imperium that he has sent to deal with a problem. Also he is an excellent opposing objective for the Zanatorian Machine Lord objective.

You can see him in detail here: [link]

Valuable Resources
Everyone fights over resources and this high density material is very valuable. Inspired by one of my most favourite games.

Sentry Post
Valuable Information stored inside or an enemy lookout point under seige.

Now the 40mms

Ammo Dump
My first objective marker, I still use it.

Containment Unit
Some Valuable inside: resources, energy, an captured enemy?

Dead Commander
A fallen commander that holds information inside he armour or his geneseed needs recovering.

and finally the Power Generator/Bomb!

You can have a look at my themed army objectives in the links below...

Zanatorian Objectives: [link]
Darkmaker Objectives: [link]
Related content
Comments: 17

ElizatronicWarfare [2012-07-10 05:30:23 +0000 UTC]

Great Lord Inqusitor, it's my favourite objective of the lot. How did you make the rest of the markers?

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Fear712 [2011-04-27 12:04:17 +0000 UTC]

may i ask what bits and other stuff you used to create these objectives? they look pretty badass

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cucumberblah [2010-01-10 17:57:00 +0000 UTC]

the resoures remind me of Command and conquer

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bobdd0 [2009-12-17 05:54:37 +0000 UTC]

awesome work!

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thalon-mercrow [2009-10-08 06:21:05 +0000 UTC]

my favs are the resources(the CC & stacraft refreces are great) and the sentery post but there all really well done . tell me thoe are there any specile rules that they have if you captuere them?

👍: 0 ⏩: 1

Proiteus In reply to thalon-mercrow [2009-10-08 09:18:48 +0000 UTC]

I'm actually considering making 4 25mm bases with crystals on and making it into a set for seize ground missions with the container being the centre objective.

👍: 0 ⏩: 1

thalon-mercrow In reply to Proiteus [2009-10-08 15:38:47 +0000 UTC]

sounds cool!

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Dylaren [2009-10-07 16:58:23 +0000 UTC]

Awesome objectives dude!

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magicswordz [2009-10-06 02:19:28 +0000 UTC]

lol
it is tiberium!

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LordMunchkin [2009-10-02 08:54:33 +0000 UTC]

I like the detail and customization.

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Big0Jack [2009-10-02 00:17:18 +0000 UTC]

Resources...does that favorited game you mention happen to be Command & Conquer?

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Proiteus In reply to Big0Jack [2009-10-02 13:43:33 +0000 UTC]

Bingo

👍: 0 ⏩: 1

Big0Jack In reply to Proiteus [2009-10-03 18:05:37 +0000 UTC]

Fuck year.

Shame about its current ownership, though. :/

👍: 0 ⏩: 1

Proiteus In reply to Big0Jack [2009-10-04 13:22:07 +0000 UTC]

True westwood were the only ones to make true C&C games, 1 or 2 cgi cutscenes in C&C with no dramatic cutscene at the end that sucks!

👍: 0 ⏩: 1

Big0Jack In reply to Proiteus [2009-10-04 19:02:58 +0000 UTC]

Yeah, I was so pissed at C&C for not bringing back the victory/failure CGI cutscenes. Of course, RA2 was also guilty of lacking those too, so...

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LeadPal [2009-10-01 23:07:30 +0000 UTC]

I particularly like the Resources, and the Power Generator.

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Horacus [2009-10-01 17:58:58 +0000 UTC]

The Inquisitor lord has no price.

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