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Proj-FATAL — (2020) Fay Character Sheet

#anthro #charactersheet #dragon #modelsheet #reference #scalie #digitalart
Published: 2020-01-03 16:07:29 +0000 UTC; Views: 1542; Favourites: 52; Downloads: 0
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Description

[ENG]


The Ever-Wandering Dealer


Species: Dragon

Age: early 30's, in human years

Gender: Male

Height: 5'93''ft/ 1,81 m


Should you ever meet this green critter, chances are, you are having a really, really bad day.

Living a life of endless stride in the most dangerous places of Wildergren, Fay goes by his day to day making his living out of "à la carte" solutions for hunters and adventurers-alike in a pinch. 

Fay is quick to jump in conclusions about people and spends most of his time traversing the wilderness alone. He is regarded as a very laid back guy that enjoys the simple things in life.



Relationships:

Nightraiser: 
unacquainted.

Shaula: 
unacquainted. 
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[PT-BR]

O Negociador Ambulante


Especie: Dragão

Idade: inicio dos 30, em anos humanos

Gênero: Masculino

Altura: 1,81m/ 5'93''ft


Caso você se depare com essa criatura verde, é muito provável que você esteja tendo um dia muito, muito ruim.

Vivendo a vida perambulando pelos lugares mais perigosos de Wildergren, Fay vive dia após dia de soluçãoes "à la carte" para caçadores e aventureiros em apuros. 

Fay assume conclusões precipitadas sobre as pessoas e passa a maior parte do seu tempo sozinho nas selvas. Ele é conhecido por ser um cara reservado que gosta das pequenas coisas na vida. 



Relationships:

Arauto da Noite: 
Não se conhecem.

Shaula: 
Não se conhecem. 

Related content
Comments: 15

Souvillaine [2020-09-02 08:43:10 +0000 UTC]

👍: 0 ⏩: 1

Proj-FATAL In reply to Souvillaine [2020-09-02 11:46:35 +0000 UTC]

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Souvillaine In reply to Proj-FATAL [2020-09-02 18:44:13 +0000 UTC]

👍: 1 ⏩: 0

AneTB [2020-02-19 04:59:58 +0000 UTC]

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Proj-FATAL In reply to AneTB [2020-02-24 20:13:42 +0000 UTC]

Nossa, a quanto tempo ein, Ane?! Mucho obrigado haha

Ah sim, eu vi uns trabalhos teus! Os personagens e os gestos continuam excelentes c:

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VictheNobody [2020-01-12 03:58:42 +0000 UTC]

Ayy, loving that new polished style you've got on Snack haha (compared to the doodles you did with "A Bunch of Snacks"). Seems to me his snout has been shortened a bit haha, and the design of the clothes have also been altered, otherwise not much has changed in terms of design!

Also read your progress report #1 and honestly it's amazing and super cool to see your process in making the character come to life. Just seeing the character go from four small circles/ovals to a legit refined, smooth looking character is just mesmerising to see. Keep up the good work and I'm super stoked to see more from your next update!

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Proj-FATAL In reply to VictheNobody [2020-01-16 19:11:33 +0000 UTC]

Hey, thank you so much, Vic! And i'm glad to hear that you liked the report aswell  

The chunky snout lived a short, but well lived life

 

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VictheNobody In reply to Proj-FATAL [2020-01-19 06:15:56 +0000 UTC]

No problem! Gonna reply to the 2nd report through this comment as well
It's really cool seeing the clothing being made in this one! And also I really love how you can freely switch between hood off and hood on as well! Loving the added details on the clothing, super cool! The hair came out super nicely and glad to hear that the bugs encountered could be fixed quickly! Gotta have them calves ratio the same! (Also hell yeah +10 butt size acquired hahaha)
I'm also very curious as to the reasoning behind colouring/adding detail to the eyes first before anything else. Is it easier to do hence it was finished off first? Is it a thing that 3D artists do where they detail the eyes first?

Tbh can't wait to see Snack boi in full colour and potential textures! And also beyond that I can't wait to see when he's rigged and moving about!

RIP chunk snout haha, but now replaced by the new and improved smooth snout!

👍: 0 ⏩: 1

Proj-FATAL In reply to VictheNobody [2020-01-19 16:00:45 +0000 UTC]

Thank you once more, Vic! Glad to hear you liked it! Even the goofy hair that i came up with haha

Good question! Yeah, i think i glossed over the eye's painting on the first update. I did that to have a referecence point for the iris mostly. The eyes aren't exactly textured, instead, Zbrush has what's called "polypainting", which is similar, but unusable in the final thing.

Oh me too! I am always indecisive when it comes to texturing! On one hand, i love those handpainted lights and shadows but i also did a lot of realistic models for college this semester. Rigging is what i am most looking foward to, specially the facial expressions! They are sooo fun to do

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Souvillaine [2020-01-04 21:49:48 +0000 UTC]

Oh my oh my he is looking absolutely fabolous!

 You showed him off with such a fascinating amount of expression to just can't help but seeing how alive he is.

 It has everything I would wish from a reference sheet and even the nude version is very appreciated. And just as always, your rendering is perfect here, absolutely stunning work all in all from you, keep it up this year!

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Proj-FATAL In reply to Souvillaine [2020-01-06 14:51:28 +0000 UTC]

Thank you so much, Souvi! I'm glad you like it  

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Souvillaine In reply to Proj-FATAL [2020-01-08 11:49:20 +0000 UTC]

of course I do, it's wonderful! ^v^

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GiovannaBolo [2020-01-04 02:34:11 +0000 UTC]

Meu largatixo favorito,eu gosto muito do Snack,mesmo não sabendo nada sobre ele. Eu acho que são as cores e o design. É humilde e modesto sabe? Usando casaco e chinelão,vivendo de boas no seu canto,sem aqueles detalhes excêntricos ou acessórios exagerados,só para parecer "fortão".

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Proj-FATAL In reply to GiovannaBolo [2020-01-06 14:23:21 +0000 UTC]

Que bom que você curtiu, Giovanna  

Terminando o modelo dele eu acho que vai ficar mais rápido fazer mais desenhos dele, e com sorte esses desenhos vão ajudar a entender melhor o personagem!

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GiovannaBolo In reply to Proj-FATAL [2020-01-09 04:06:41 +0000 UTC]

Ah sim \o/

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