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#battlearmor #mechassault2 #natalia
Published: 2018-11-29 13:54:24 +0000 UTC; Views: 1898; Favourites: 27; Downloads: 12
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Description
My last piece did not allow for much Natalia detail, so I decided to do something more character-centric. Working with these aged models almost feels like they're rippped from an N64, since my efforts to improve them are lacking, at least with the mechs. When I first did the Battle Armor, I tweaked the textures a bit, so this is the first render with the updated texture and some experimental bump map techniques. I've also tried some new lighting methods as well. This piece includes the StarCraft II Armory and platform from MechAssault 2, and of course a better close-up of Natalia's pilot suit.Extracted with miscellaneous modding tools
Imported using Blender
Edited, Modified, Rendered in Blender 2.79
Resolution: 1200 x 1920
Samples: 800
Render Time: 3 Hours 20 Minutes
Credits
MechAssault 2 Assets (Microsoft Studios, Day One Studios)
StarCraft 2 Assets (Activision Blizzard)
Related content
Comments: 3
blazemonkey2 [2021-01-29 00:50:57 +0000 UTC]
👍: 0 ⏩: 0
enderianc [2018-11-30 14:05:48 +0000 UTC]
DUDE!!!!! That is AWESOME!! Congrats on the port success! That is just fantastic! I am very nostalgic about that game
👍: 0 ⏩: 1
ProtocolX27 In reply to enderianc [2018-11-30 16:33:41 +0000 UTC]
Ton 'O Thanks! Yeah, same here. While working on this stuff, I've had to the itch to drop some salvage from a VTOL and jack some mechs. Disappointed that most of my LAN party crowd has dried up. :-/
👍: 0 ⏩: 0