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ProtoTypedKnife — Chapter 9: On The Edge of Metora - PM: TMK

#battle #chapter #city #epic #fangame #final #kingdom #mario #metora #paper #space #villains #prototypedknife #9
Published: 2015-02-22 17:18:07 +0000 UTC; Views: 2421; Favourites: 21; Downloads: 9
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HELLO! PEOPLE OF ALL KINDS!!! Holy crap! I just got done writing this and oh boy, I was having A LOT of fun towards the end!!! HEHEHE!!! Things are starting to get intense... ENJOY!


After acquiring the 4th and final Sibling Key from Nerabul in Plasmarha Lake, Mario and Co. leave the scorching lake... only, they can’t, because the giant sling they used get here was only a one way thing... Ferah and Kelvin suggest Cloudia could fly them out, but she embarrassingly informs them about her fear of heights. Thankfully though, Nerabul confront Cloudia alongside a Sun Priest, and says “Indeed, being able to fly without fear would be useful for fast travel, but perhaps I can give you an even quicker and easier means of fast travel. The priest suddenly creates a spell of sorts, which somehow affects Cloudia.

Nerabul explains “The spell we just set upon you should have given you the ability of teleportation, meaning you can warp to any area of Metora when you wish (as long as you’ve visited that area before, which at this point in the game, you probably have). With that, Cloudoia thanks them and so they warp out of Plasmarha Lake. Before heading to the Starflake Summit, it is best to stop at Brago’s house to give him the “Plasmarite Ore” you acquired last chapter. Brago asks for your hammer, and after a bit of crafting, he presents Mario with the “Gravity Hammer”, which allows Mario to change his own gravity, allowing him to walk on ceilings and walls when possible.

With this final Hammer upgrade, it’s nearly time, but first, K stops you one more time. K appears to have guilty expression upon her face. Norahl impatiently asks “Okay, what’s your deal? Spit it out already”. K breaths in and speaks “There’s something you need to know... My real name, is Karamar...”. Mario and Co. look blankly as all stays silent for a second. Norahl speaks “Erh... okay... cool story, nice to meet you Karamar?”. Karamar begins to step away “When you realise who I really am, you will hate me... but I promise you redemption” Karamar leaves the scene “I promise Metora redemption”. Norahl thinks for a second “Karamar... the name does ring a bell, but it’s all very cloudy to me... I do wonder, what she really did in the past...”

Anyway, with everything they need gathered, Mario and Co. begin to venture up the highest point in Metora: The Starflake Summit, making usage of Mario’s new hammer along the way. Eventually, they reach the very top, where the mist is thick, and the air is thin. Situated here is 4 pedestals, surrounding a star shaped pattern in the centre. “Let’s not waste any more time, unlock the gate”, Mario inserts the 4 keys into each pedestal, and so, the gate opens, and when ready, Mario and Co. enter, thus starting...

CHAPTER 9: ON THE EDGE OF METORA!!!   

On the other end of the gate, Mario and Co. find themselves on a starry path known as the “Galactic Passage”, surrounded by the vast proportions of open space. Norahl explains “The passage was developed by the last king of Metora: Comoary, who wanted to create a gate that could get them back to their original kingdom on the surface. “It seems he just about completed it, and some Metoran’s such as his children were able to use it to escape before Relmeadon could harm them any further... Unfortunately, the king himself alongside his most loyal people, sacrificed themselves in order to seal the remains of Relmeadon here for good... ergh, nothing. chop chop, like I said, let’s not waste any more time!”

Mario and Co. proceed forward on the linear path until they finally approach the true remains of Gorah City. Although surprising (particularly to Norahl), there are still actually Metoran’s living here! “H-how? How could you have possibly survived up here?”. The Metoran’s themselves are fascinated by Norahl, being able to communicate. “It’s a Metoran God, the’re speaking to us!” one of the Metorans yell “They’ve come to save us at last!”, “Tell us which God are you?!”, the Metoran’s excitedly question. “SHUT IT!” Norahl shouts “What or who I am I do not know myself. Whether I’m a god, the spirit of this crest, or just a lost, trapped soul in here, it matters not!”

“Tell me, how did you all survive up here without water of the ability to grow crops?”. One of the Metorans explain: “Although we would be good as dead here in the depths of space, the king did leave one Crown Jewel behind before being consumed by Relmeadon: The Galactic Staff, the most powerful of all the Crown Jewels, which allowed us to continue living here, as harsh as it has been. “I see” Norahl comprehends “I’m sure you all have many questions about us, but time is short, Mario, we must make our way to the palace, before Darameana or Delumer can get their hands on that staff.

So, Mario and Co. make their way to the palace, but unfortunately the front door turns out to be sealed. “What?” Norahl angers. “Welcome to the lost kingdom of my Father”, a familiar Metoran appears on the balcony. Darameana confidently piers down onto Mario and Co.. “I-Impossible, there’s no way you could’ve gotten here before us! WE HAD THE KEYS!”. Darameana grins sinisterly “Yes, but we had the cunning”. “Urgh, you think a mere locked door will stop us?” Norahl exclaims. “Not at all” Darameana “I have zero doubts in your abilities. That’s why you’re the hero and I am the villain, or as I like to think, the Anti-Hero...” Darameana steps back into the palace, leaving Mario and Co. to begin thinking about their next move.

So, you have no choice but to explore the city a bit, which has both Metoran’s and a few enemies in it. However, you soon notice Delumer suspiciously floating around the city, and so you follow him (going in to many houses and ruins along the way) until you are finally lead to a stone door hidden at the west end of the city, which leads downwards into an eerily familiar location: as Norahl suspects “It’s the other half of the Asterock Chamber...”

What follows is very short min-dungeon, going further downwards as you progress, until you reach the very bottom of the chamber’s remains. I            n the centre of the large circular room is the hole that may have once been the doorway that connected it to the other half of the chamber. But more importantly, Mario and Co. prepare to confront one of their primary foes: Delumer. Norahl attempts to interrogate “What are you up to you? Why have you bought us here?”. Delumer stays silent for a moment before replying “It’s ironic. People call Relmeadon an abomination, but ask yourself this: What is the true evil at hand: the product created by this chamber, or the creators of the chamber? That’s right, the Metorans. The Metorans are evil”.

Norahl grunts in anger “Unfortunatly I must agree to an extent... This chamber is indeed evil, as are the people who founded it... But to accuse all Metorans of this evil? It’s disgusting! In an entire nation of people, only select few were responsible!”. Delumer closes his eyes “Is that so? And out of the 900 or so rebels and Yeastians who were sacrificed in this chamber, were any of them evil? Perhaps only a few, just as you said, but did they deserve this? Of course they didn’t. Your kingdom is the abomination here! Your kingdom is true evil! And that woman... nothing would please me more than to have killed here while I still could, but what would she have learnt from that?”. Mario and Co. become confused. “What woman?” Norahl questions.

Delumer gives a sinister look “Y’know... The woman that’s been helping you from the start, supplying all your boots and hammers. That’s right, Karamar. Don’t you know who she really was? WHAT SHE’S DONE? If any, one soul was responsible for all this, it would be her. The one witch who commissioned this chambers construction, the witch who captured and slaughtered all the Yeastian and rebels she could find. THE WITCH RESPONSIBLE FOR METORA’S DEMISE!” Mario and Co. stare in shock “N-no... but she... URGH!” Norhal infuriates “This can’t be happening!? She told us we would hate her when we found out... but, I jus-”. “I’ve had enough of you all!” Delumer abruptly attacks, thus triggering a miniboss battle.

 After the battle, Delumer reveals “Hahaha, when the prince and are finished with this is all, we shall rebuild a new kingdom on top of Metora, one where all of those lost shall be avenged... to think that boy was doing this all for you Norahl...”. With that, Delumer fades into the shadows, leaving Norhal to ponder “M-me? What? Ergh, his taunting is meaningless! Come on! Let’s finish this!”. And so, Mario and Co. make their way up into Gorah Palace itself, making their way through the castle that once stood as the landmark of The Metora Kingdom. The group fight their way through many powerful enemies (Revengers, Light Guys, Metoran Corpses), putting all of your abilities to use, until at last, you reach the Throne Room.

At the back of the dark room, slouched on the throne is Darameana himself “At last, the knight in shining armour makes his appearance. But y’know, it would be most respectful of you to bow before your new king” Daramean grins. Norahl disgusts “I don’t care if you’re the prince of Metora, 2nd prince in fact! My point is, you’re the one who should be paying his respect! You’re sitting on the Metoran Throne, but I can’t believe a person as evil as you could become king. No one would ever bow before such a tyrant!”. Darameana stands up “Are you sure this role was not meant for I? After all, daddy left me a parting gift on this very throne!” Darameana then pull out the ultimate Crown Jewel: The Galactic Staff “Can you not comprehend? This is what my father would want. It’s what Metora needs: I WILL BUILD A NEW KINGDOM FROM THE ASHES OF MY FATHER’S KINGDOM!!!”

“You think your father would want this? All the lives you’ve taken? The destruction you’ve caused? What man could possibly be proud of such actions? ...well, except you...”. “It’s not important; how I achieve my goals. It only matters that they ARE achieved! HAHAHAHA!!! LET’S BEGIN!!!” Darameana suddenly uses the staff to strike Mario down with a massive burst of power, and then levitates the 5 Crown Jewels towards himself, wearing each one on their respective body parts. Norahl struggles to speak “Ergh... Please Mario... you must defeat him... Or else he’ll... he’ll rebuild the kingdom, only to ruin more lives... please STOP HIM!”.

“Silence you spirit fool! Say, the Reflection Crest... it has little to no power at all... all it’s good for is talking... I’m afraid I have no need for such a useless ornament in my kingdom...”. Darameana wraps his hand around the reflection crest, with the Power Bangle on his wrist. Mario and his party members get up, realising what Darameana is about to do... The prince constricts his grey fingers around the crimson jewel, abusing the strength of the Power Bangle. “N-no...” Norahl quivers, as the rock begins to crack. “NO!!!” Mario’s party member screams.

“Please... my... s-so....-on..-”, Smash...

...The Reflection Crest... Norahl... shatters into thousands of red shards... and his spirit... now unobtainable... As the shards trickle onto the ground, Mario and Co. blankly stare in shock... “N-Norahl... He... He’s gone...” Mario’s Party Member mumbles “HE DESTROYED HIM!”. Darameana remains unfazed “With no full vessel, the spirit inside the jewel is as good as dead”. Mario clenches his fists. Mario’s party member tenses up “No... Sgt. Fragrey, Ryguy, Scaldon... and now Norahl... our companion... he was... he was with us from the start... and now he’s gone... ANOTHER LIFE LOST TO THEM!!!”. Darameana laughs “Haha, living inside a red rock? YOU CALL THAT A LIFE? Haha, companion you say? Pathetic.

Companions are weak. They only hinder your progress. That’s why I no longer view my brothers and sisters as relatives. The only true companion of mine now is Delumer. After I lost everything, I remember being alone in anchor valley, until Delumer appeared. I explained my troubles, and he understood me. He too knows what it’s like to lose everything. That’s why we joined forces, and to prove that there was no going back, I tossed that key my father gave me down to the pits of the valley, to prove to myself that there was no going back now. I regret nothing. From the powers Delumer gave me, to the power I have gained now from the Crown Jewels... I WILL USE THIS POWER TO DESTROY YOU!!!”.

With that, the battle between Mario and Co. and Darameana begins! After the long and challenging battle, Daramean falls to the floor in defeat, dropping the Galactic Staff and the Metoran Crown as he falls. “De-defeated? But... They were the Crown Jewels... How could I... fail?”. Mario picks up the Galactic Staff, thus triggering...

END OF CHAPTER...

Darameana bows his head “You were the hero from the start... but... even so... in reality, the hero can’t always win... r-right”. Mario kneels, grasping a few shards of Norhal’s remains...

But then, Delumer’s voice comes from the back of the room “It seems the prince didn’t last long on the throne... by the way... what was that thing you said about me being your... ‘companion’?” ...



OOOOH SNAAAAP!!! CRAP JUST WENT DOWN!!!! Haha, omg, we're finally nearing the end at last... And y'know soon, it'll have been a full year since I actually properly started The Metora Kingdom. Only one chapter left to go guys... Oooh, I've got something BIG coming next chapter. Literally, I'm actually very much considering doing the illustration for the final chapter on A3 rather than A4 That's how you know it's gonna be one epic finale!!! So, what are your thoughts on this chapter???

Paper Mario - Nintendo (C)
TMK - Me (C)

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Comments: 14

Icey-Luigi [2015-02-24 15:34:25 +0000 UTC]

Good work

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ProtoTypedKnife In reply to Icey-Luigi [2015-02-24 15:58:16 +0000 UTC]

Thank you

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gammaking [2015-02-23 01:30:41 +0000 UTC]

Absolutely excellent. A good, deep plot. I can't wait to find out about Norahl, K, and Darameana.
P.S. What would Darameana's stats and attacks in his battle be?

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ProtoTypedKnife In reply to gammaking [2015-02-23 16:13:35 +0000 UTC]

Ah! Thank you very much! (It's rare for me to get a comment from someone new ) Haha, I am glad to here you are enjoying the plot ^^ I do hope the Final Chapter shall satisfy your expectation

Well, I was going to upload the game's 2nd half's bosses all as one with their stats, just like I did with the first half . But on the spot, I'd estimate his HP to be around 200HP, with an ATK of around 18-20ATK, and probably a basic DEF of 2. That might seem OP, but I have balanced things out differently (with upgrades and level ups being a lot more frequent in this ^^)

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gammaking In reply to ProtoTypedKnife [2015-02-24 00:43:36 +0000 UTC]

Well, more level-ups and upgrades would make it easier, but it probably would be a challenging fight. I think that would actually be good. Darameana seems like a boss who would be hard, but really fun.

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ProtoTypedKnife In reply to gammaking [2015-02-24 08:02:57 +0000 UTC]

Yeah ^^ It'd still very challenging, and I personally think it's more fun when you know your doing more damage to the enemy (like 20ATK per turn). ^^ Not to mention, the Crown Jewels would probably play a big roll in his attacks, and could even change the stage
Thanks

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TenshiHarmonia [2015-02-22 20:26:05 +0000 UTC]

What an epic Chapter. It is even better than in my memories.  
The illustration makes it even more incredibly marvellous.  
My only real probleme is the fews houses just before the palace in the illustration foreground.
I don't know. They seem to be someways out of place.

And so K is the person that enjoined the Asterock Chamber building.
Even if I have hypothesed this possible solution (I don't care if this verb existe), it is still unbelievable, and a little puzzling.

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ProtoTypedKnife In reply to TenshiHarmonia [2015-02-22 21:29:51 +0000 UTC]

Haha thanks ^^ I actually ended up changing quite a bit more than I thought I would; Karamar's identity revelation was a definite from the start, but for some reason, when finishing writing this up today, I had this crazy idea like "Yeah, let's kill Norahl >" (And yes, this will majorly effect the outcomes and obstacles of the Final Chapter )

I do slightly see what you mean with the houses; buildings always seem to obstruct the views when too close the foreground That, and also, some of the measurements are wrong admittedly

And yes, you did predict K's true identity, however, while this chapter was mostly for revelations and exposition, next Chapter is what truly develops all of these characters: Darameana, Karamar and Norahl. If you remember, K said she wanted "redemption", and let me just say, that compared to the old ending that you've already read, this new ending will be slightly more tragic >

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TenshiHarmonia In reply to ProtoTypedKnife [2015-02-23 20:59:07 +0000 UTC]

It is just that I find it freaky to have this houses right before the palace.
I would have seen a vast palatial yard, or square, with a majestic statue of a mighty figure, like Metora.

I am very impatient to read Chapter 10.
Especially as it means The bell of Espuroh and its mysterious divinities come closer and closer.  
Just don't get me wrong on this : I love Metora Kingdom.
It is just that the feelings of unknown make me more impatient to view this one.  

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ProtoTypedKnife In reply to TenshiHarmonia [2015-02-23 21:28:49 +0000 UTC]

Yeah, I can completely see what you mean, haha, I have actually disappointed myself here XP Damnit, it really isn't my best stage drawing But all shall be replayed in the final chapter... it's gonna be done on A3!!

Ah yes, I completely understand you: as I say, I'm just as hyped as you are You do know right? There's gonna be branching story paths in Bell of Espuroh

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TenshiHarmonia In reply to ProtoTypedKnife [2015-02-27 11:16:47 +0000 UTC]

Numerous branching story paths ?! it sounds very intersting.
That said, I'm not sure to understand the idea.  
Is that the plot will follow multiple protagonists ? with each of them having its personal quest ?
Or is it that the player's choice will lead to multiple different endings ?

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ProtoTypedKnife In reply to TenshiHarmonia [2015-02-27 16:51:31 +0000 UTC]

There's at least one or more (perhaps a few smaller ones) per chapter, and they usually consist of a descision or occasionally an outcome of how skilled you are (for example, if you didn't do something within a time limit), and it will effect not only the plot, but also things like: the chapter boss, the areas you visit (or what order you visit them in), the party member you get in the chapter, or they could even effect the main games plot (as in the final ending of the game).

That might sound like a lot, but it's essentially only 2 storylines per chapter, and some of them only even effect the gameplay as oppose to the story. I'm just hoping it won't make the chapters have too much text to read I hope that makes sense (out of the 2 things you said, it's closest to the 2nd one)

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TenshiHarmonia In reply to ProtoTypedKnife [2015-02-27 20:32:28 +0000 UTC]

I understand it better.
Sorry to bother you, I had some difficulties with the word "branching".  
And you know how to rise the hype, for sure.
I am looking forward to look at this. A whole new world, new partners, new ennemies...  

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ProtoTypedKnife In reply to TenshiHarmonia [2015-02-27 21:00:13 +0000 UTC]

Oh, no problem: by "branching" storylines, I mean the storyline can split off to have various outcomes and events. The branch is just the part where the story can change one way or another, if you get what I mean.

Hehe, yep HYPE INDEED!!

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