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Published: 2008-08-07 20:17:06 +0000 UTC; Views: 7393; Favourites: 158; Downloads: 841
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Description
just some claysPlease note that the top concept art was not done by me and by Ensemble Studios.
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Comments: 29
shadowzero20 [2011-04-15 14:51:23 +0000 UTC]
mm i love to pilot this more than horney ^^ Love to see with vulcan and nice rcket or missle launchers than the spartan laser. ^^
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VincentGordon [2008-09-30 13:55:17 +0000 UTC]
fantastic solid 3d model. great detail and renders. Was this a job or just did it for fun? its great either way.
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Pynion In reply to VincentGordon [2008-09-30 21:10:17 +0000 UTC]
Just a personal work. Thanks for the words!
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VincentGordon In reply to Pynion [2008-10-02 12:23:14 +0000 UTC]
well thats intense personal work. put it in your demo reel! I have done a 3D steampunk bike haha. no where near as good as what you have done.
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Pynion In reply to VincentGordon [2008-10-02 18:31:53 +0000 UTC]
thanks! I unfortunately don't have a demo reel, i've got a personal site if you're interested, noting really else except some architecture and media stuff. I should get on it though. cool bike though, detail looks great. love your concept ships btw.
~J
http:/pynion.thirdcoil.com/portfolio.html
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VincentGordon In reply to Pynion [2008-10-03 15:09:45 +0000 UTC]
thanks for that. your site is real cool. I checked it out straight away. I like it. Your interior designs are way better than my recent attempt. I used Maya 2008/mental ray to do it. oh and yur Mech designs are so good. totally cool I must say. Any chance for more mech designs coming from you soon?
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Pynion In reply to VincentGordon [2008-10-03 16:35:52 +0000 UTC]
thanks, yeah I learned it all from working in that industry for a couple years. Mental ray is pretty hard to get that kind of lighting out of it, at least i've found. Vray is just so...simple i guess.
and sure, since you asked. [link]
~J
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VincentGordon In reply to Pynion [2008-10-06 22:26:27 +0000 UTC]
oh nice, the industry. Im actually an animation student at uni majoring in 3D animation. I have not used Vray yet but I wouldnt mind giving it a go. There is so much to learn in lighting and texturing.
dude, lol nice image(link). love the design and the detail. It looks really functional.
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Pynion In reply to VincentGordon [2008-10-07 03:04:31 +0000 UTC]
wow, man...deeply deprived, you need to rent Aliens before anything else. Sci-Fi masterpiece. Cool though, animation looks fun, I never got my hands into it.
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VincentGordon In reply to Pynion [2008-10-07 04:22:03 +0000 UTC]
you mean the Alien Vs Predator movies? I have not seen them. The posters of the film look intense as. I can do animation but I have become increasingly interested in concept art and digital work full stop. I have been trying to get tutorials on how to do it really well.
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Pynion In reply to VincentGordon [2008-10-07 05:51:05 +0000 UTC]
by god man no! those movies are aweful... Aliens...Aliens! [link]
anyway, concept art is rad, i wish i drew better.
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VincentGordon In reply to Pynion [2008-10-07 09:21:36 +0000 UTC]
oh the Aliens (1986). whoa 100%? Hmm I'll check it out.
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da5id2112 [2008-08-18 21:46:12 +0000 UTC]
Great job... love the concept and the execution.
Nice.
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Sheridan-Isador [2008-08-09 00:29:36 +0000 UTC]
Only two things that I can spot that are out of order between the concept and the model are;
1) The three-pack of rockets/missiles on the model -appears- to be the wrong way around compared to the concept artwork.
The right wing concept pod forms a |> shape, but the right wing model pod forms a <| shape.
2) It may just be me, but the outer hubs/housings of the fans look a touch too thin as well.
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artest-pad [2008-08-08 21:15:44 +0000 UTC]
O_O..............
so, how much is the craft? XD
it totally rocks man
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dufa-lins [2008-08-08 12:06:07 +0000 UTC]
bro great modeling and texture!
the details are very solid and realistics....one more amazing work
congrats
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Pynion In reply to kheng [2008-08-08 03:29:42 +0000 UTC]
you are a gentleman and a scholar, thank you.
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Erafic [2008-08-07 20:20:55 +0000 UTC]
Absolutely stunning, is there any bumpmaps or actually modeled surfaces?
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