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qwertyDesign — UAMC Marine Concept by-nc-nd

Published: 2012-08-14 14:45:18 +0000 UTC; Views: 3484; Favourites: 34; Downloads: 128
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Description This piece was made for a friend's Birthday.

We have collaborated on ideas for our Marines and so I created this concept sheet.

All items featured are subject to change as we see fit!

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Comments: 19

blargh132 [2016-03-06 18:06:59 +0000 UTC]

So since when did UAMC revert to Napoleon era like tactic if not earlier? Since it looks like he can't bend, he can only stand on attention shooting in vague dircetion of his enemies.

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qwertyDesign In reply to blargh132 [2016-08-31 21:04:16 +0000 UTC]

Hey, sorry for the late reply - not been keeping up lately.
Yeah, the lower torso didn't translate too well. What you see in that area is a flexible/lighter armour that would allow torso motion. As said, it didn't come off that well. If I did it again maybe I'd look at making it more segmented looking.
Anyway thanks for coming by.

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sevenofeleven [2012-08-18 11:39:22 +0000 UTC]

Looks great.

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qwertyDesign In reply to sevenofeleven [2012-08-18 13:18:19 +0000 UTC]

Thanks!

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virus-leach [2012-08-14 16:06:19 +0000 UTC]

Now all that is left is eastern Soviet/Russian counterpart

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qwertyDesign In reply to virus-leach [2012-08-14 18:20:39 +0000 UTC]

You're right, that would be cool.

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virus-leach In reply to qwertyDesign [2012-08-14 18:25:09 +0000 UTC]

So will you make it?!

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qwertyDesign In reply to virus-leach [2012-08-14 18:36:10 +0000 UTC]

If I find the time, then I just might.
One thing at a time though!

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ScrewfaceRomeo [2012-08-14 15:29:33 +0000 UTC]

That rifle (and pistol) looks a bit odd, how does it work exactly?

Also, really you shouldn't be using rails, but rather something like the Picatinny Combat Attachment Points (PCAPs) developed for the XM8. Rails, you see, have four major issues: they get snagged on vines and other thin ropy objects, they weight a lot, they require you to screw the attached item on and off, and every time you attach a sight, you must re-zero it, because they don't retain zero. PCAPs have no protruding edges to snag, can be made of polymer and weight very little, allow objects to be attached and removed by flipping a lever, and will retain perfect zero. Plus, they look more future-ey.

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qwertyDesign In reply to ScrewfaceRomeo [2012-08-14 16:05:52 +0000 UTC]

I guess I was asking for trouble posting weapon designs! Lol.
Thanks for your feedback, I am in fact making a concept sheet for the rifle and have been addressing some issues I had with the design and will take your crit into consideration.
Consider the rifle featured as the "A" model with the "A2" coming soon.

As for the pistol: the dark rectangle in front of the grip and below the barrel is the bottom half of the magazine (the remaining half is inside the composit/plastic furniture). It fires in the "blowback" method using an internal bolt system. The unconventional grip-body layout is to increase stability while firing. I referenced the idea from olympic pistol competition shooting. Hope that makes sense, I'm not really a weapon tech guy.
There may be a pistol concept sheet in future too!

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ScrewfaceRomeo In reply to qwertyDesign [2012-08-14 16:51:52 +0000 UTC]

Hey, I do this for a living, just tryin to lend a hand.

The issue with pistols is; for one thing, mainline infantry really don't need them, in today's environment anyway. Mainly, the pistol is an Officer's weapon, or a weapon for rear echelon troops who wouldn't carry a rifle. It's a PDW. Actually, a small submachinegun fireing a SCHV (small caliber, high velocity) cartridge is preferable to a pistol. The other thing is, a pistol is a weapon of last resort. The USMC says "if the enemy is within pistol range, you should already be retreating", if you have your pistol out, it means the situation is already FUBAR. As such, super-duper accuracy is less of a concern compared to light weight, compactness and ease of carry. Since you, in all likelihood, will never need it, it's more efficent to make it easier to carry. Thus, the move twards grip-inserted magazines from things like the Mauser C96.

Another thing: how far in the future is this? Because metal cased ammo and blowback action will be obsolete in about ten years, science permitting, and chemical kinetics will be obsolete in fifty. Really, a compact, automatic railgun is the best type of futuregun, more durable and effective than a laser, and more probable and workable than a plasma gun or beam weapon. Particle beams are an option too, but kinetic energy is generally best for causing trauma.

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qwertyDesign In reply to ScrewfaceRomeo [2012-08-14 18:34:32 +0000 UTC]

Wow, what do you do for a living?
I've seen your gallery, alot of attention to detail on weapons - great stuff.
In reply: as I'm still working on the concepts for the weapons I'm not going to give anything away till I've posted their specific sheets. The weapons currently shown give the basic shapes only with no details given. Give me a 'watch' and look out for more info in the (hopefully) near future.
As to when this is set: its deliberately unspecific currently as I didn't want to get stuck into planning all of the technology in too much detail. Its an aesthetic fantasy, really.
For the tech level the premise was; if it can be built with today's technology, even if futuristic then it can go in.

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ScrewfaceRomeo In reply to qwertyDesign [2012-08-14 19:56:43 +0000 UTC]

I divide my time between weapons concept art and working for my congressman.

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qwertyDesign In reply to ScrewfaceRomeo [2012-08-14 20:40:21 +0000 UTC]

Cool. Would be great if your congressman wanted weapon concepts as well!

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ScrewfaceRomeo In reply to qwertyDesign [2012-08-14 21:56:41 +0000 UTC]

Not a chance, see, I'm a rare breed; the gun-toting Liberal.

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qwertyDesign In reply to ScrewfaceRomeo [2012-08-15 16:44:15 +0000 UTC]

Nothing wrong with that. I guess he won't be putting your forward to the DoD any time soon, though.
You may be interested to hear I am amending the rail system on the rifle based on your feedback.
Have a check back when I post it's own concept sheet (currently wip).

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yarboots [2012-08-14 14:50:11 +0000 UTC]

it looks nice, but not very flexible. every soldier needs the ability to move quickly and naturally. i would suggest to separate the chest piece from the waist, and giving the shoulders more moving room. good piece.

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qwertyDesign In reply to yarboots [2012-08-14 14:58:27 +0000 UTC]

That armour area over the stomach and lower abdomen is designed to flex with the wearer, but maybe it doesn't come across very well.
In anycase, thanks very much!

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yarboots In reply to qwertyDesign [2012-08-14 19:52:55 +0000 UTC]

no problem. nice pics

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