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Published: 2011-01-19 15:22:31 +0000 UTC; Views: 4083; Favourites: 28; Downloads: 24
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Here it is, page 2!In the second panel I had intended Clark to grab Weskers jacket in a threatening way. But because Wesker's arms are already in the way that shot never worked.
I've stolen my own plot device with this comic. In the one RE fanfiction I've written I had a scene that mirrored the fight between Wesker and Chris in CV, but had Wesker stamping on his neck instead of just strangling him. But for this version I thik it's more effective than female Wesker stamping on his shoulder.
(If you have read that fanfiction I will give you a cookie)
Unfortunately Clark looks a little cartoony whilst he's being strangled to death. Since it's not something I draw often it's not quite right...
Wesker's line was supposed to go on the bottom left corner. But I inked it and forgot to add the caption so moved it to the next panel. Instead of, y'know doing the sensible thing and simply adding it in on photoshop afterward.
Page 1: [link]
Page 3: [link]
My other RE Genderbent stuff can be found here: [link]
Resident Evil and all the original characters belong to Capcom
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Comments: 28
Raax-theIceWarrior In reply to thatlittlecreepypony [2012-06-20 11:14:48 +0000 UTC]
Which bit? The blonde villainess beating up the guy or the long haired biker?
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thatlittlecreepypony In reply to Raax-theIceWarrior [2012-06-20 14:09:00 +0000 UTC]
the blonde villainess bating up the guy
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Raax-theIceWarrior In reply to Goldfield88 [2011-01-25 13:35:53 +0000 UTC]
Thanks. Hopefully I'll get some more done soon
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Raax-theIceWarrior In reply to ShadowFrost1 [2011-01-25 10:13:00 +0000 UTC]
I've just uploaded the last page of this sequence
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Raax-theIceWarrior In reply to nemesisdarkside [2011-01-19 22:48:04 +0000 UTC]
Still more to come...
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Lieju [2011-01-19 15:31:02 +0000 UTC]
The positioning in the panel where Clark is being stomped on (the one where he goes "hhhh-kkk) is kinda unclear, but I guess it works in the end.
How would their size difference effect in it?
How much taller Clark is? Plus with smaller hands, female Wesker couldn't get as good a grip, so kicking him in the ground would be appropriate.
BTW, the kick Wesker delivers in the original to Claire's face always makes me flinch.
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Raax-theIceWarrior In reply to Lieju [2011-01-19 15:47:35 +0000 UTC]
The positioning of Wesker's leg switched round while I was drawing this, but I think the panel is unclear because of the speech bubble blocking half the panel up.
Also I think subconsiously I was trying to avoid a show of Wesker towering over Clark during the strangling thing. It would have been clearer but might have lent it towards a more dominatrix look. I'm trying to avoid that as much as possible so f-Wesker can keep her diginity.
Clark probably ended up being taller probably because of the difference between how I draw girls and guys. Due to do the body structure the guys are big and blocky so lend themselves towards being bigger than the slimmer frames I give to girls.
The original kick is horrible, but its also because it's so unnessecary.
It'll make an appearence in page 3. Then I'll be done.
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Lieju In reply to Raax-theIceWarrior [2011-01-19 17:17:13 +0000 UTC]
I also didn't notice at first it was her foot, I thought it was her hand.
And I think Clark would be taller. Albert is about the size of an average caucasian male, a bit taller. As is Claire, for her own height group.
So propably their heights would be switched around?
"It would have been clearer but might have lent it towards a more dominatrix look."
I don't know if it would have. Maybe if you'd make it look casual, like Wesker just off-handedly kicked him. The female Wesker might want to make it very clear to the male that he is not a threat physically to her at all.
That being said, Wesker is kinda enjoying himself in that scene.
"The original kick is horrible, but its also because it's so unnessecary.
It'll make an appearence in page 3. Then I'll be done."
Don't forget how Wesky flies away, SWOOSH!
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Raax-theIceWarrior In reply to Lieju [2011-01-19 18:38:05 +0000 UTC]
Yes, the flying... I'm wondering how to draw that... It's that weird afterimage effect he leaves behind in the original. But I prefer it to the Nightcrawler leave-black-smoke-after-teleporting effect from RE5
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Lieju In reply to Raax-theIceWarrior [2011-01-19 19:17:17 +0000 UTC]
Although, to be fair to Wesky, his opponents are no normal people (possessing the powers of the main-character-virus).
The way Chris and Jill get thrown around in the flashback, for example, would leave normal person at least knocked out for a while.
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Raax-theIceWarrior In reply to Lieju [2011-01-19 22:56:02 +0000 UTC]
Jill and Chris are videogame characters, however (or maybe they were carrying a LOAD of first-aid sprays)... but I think its harder to simulate battle damage that stays consistant on a computer generated sprite. In a comic however, the artist can throw on as much battle damage as they like...
I just think thatsince Wesker already had superspeed, adding teleportation is a bit redundant. I'm against Bullet-Dodging as well, just because it's so over the top. I like CV Wesker being hard to kill but with no obvious weakness, but completely indestructble is a bit over-kill. If I GBed the flashback fight from RE5, it's possible the choreography would be very different
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Lieju In reply to Raax-theIceWarrior [2011-01-20 09:47:11 +0000 UTC]
"Jill and Chris are videogame characters, however (or maybe they were carrying a LOAD of first-aid sprays)... but I think its harder to simulate battle damage that stays consistant on a computer generated sprite. In a comic however, the artist can throw on as much battle damage as they like... "
The main problem there is they wanted to write a flashy fight-scene between characters who would not a have one, as one of them is so much more over-powered. And something like the scene where Jill is thrown against the bookcase? No. Normal people do not immediately get up after something like that.
They could have tried taking more advantage of the two-vs.one, as they did somewhat, but the issue still boils to wanting to have a flashy fight.
"I just think thatsince Wesker already had superspeed, adding teleportation is a bit redundant. I'm against Bullet-Dodging as well, just because it's so over the top."
Personally, I like it. My idea is that Wesker had been experimenting on himself between Code:Veronica and RE5, as someone who was obsessed with power could be expected to. The bigger muscle mass, changed eyes, and height (His hight had been given as 184 cm on a Capcom site earlier, but RE5 gives it as 190 cm, his weight had increased a bit as well, but seeing how there's more muscle, that would be only natural), as well as perhaps personality would be because of that.
Also, he originally didn't need the serum to keep all the stuff in him stable. That only became his weakness afterwards.
I like the idea that he already had so much power, but his greed for more proved to be his undoing.
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Raax-theIceWarrior In reply to Lieju [2011-01-20 16:32:27 +0000 UTC]
The fight is very flashy, when I first saw it I thought it was so over the top, but the bullet dodging is just asmall part of the flashyness.
The idea that Wesker's greed destroyed him is possibly the best end, but it could have been handled differently. I don't know, I'm tired... but there are some flaws with RE5.
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Lieju In reply to Raax-theIceWarrior [2011-01-20 16:51:48 +0000 UTC]
"but there are some flaws with RE5."
That's an understatement. Then again, the plots of RE had always been silly.
However, part of what made Wesker so cool was that we didn't really know much of his plans (as Capcom didn't either). He was this shadowy figure in the background, manipulating things. But they needed to give him a tangible plan in the game where he was the main bad guy and was to be killed off.
And as far as ambitious plans go, taking over the world with a killer virus that will completely change the world is pretty big, as well as maniacally silly. And seeing Wesker's character arc
normal human > superhuman operative > criminal master mind > supervillain
it fits.
Using the brain-control-plagas on the world leaders and taking over the world from the shadows would have been more intelligent, and sneaky plan, and would have been a chance for a better plot. But it might not have been good enough for a good plot, and not bad enough to be entertaining.
In my opinion, Re5 has the best plot in the series, with an actual character-arc and some personality for the main character.
That being said, it's not very good, and really, part of the charm of RE for me at least are the silliness of the plots and the dialogue.
My biggest issues with Re5 is the whole re-writing Wesker's backstory to get new Wesker-like baddies in the future installations.
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Raax-theIceWarrior In reply to Lieju [2011-01-20 19:24:45 +0000 UTC]
I think Chrystalis nailed it by pointing out how since Wesker just nicked Spencers plan then and there, it makes it seem like he hadn't actually planned anything for all the previous games. If he'd incoporated it into something he'd already been building up towards, but just 'huh, nice plan, I'll think I'll steal it' is a bit of a cop out for such a build up.
Retconning Wesker's backstory was terrible too.
I don't see how 'Alex' Wesker will possibly take over from Albert. Unless Capcom will end up going, 'shit no one's going to like him! Let's just bring Albert back with some flimsy excuse'. They've put themselves in a right mess.
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Lieju In reply to Raax-theIceWarrior [2011-01-20 20:09:14 +0000 UTC]
Spencer didn't really have a plan. Apart from releasing viruses to the wild to see what would happen.
And the idea of a virus that would, if let free, would kill most of the people and turn some of them into superhumans, has been there since the very first RE game.
And Wesker's report tells of him being suspicious of how easily it could spread to the wild, and of Spencer's motives.
All Re5 added was the whole Wesker children bussiness. Which was just another super-human project.
"If he'd incoporated it into something he'd already been building up towards"
Perhaps he was. After all, the idea had been there since the first game, and we don't know what Wesker had planned. Not that Capcom did either.
He does mention in Umbrella Chronicles, which is the game that gives us most insight to his plan pre-RE5, "They held the power of the T-virus in their hands, but they lacked the proper vision. The true vison of the future, and now it falls to me to usher in this new future."
and "you will learn of the history I will write for this world"
I think RE5 implies that he had already been working towards that goal, (which is what Spencer wanted). But he was programmed to find Spencer, so that became an obsession for him. After Spencer had revealed the truth and Wesker broke free of his influence, he just continued on the same road.
"I don't see how 'Alex' Wesker will possibly take over from Albert. Unless Capcom will end up going, 'shit no one's going to like him! Let's just bring Albert back with some flimsy excuse'. They've put themselves in a right mess."
They already are featuring Wesker in the 3DS game, which takes place before RE5, so they can always do that.
I don't really understand why they didn't make Wesker's death more unclear in Re5, so he would be easier to bring back.
When they are clearly planning to have similar villains anyway.
It's like they can't decide whether they want to reboot the series or not.
But I think this is what they are thinking:
"We have to get rid of all this baggage to make it accessible to new players. But let's try to dublicate the success of our most popular villain."
They must be thinking mainly of new fans, who might have just played Re4 and Re5. And while a lot of the fans who loved Wesker will not stand this new pretender, there will be a lot of new people who aren't that familiar with him.
That being said, I don't think it will work. Wesker is too well-known a character.
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Raax-theIceWarrior In reply to Lieju [2011-01-20 22:47:44 +0000 UTC]
Dang, that made the whole thing sound vaguely plausible.
Who knows, maybe the series could do with a reboot. But so many fans would be up in arms. There's so much continuity going about. Maybe if they rebooted the films and helped to show and explain the games contuity (if a film came out about the first game, it'd be a good introduction to all the 'new' fans as well as apealing to the old ones).
There are still bits of Weskers plan which don't really fit in my opinion: 'Everyday humans come closer to destruction' why does Wesker care about peoples self-destruction, if not he'd probably want there to be more, so in the chaos its easier to take everything over.
And also making other people into super-beings like himself. Surely he'd want to be the only one so he could rule uncontested. His ego's too big to really allow anyone else to rise to a position similar to him.
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Lieju In reply to Raax-theIceWarrior [2011-01-21 09:18:53 +0000 UTC]
"Dang, that made the whole thing sound vaguely plausible.
Who knows, maybe the series could do with a reboot. But so many fans would be up in arms. There's so much continuity going about."
What they have done in RE5 is to create a world where all of Umbrella's bio-weapons have ended up in terrorist hands. So they can use the familiar enemies quite freely, and new players wouldn't have to know the history of the T-virus or Hunters to fight them, and know their role in the story of the game they were playing.
They would just say something along the lines of "Hunters? Umbrella's bioweapons, here? Must have gotten them through a black market"
They also have BSAA, an organisation that lends itself well to storytelling where the good guys go and investigate some disturbance, and then there are zombies/plagas/hunters, led by some bad guy.
They can still have the familiar characters, but keep their past out of it.
Or keep it marginal, or explain the characters relations in the story. Something you can understand without ever playing a RE game before.
"There are still bits of Weskers plan which don't really fit in my opinion: 'Everyday humans come closer to destruction' why does Wesker care about peoples self-destruction, if not he'd probably want there to be more, so in the chaos its easier to take everything over."
That's him talking about the human species and it's failings. In his view humans are not fit to survive, so they need someone to take over for them. He doesn't need the chaos to take over; he has Uroboros.
He looks down on the human species, and sees himself as something much more, and someone who has the right to decide where the evolution of the species is heading to.
"And also making other people into super-beings like himself. Surely he'd want to be the only one so he could rule uncontested. His ego's too big to really allow anyone else to rise to a position similar to him"
For one, we don't know if Uroboros would have turned them to exactly the same as him. Not to mention it's possible he would have taken steps to insure his control over them. If they, for example needed the serum to survive, or he had something he could use that was super-effective against them, if not even brain-washing them in some extent.
Or it might be his ego, making him believe that even if they were biologically the same, they still wouldn't compare to him.
That being said, the Uroboros plan has some serious holes in it. I'm planning to write a sequel to my fanfic "shadows of the past", and have Birkin asses them, but as I don't know when I'll get around to it, I might as well write about them here.
The biggest risk and a flaw with bio-weapons, I'm talking about pathogens, especially, is that they will mutate, and thus be unpredictable. Even if you engineer a strain that will, for example, only affect some species of birds you want to get rid of (or even some specific human populations), it might mutate (and eventually will) and then you have unleashed a pathogen that spreads to other species, or doesn't kill them, or that will engage in horisontal gene transfer. Viruses especially have a relatively high mutation rates and a short generation times, and can recombine with other viruses or organisms.
And even if Uroboros doesn't mutate, how well did they research how Uroboros would effct other organisms than humans? T-virus was so dangerous because it could spread to pretty much any species (and, by the way, I find it hard to believe they could stop it's spreading in the Arklay mountains without nuking the whole forest as well. The movies were more logical in one sense, and that was how the infection quickly spread over the world), and Uroboros is closely related to it.
We already have proof it could [link]
Releasing Uroboros to the atmosphere would have had an extensive effect on the biological system as a whole.
What if it would affect the plants? Insects? Bacteria? You could very well end up with not just a planet without any humans, but without much life.
A planet where you couldn't live either.
It's my theory the Uroboros wasn't ready yet, but the BSAA finding out made them put the plan into action before they were ready.
After all, it would be a big coincidence that Uroboros just happened to be ready when Chris and Sheva arrived.
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Raax-theIceWarrior In reply to Lieju [2011-01-22 17:51:13 +0000 UTC]
This is so detailed I really don't have a comeback to all that. If Re5 had shon that level of attention to detail the plot would've been acceptable
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Lieju In reply to Raax-theIceWarrior [2011-01-22 18:04:06 +0000 UTC]
Yes, I tend to be rather generous with the plot of Re5, as seeing how stories involving madmen having their own vision of which direction human evolution should be heading, it's a lot better than most of them are.
It mostly makes biological sense, in that words like "evolution" and "natural selection" are mostly used correctly, which is way more rare than the meaning of basic biological consepts should be.
Almost.
"Natural selection leaves the survivors stronger and better!"
No, Wesky, no it doesn't. Natural selection leaves the population adapted to the changes in the environment.
Let's just pretend that was because he hit his head when falling from the airplane.
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Raax-theIceWarrior In reply to Lieju [2011-01-22 18:46:05 +0000 UTC]
If I ever write a story with any biological technobabble, I'll send it off to you to be sure...
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Lieju In reply to Raax-theIceWarrior [2011-01-22 19:26:55 +0000 UTC]
My problem is that I know enough of biology to know how little I know. Like, I don't know anything about virology.
But I so could make up BS that would sound sciency and believable to a layman, but make an actual virologist hit their head to the computer-screens in frustration.
The thing that confuses me, is how many people misunderstand how simple things like evolution or the formation of planets works. It's not rocket science. What did they learn in school?
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Lieju In reply to Raax-theIceWarrior [2011-01-19 19:11:59 +0000 UTC]
I dunno, I kinda like the effect in RE5 when he teleports. Of course why he would be teleporting around like that in the first place...
And since he is so fast, how on earth couldn't he just teleport next to Chris and snap his neck?
Not to mention the bossfight against the unmutated Wesker kinda makes him blind. Just take off the glasses, Wesky!
I also enjoy him jumping away in RE5 when he is stabbed with the plotdevide-serum.
If I had super-strength, I'd totally jump around like that to get everywhere.
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