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#background #heightcomparison #kisekae2
Published: 2017-10-10 14:54:27 +0000 UTC; Views: 11413; Favourites: 151; Downloads: 214
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Description
The height chart we use to scale all of our characters. As with all props we post, have fun with it.For height in meters go use this chart.
Just import it into Kisekae, slide your character back to the wall, and see how they measure up.
=== Code ===
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Comments: 35
Thn1mNYrPants [2025-03-03 06:45:38 +0000 UTC]
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Meganthecutegirl1997 [2022-12-06 21:36:45 +0000 UTC]
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Age-TF-Control [2019-03-05 04:14:42 +0000 UTC]
is it ok to use i can credit for later on
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RaspeenTrinity In reply to Age-TF-Control [2019-03-05 06:35:49 +0000 UTC]
Of course. We posted it as a tool intended for public use.
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Age-TF-Control In reply to RaspeenTrinity [2019-03-06 15:08:46 +0000 UTC]
being a bit taller from 6ft is it ok to add a 7ft and still give credit?
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RaspeenTrinity In reply to Age-TF-Control [2019-03-06 15:41:55 +0000 UTC]
That's fine. We have previously stated that people are allowed to make modification as they see fit. If you want to take the time to expand the chart go for it.
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Age-TF-Control In reply to RaspeenTrinity [2019-03-05 06:50:13 +0000 UTC]
Nice yeah been looking for something for two Transformations this would be perfect too use well any that use height anyways
thanks for this then i'll show ya it in a sec then with what i do
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Age-TF-Control [2019-03-05 04:14:00 +0000 UTC]
wow this would be cool to use even in shrinking and such
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eksynn [2019-03-01 03:57:20 +0000 UTC]
hey this is awesoem ( ο½₯ oο½₯) i've been wondering how to calculate height characters lol
you wouldn't happen to have this in meters would you? (or be willing to make one?) it'd make things slightly easier for non-feet-users xD;
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RaspeenTrinity In reply to eksynn [2019-03-02 06:39:42 +0000 UTC]
Glad you like it.
We don't have a meter version yet. We'd have to figure out how to break down the information since metric uses a much finer gradient and we can't exactly mark every 1.18 pixels (assuming we did the math right this time). I suppose making a mark at every 5 cm could work since that's about 2 inches or 6 pixels in the base version before adjustments.
A metric version now exists
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RaspeenTrinity In reply to Shiranui425 [2019-02-10 05:17:05 +0000 UTC]
We made it in MSpaint, not from in-game assets. You have to download it and use the load local assets option.
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KillerKinkStar [2018-11-12 02:45:59 +0000 UTC]
Of course I discover this right after going through the trouble of making character-scaled yard sticks....
This will be easier to use at least, thanks
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RaspeenTrinity In reply to KillerKinkStar [2018-11-12 06:28:24 +0000 UTC]
Haha. We know that feeling all too well.
Anyway, you're welcome. Hope it helps.
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RaspeenTrinity In reply to JaneHuskmann [2017-11-01 01:01:11 +0000 UTC]
To use the chart or any external prop you need top use the import tab. It's grey and has a picture of a piece of paper with an arrow through it.
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JaneHuskmann In reply to RaspeenTrinity [2017-11-01 12:52:44 +0000 UTC]
I mean, what isΒ ye export code?Β I'm not seeing it here...
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RaspeenTrinity In reply to JaneHuskmann [2017-11-01 18:16:27 +0000 UTC]
The image is a background made in MS paint, not one using in game assets. Right click the image and select "save image as" and save it to your computer somewhere. Then in Kisekae go to the import prop tab and select "Local", "Load ->", and then go to the folder you saved it in and select the image.
You can also import it by copying and pasting the URL, but we found that it doesn't always work for whatever reason.
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0ZYMANDlAS In reply to RaspeenTrinity [2017-11-12 13:57:32 +0000 UTC]
Yeah, that's the wrong size. It needs to be 2000x1500.
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RaspeenTrinity In reply to 0ZYMANDlAS [2017-11-17 10:36:04 +0000 UTC]
Where did you get those dimensions from? We've used Kisekae on 2 different computers and 3 different web browsers, and the dimensions are always 800x600 pixels.
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0ZYMANDlAS In reply to RaspeenTrinity [2017-11-17 17:20:22 +0000 UTC]
The circled option set to 5/5 will set the output of the PNG and JPG buttons toΒ 2000x1500. The checkerboard button gives transparency when lit (which it isn't in this screencap).
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RaspeenTrinity In reply to 0ZYMANDlAS [2017-11-17 17:59:34 +0000 UTC]
Yeah, you can make images larger when you export them, but then you'd have to use the slider to shrink it back down. The game itself is 800x600. An 800x600 image should fit the dimensions of the screen without needing any adjusting.
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0ZYMANDlAS In reply to RaspeenTrinity [2017-11-19 12:52:07 +0000 UTC]
>knows how to make images larger
>still exports in default size
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RaspeenTrinity In reply to 0ZYMANDlAS [2017-11-19 14:34:33 +0000 UTC]
>also knows how to cook a thanksgiving dinner
>still makes sandwiches on other days
Although we are capable of creating a larger image, for most pieces it doesn't add anything. Larger pieces also take up more space which can be problematic when you're working with limited resources. For this image in particular, it's intended to fit perfectly in the bounds of game without any adjustment so that we and others who want to use it can ensure a consistent scale for our characters. Making it larger would actually be detrimental to that purpose.
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Epicdude9001 [2017-10-10 16:34:29 +0000 UTC]
Might be helpful, since with my characters with an official height, I've just been doing it roughly based on others with official heights...
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RaspeenTrinity In reply to Epicdude9001 [2017-10-10 16:45:24 +0000 UTC]
That's exactly how we did it for the longest time too. Hopefully this helps.
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TheRexLord [2017-10-10 15:52:52 +0000 UTC]
This might be useful for me in the future. Thanks for making this.
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