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RationalParadox — Blue Screen (JWF Pong 18)

#blue #monochrome #jwildfirefractal #bluescreen #bluescreenofdeath #monochromeblue #jwildfire
Published: 2015-04-22 21:03:48 +0000 UTC; Views: 2129; Favourites: 63; Downloads: 0
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Description I know that I'm far, far behind on this pong--I sincerely apologize.  After repeatedly experimenting with the params over the past few weeks to little avail, this past weekend I finally created a fractal with which I would be pleased, a sage-green splits-elliptic combination with hints of orange-gold and cerulean blue...when a Blue Screen of Death appeared, and I lost the fractal completely.   

The Blue Screen giveth, and the Blue Screen taketh away.  What I lost in one fractal, I gained in ample compensation--inspiration for my next fractal.  The next day, I designed the fractal you see here.

(For some reason or another--maybe just more bad luck--the render was still noisy after 2 days of rendering, even at about half my normal rendering resolution...I finally conceded the point and used GIMP for blurring.)

My apologies to snicker02 for my taking so long to respond.  I truly appreciate your patience.  Also, thanks once more to Pongorama for supporting and hosting our pong.

A JWildfire fractal, with minor post processing (a good deal of Selective Gaussian Blur) in GIMP.  As with all my fractals, I highly recommend you zoom in for the best viewing experience.


 
 
 
 
 
 
 
 
 
 
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Comments: 14

thargor6 [2015-10-03 22:38:33 +0000 UTC]

You should avoid final transforms, when render time is important for you. Two final transforms are too much in most of the cases, but 4 is just overkill, it is nearly like burning your computer.
Remember, that ALL of the final transforms are calculated when ONE of the regular transforms is calculated. This is really heavy stuff, unlike regular transforms.

As a general rule of thumb: if your fractal is well designed, it will render quickly. You should never even think about to let render it for several days. If it will not get sharp after, let's say ... 30 minutes ... it will never get sharp because it is a fault in terms of construction. It will only get better, but it will never get good. 

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RationalParadox In reply to thargor6 [2015-10-05 01:57:22 +0000 UTC]

Thank you for the feedback!  I will admit that one of my favorite features of JWildfire, compared to Apophysis 7x, is the ability to use more than one final transform.  Generally I haven't had too many problems, but every now and then things don't go as planned.  Ribbons (JWF Pong 6)  and Aperture (JWF Pong 16)  both have three final transforms, and I don't recall having any problems with either render, but then again, I let all my fractals, Apophysis 7x or JWildfire, render for one night at the very least.

Is it more efficient to use pre and post variations on one final transform than to use multiple final transforms?

Thanks again for your help.  

👍: 0 ⏩: 1

thargor6 In reply to RationalParadox [2015-10-05 21:58:26 +0000 UTC]

I'm always lucky to help when people actually care about details. Too many are just clicking buttons without the interest to understand anything, and putting their copyright-sign on the "work".

Multiple pre_'s and _post's are not more efficient than separating them in multiple final transforms.
Each pre_ and post_ must be calculated for each iteration as well.

Regards

👍: 0 ⏩: 0

lN50MNlA [2015-08-12 01:25:07 +0000 UTC]

The pixellated blue screen of death.

👍: 0 ⏩: 1

RationalParadox In reply to lN50MNlA [2015-08-12 03:10:06 +0000 UTC]

Exactly.  

👍: 0 ⏩: 1

lN50MNlA In reply to RationalParadox [2015-08-12 03:40:57 +0000 UTC]

Careful, you might just catch a computer virus

👍: 0 ⏩: 0

SkittleRocket [2015-05-06 00:59:05 +0000 UTC]

Ooh very cool! It kind of looks like a strange underwater creature, or some kind of a bug. Nice use of squares, and I love the color. ^^

👍: 0 ⏩: 1

RationalParadox In reply to SkittleRocket [2015-05-06 02:03:15 +0000 UTC]

Thank you!  

👍: 0 ⏩: 1

SkittleRocket In reply to RationalParadox [2015-05-06 02:52:20 +0000 UTC]

You're welcome! ^^

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FreezerBladeQwerty [2015-04-22 23:51:14 +0000 UTC]

so beautiful!!! QwQ

👍: 0 ⏩: 1

RationalParadox In reply to FreezerBladeQwerty [2015-04-23 00:15:16 +0000 UTC]

Thanks!  

👍: 0 ⏩: 0

Sabine62 [2015-04-22 21:08:49 +0000 UTC]

Wonderful reply!

👍: 0 ⏩: 1

RationalParadox In reply to Sabine62 [2015-04-22 21:34:28 +0000 UTC]

Thanks!  

👍: 0 ⏩: 1

Sabine62 In reply to RationalParadox [2015-04-22 22:13:20 +0000 UTC]

Welcome

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