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Published: 2017-10-21 03:13:33 +0000 UTC; Views: 923; Favourites: 15; Downloads: 70
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Description
Let those twinkling rays shine down!Created for the Pixel Jam Mid-October to Mid-November theme "Lighting" - you can learn more about the Furcadia Pixel Jam on the furcadia official forums ( forums.furcadia.com/index.php?… )
Six shapes, in one size, fitting the default "tall walls" as shown. This is a .fox file for furcadia - so if you want to use it elsewhere you'll have to actually get Furcadia first.
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Comments: 6
RatTheUnloved In reply to Fuzzysandwich [2017-11-27 02:36:00 +0000 UTC]
I have trouble getting Lighting to do what I want sometimes, so this is how I do it to get consistent results: Paint something in white with various degrees of transparency, paste that into a Lighting/e file, and go into the properties tab for that shape - set it to:
Layer: Ambience Overlay.
Blend Mode: Erase
What this does is "erase" a spot of "Ambience overlay" in the shape of the lighting (in the case of this one: Streaks of light and a pool of light on the 'ground'). You can see how that works with some of the default lighting, too.
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Fuzzysandwich In reply to RatTheUnloved [2017-11-27 22:11:30 +0000 UTC]
Thank you oh so much! Really! I've been asking everyone I know about it and they usually just give me a funny look. xD Thank you so much for the advice!
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RatTheUnloved [2017-10-22 05:15:23 +0000 UTC]
It's been pointed out to me that I could separate the layers I use and ALSO provide those. I will definitely do that another time.
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