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Richbk — CnC 3 Juggernaut 2

Published: 2007-12-28 23:44:27 +0000 UTC; Views: 5402; Favourites: 52; Downloads: 111
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Description A different angle of my previously posted Juggernaut from C&C 3. The model still needs work and is in desperate need of some smoothing groups and a texture
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Comments: 39

Ryuu-Shuo [2010-06-12 05:37:36 +0000 UTC]

The Juggernaut is my favorite units in the whole of command and conquer universe. love it..

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Richbk In reply to Ryuu-Shuo [2010-06-12 08:46:13 +0000 UTC]

It is an awesome unit although my favourite would have to be the Prism Tank from RA2

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Ryuu-Shuo In reply to Richbk [2010-06-12 11:37:51 +0000 UTC]

yea but the juggernaut appear in tiberian sun firestorm,tiberium wars3 Kane's wrath and tiberium wars 4 tiberian twilight...

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KodakBoy [2010-01-01 03:01:33 +0000 UTC]

Hi, like this picture, also just wanted to know if you've been having trouble playing the game, because whilst I'm, playing since I got this new computer, every match I play has been ended due to error severity? Please tell me if you can.

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Richbk In reply to KodakBoy [2010-01-01 13:01:36 +0000 UTC]

I've been playing it on my fairly new computer without any problems so I'm not too sure what the problem could be. Might be worth getting in touch with EA Support.

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KodakBoy In reply to Richbk [2010-01-02 03:40:54 +0000 UTC]

ok, thank you very much

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azure-corruption [2008-12-14 10:44:20 +0000 UTC]

this guys were very cool but their legs are week.i didn't know what to do with them after they fall(they were still working but could do nothing :S)

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Richbk In reply to azure-corruption [2008-12-30 23:16:31 +0000 UTC]

When that happens I think you can send an engineer into them to repair them.

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azure-corruption In reply to Richbk [2009-01-03 08:39:01 +0000 UTC]

hmm,seems to be logical

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Inzekkt [2008-05-22 19:41:27 +0000 UTC]

Coolest GDI unit imo anda great rendering!
Gotta love the voice of those things too!

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Richbk In reply to Inzekkt [2008-05-27 20:22:32 +0000 UTC]

Thanks, and I agree it's an awesome unit

Ric

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47ness [2007-12-30 01:37:05 +0000 UTC]

Fun. (when I play Nod or Scrin I keep wanting to steal as many of these guys as possible...)

I know it's only in-progress, but aside from smoothing, you also want to take care of some key transition points- like how the three turrets enter/exit their respective sockets on the main body (there would probably be just a hairline of cast shadow).

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Richbk In reply to 47ness [2007-12-30 23:05:26 +0000 UTC]

Indeed, a lot of it would probably need to be remodelled if it was to be used in an animation.

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47ness In reply to Richbk [2007-12-30 23:46:13 +0000 UTC]

It's one of those things you could probably auction off at TurboSquid, if you just kept refining it long enough, I bet. :Þ

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Richbk In reply to 47ness [2008-01-04 19:08:48 +0000 UTC]

Not sure if I could, it's based off a C&C 3 model...

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master3d [2007-12-29 10:20:08 +0000 UTC]

you forgot some smooth groups on the barrels...

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Richbk In reply to master3d [2007-12-29 14:16:25 +0000 UTC]

Yeah it's missing smooth groups in lots of places

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GreQon [2007-12-28 23:48:28 +0000 UTC]

Nice.

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Richbk In reply to GreQon [2007-12-28 23:50:43 +0000 UTC]

Thank you

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Tybtsee [2007-12-28 23:48:10 +0000 UTC]

How Much Time Does It Take? nice^^

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Richbk In reply to Tybtsee [2007-12-28 23:49:39 +0000 UTC]

This one took quite a while to model although if you look a lot of the model is mirrored so not as long as you'd think. It took me about 3-4 days doing about 4 hours a day. So if I stop jibbering it's about 10-12 hours work

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raaku [2007-12-28 23:46:17 +0000 UTC]

...it's crazy !!!

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raaku In reply to raaku [2007-12-28 23:55:21 +0000 UTC]

in a good way

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raaku In reply to raaku [2007-12-28 23:56:27 +0000 UTC]

that emot in 1st post should be smthng like these one

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Richbk In reply to raaku [2007-12-28 23:58:30 +0000 UTC]

Cool, thanks

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Richbk In reply to raaku [2007-12-28 23:47:17 +0000 UTC]

Crazy in a good way I hope

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animebean [2007-12-28 23:45:26 +0000 UTC]

what program did you use?

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Richbk In reply to animebean [2007-12-28 23:46:40 +0000 UTC]

This model was created in 3D Studio Max 8

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Darkh3art87 [2007-12-28 23:45:21 +0000 UTC]

I want one to cruise around town in....

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Richbk In reply to Darkh3art87 [2007-12-28 23:46:59 +0000 UTC]

So would I...

It'd be a great way to get to work each day

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Darkh3art87 In reply to Richbk [2007-12-28 23:48:34 +0000 UTC]

Yeah, totally..
If you're having trouble with traffic..
You could just blow the hell out of the stuff in your way..
Wow..
I'd probably take over the world with one of those..

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Richbk In reply to Darkh3art87 [2007-12-28 23:50:23 +0000 UTC]

Lol not with todays Petrol/Diesel prices...

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Darkh3art87 In reply to Richbk [2007-12-28 23:52:33 +0000 UTC]

Yeah I'd probably just barely have enough money to buy fuel enough for it's leg to move a quarter of an inch forward...

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Richbk In reply to Darkh3art87 [2007-12-28 23:54:46 +0000 UTC]

Lol join the club. Though if we team up we may manage to get one leg forward...

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Darkh3art87 In reply to Richbk [2007-12-28 23:56:23 +0000 UTC]

Well maybe if I sell my house...... and my car....
We could get both legs..
lol

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Richbk In reply to Darkh3art87 [2007-12-28 23:57:09 +0000 UTC]

Awesome, sounds like a plan. Now all we need is a juggernaut...

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Darkh3art87 In reply to Richbk [2007-12-28 23:58:34 +0000 UTC]

Yup...
Yup....
That is where the problem lies...
So to scale..
About how big would the juggernaut be?

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Richbk In reply to Darkh3art87 [2007-12-28 23:59:39 +0000 UTC]

I think we should make the side pod big enough to hold a team of six people.. so to scale... pretty big.

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Darkh3art87 In reply to Richbk [2007-12-29 00:03:08 +0000 UTC]

Six people....
Hmmm...
That's alot of metal...
Hmmm...

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