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Published: 2015-09-19 22:14:53 +0000 UTC; Views: 2435; Favourites: 24; Downloads: 21
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So close! Just need to work a bit with the eyes to make them look better and a few other tweaks and then the texturing is done!Related content
Comments: 17
rmunoz1994 In reply to Lolice-Scarlet [2016-01-24 16:18:04 +0000 UTC]
Hahaha glad you found it. The one that was on yiay is actually a more recent version of this model though. rmunoz1994.deviantart.com/art/β¦
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ASadSadEmoChic [2015-09-26 15:32:04 +0000 UTC]
Congrats, you just got a m'watcher from m'Jacksfilms.
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ASadSadEmoChic In reply to rmunoz1994 [2015-09-26 16:07:50 +0000 UTC]
No problem. ^^ If he does a third challenge, you should make something else. You might be like Milly and get mentioned more than once. You could, like, make his head and his gigantic forehead. xD
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Krovash [2015-09-20 07:11:51 +0000 UTC]
Looks just like the classic design, which is awesome.
Aside from the eyes, i would change just one thing - add some sort of a joint between the wings and the body. Wings don't seem to be attached to the body when they're just clipped through the body, you need to make an actuall joint, which was not the case for classic model and if you're going for authenticity, then i guess you can leave it as it is. If you want to go for a better look though, add that joint in, the only reason it was not there on a classic model is because they had to keep model simplistic, PS1 hardware and all that.
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rmunoz1994 In reply to Krovash [2015-09-20 15:27:01 +0000 UTC]
Yeah...the wings were something I thought about for awhile. In the end i tried to make it come out something like this:Β vignette2.wikia.nocookie.net/sβ¦
I think that you will find they look more attached when I actually have the rendered lighting. At the moment, the lighting is just in the preview view, and you also aren't seeing alot of the scales that are around the wing that should be visible.Β
Also, while they are clipped into the body, I have them bended in a way so that when he does eventually flap them, you won't see the part that's actually clipped into the body moving at all while the rest of the wing will be.Β
If it really winds up bothering me in the future I'll definitely consider changing it, but for now I don't think it's worth the amount of work that would have to go into changing it at this point.Β
Thanks for the input!
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Krovash In reply to rmunoz1994 [2015-09-20 18:34:49 +0000 UTC]
Sure man no problem, i'm glad you also thought of this issue as you were modelling. Keep it up
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1ByteRak [2015-09-19 22:45:05 +0000 UTC]
Looking good. If you're going to work on the eyes, don't for get to give him purple iris.
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X2011Racer In reply to 1ByteRak [2015-09-20 22:08:44 +0000 UTC]
The classic incarnation didn't seem to have purple irises. That was only the Legend incarnation.
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rmunoz1994 In reply to X2011Racer [2015-09-21 19:11:54 +0000 UTC]
Actually, classic Spyro always had very dark purple irises. They didn't actually appear in the game, but they were in all of the game art.Β
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1ByteRak In reply to X2011Racer [2015-09-21 11:40:49 +0000 UTC]
Well I'm sure a more "lifelike" design of an eye can't hurt. It depends on how much rmunoz1994 intends to maintain accuracy of Spyro's appearance from the original trilogy of Spyro games developed by Insomniac.
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rmunoz1994 In reply to 1ByteRak [2015-09-19 23:20:18 +0000 UTC]
Thanks! Yeah I'm working on a darker purple iris right now.
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rmunoz1994 In reply to 1ByteRak [2015-09-20 04:01:54 +0000 UTC]
Oh I always planned on doing that hahaha! My PS4 profile pic is Spyro with sunglasses, so I'm looking forward to replacing that with mine!
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