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Published: 2010-02-05 04:59:14 +0000 UTC; Views: 3606; Favourites: 52; Downloads: 0
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Description
Original War Skin concept by Mike Charles from his Knights of the Last Order story. Original sketch and vehicle info here: [link]Line Art: [link]
"A" close up: [link]
Flat color study before rendering shadows and highlights. (Eventually headed for scraps).
Please pick a favorite and leave a comment. Your opinions are much appreciated! FYI, this Warskin is piloted by this very bad dude: [link]
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Comments: 33
ballisticCow [2010-08-16 05:34:45 +0000 UTC]
I totally go for d and e, those are some wicked colours.
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Rob-Cavanna In reply to ballisticCow [2010-08-16 13:56:13 +0000 UTC]
Thanks, Millie. Yeah, still gotta finish this, don't I?
E wins because it's the most evil + MC liked it best. But D is also solid and may be used elsewhere.
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Sphenacodon [2010-02-24 18:55:44 +0000 UTC]
The President has been kidnapped by mechs. Are you a bad enough dude to pilot a Famine warskin?
Oooh, aaah, they're too cool. I'd go for E, being the most evil-looking (Darth Maul color scheme and all) but the knight-in-armor D is pretty sweet too. I'm not as keen on the bright colors, but for some reason I imagine it'd look good in iridescent greens and blues (probably because of that awesome beetley horn).
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Rob-Cavanna In reply to Sphenacodon [2010-02-24 20:25:06 +0000 UTC]
According to the creator's MO, I thinks it's less 80s video game, and more Stargate/Dune + mecha. My first impression at least.
By this point, E is pretty much the guaranteed winner. But thanks for sealing the deal on that! The most evil by far. I like D as well. Good chance the same scheme will be resurrected for a different war skin. Same could be said of other options.
Totally feel you on the beetle thing. I have to hold back on certain base colors tho, because I imagine them as being reserved for others in the series. Agree that bright colors were all wrong. Heavy-looking mechs need darker colors, it seems.
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Sphenacodon In reply to Rob-Cavanna [2010-03-17 17:26:45 +0000 UTC]
Oh, pity. Still would look good on the NES though.
Well, some large mechs could have judicious paint applications, possibly to demoralize the enemy (Curtiss Kittyhawks come to mind). But otherwise, yeah, more muted colors are generally best.
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Xperimental00 [2010-02-07 12:20:25 +0000 UTC]
Knights! That's what this mech reminds me much of. Or better yet, generals in Fire Emblem. ^^
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Rob-Cavanna In reply to Xperimental00 [2010-02-07 17:15:09 +0000 UTC]
That sounds good to me!
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thomastapir [2010-02-05 19:27:26 +0000 UTC]
Man, this is a tough one...My immediate impression is that I prefer the top row (ABC) to the bottom three, I think because the brighter/more saturated colors just seem more consistent to me with the spiky, stylized designs. These mechs have a kind of aggression to them that I just think works better with a more vivid rather than a duller color scheme. Of those three...Man, I think C is probably my favorite. Yep, I like the brightest of them all! I guess the only part of that that doesn't add up for me is that I don't generally associate bright, vivid colors with the idea of "famine." But I'm not sure how important the names are to the overall allegory/concept here. Anyway, my two cents--that and a buck-seventy will get you a cup of coffe at 7-11!
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Rob-Cavanna In reply to thomastapir [2010-02-06 04:08:03 +0000 UTC]
You're the first advocate for C! Honestly, I almost didn't include that one. I chose that palette to compliment the whole heat and flame-weapon thing (going by Mike's vehicle specs) but as you say, it doesn't smack of evil and bad things. While doing these I kept reflecting on what you mentioned a while ago --about how larger, heavier mechs ought to have darker colors, and vice-versa. Felt those sentiments echoed while I was doing these. The very dark red of E just seems the meanest to me and best suited to his bulky look. But going by MCs comments, I may go w/ a E-B hybrid.
There is another Warskin named 'inferno' that the C scheme could get resurrected for. So, good to know the bright color route wasn't a total fail. In a way, even the unchosen options can perform a useful role. Like w/ all those bipeds color studies -can always go back and pick up pieces for future stuff. (One of the unused martian camos there got adapted for the gunship). It's also kind of my hope that these studies could useful for other folks too. Always enjoy seeing other mech artists do this sort of thing. From that angle I feel a bit less nuts for always going overboard!!
Doesn't make sense to do studies like this for every single mech project. Just warming up I guess.... Trying to sort out a basic design philosophy before tackling the series. Establishing a 'look'.
SO all input is very much appreciated!!
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thomastapir In reply to Rob-Cavanna [2010-02-06 06:30:04 +0000 UTC]
Ah-ha, I *knew* there had to be a "combustion/immolation-themed" mech in there somewhere!
Maybe that's why I intuitively went for C, I knew it would be a strong color scheme for ONE of these mechs, and I liked it too much not to advocate for it. Yeah, you're right on, I think a hybrid of those other two would work better for this one. --Realized also that some of that subliminal impression of "racing mech" probably carried over from the first (the "hero's") War Skin design for me, and that may have also skewed my choice towards C. The checkered graphics, racing strip and graphic decal element rendition of the text all probably reinforced that association for me. Yeah, I'm positive, now that I think about it.
I love seeing all your different color variants, and it did occur to me earlier that some of the variants you came up with for the Desert Biped might work just as nicely for this one! Some of those "night/space/stealth" schemes especially.
As I always say, I know whatever choice you make will render up nicely. The design itself and the various color possibilities you've already drafted are just too strong too fail. Glad my input is appreciated, even if it may sometimes be at odds with the consensus (and even *common* sense!)
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lowman-x [2010-02-05 06:58:59 +0000 UTC]
And just add tassles if it needs to be more flamboyant. And spokey-dokes. Yeah, definitely spokey-dokes.
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Rob-Cavanna In reply to lowman-x [2010-02-05 15:27:12 +0000 UTC]
How about some Mardi-Gras beads? Then he could get this one to flash him: [link] do gorgon mech bewbs still turn you to stone?
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lowman-x [2010-02-05 06:57:17 +0000 UTC]
E. Definitely E. That thing reeks of "I'm going to smash your brains in and swim in your blood".
Nice work, dude!
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Rob-Cavanna In reply to lowman-x [2010-02-05 15:25:10 +0000 UTC]
E is looking to take the prize so far. This dude seems to wear darker colors best.
Thanks, Damien!
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lowman-x In reply to Rob-Cavanna [2010-02-05 20:31:06 +0000 UTC]
Always here to help, my good man.
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Rob-Cavanna In reply to PaperBot [2010-02-05 05:45:30 +0000 UTC]
Thanks, Tom! Heat + Flame weapons are involved, so red makes sense.
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Rob-Cavanna In reply to mikecharles [2010-02-05 05:19:50 +0000 UTC]
Thanks, Mike! My concern about B is that it looks too much like an Evangelion...
What I like about E is that it's the most sinister... super-evil! -but maybe not the most "flamboyant" ?
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mikecharles In reply to Rob-Cavanna [2010-02-05 05:28:51 +0000 UTC]
b, just a little like eva, but not enough to cause any major concern. and i have to agree with u on e, on both counts.
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shinypants [2010-02-05 05:09:02 +0000 UTC]
right... im pickin D & E. i think they work the best for me...
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Rob-Cavanna In reply to shinypants [2010-02-05 05:20:50 +0000 UTC]
Thanks, man!! I think D is very eye-catching, but maybe not evil enough?
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shinypants In reply to Rob-Cavanna [2010-02-05 05:23:58 +0000 UTC]
hehe, easily rectified by the lighting and the materials... if you make the armour a really slick and shiny black and have the lighting from underneath.. could look pretty evil...
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Blazbaros In reply to Rob-Cavanna [2010-02-05 05:35:04 +0000 UTC]
Or E or F >.< . .. mostly D
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