HOME | DD

robbienordgren — Zelda: Temple of Time Remake 1

Published: 2011-10-21 17:23:30 +0000 UTC; Views: 7545; Favourites: 132; Downloads: 717
Redirect to original
Description Remake of "Temple of Time" from "The Legend of Zelda: Ocarina of Time". See picture 2 for close-up with the master sword and hylian shield..
Related content
Comments: 11

R-Gard [2015-07-27 17:20:48 +0000 UTC]

I love it!! Great job!

šŸ‘: 0 ā©: 1

ShujiWakahisaa In reply to R-Gard [2017-06-29 06:40:04 +0000 UTC]

Very well done!!! I love it!Ā 

šŸ‘: 0 ā©: 0

sunmoon58 [2012-09-03 19:15:01 +0000 UTC]

Amazing!

šŸ‘: 0 ā©: 0

ZuTakanawa [2012-06-25 14:39:33 +0000 UTC]

I still say that Ocarina of Time should have been remade of the Wii, I could've looked like this, Nice Work!

šŸ‘: 0 ā©: 1

robbienordgren In reply to ZuTakanawa [2012-06-26 21:17:39 +0000 UTC]

Yeah I was expecting a remake of OoT for the Wii console rather than the portable 3DS, I think that would've had a lot more potential . A bummer really

šŸ‘: 0 ā©: 1

ZuTakanawa In reply to robbienordgren [2012-06-26 23:33:45 +0000 UTC]

so true

šŸ‘: 0 ā©: 0

john1315 [2011-11-10 06:33:54 +0000 UTC]

Epic...

šŸ‘: 0 ā©: 0

LizzyGibbs3D [2011-10-23 02:30:41 +0000 UTC]

Awesome how we had a similar idea, and posted nearly at the same time! I wanted to add statues in my image, but couldn't figure out just how to fit them in. After seeing this, I kinda wish I'd taken a slightly different direction to my own composition.

šŸ‘: 0 ā©: 1

robbienordgren In reply to LizzyGibbs3D [2011-10-23 13:32:01 +0000 UTC]

Yeah that's cool. I tried to integrate plants in my work as well but couldn't make it look like they really belonged there. I dig your render and how it looks like nature is slowly reclaiming the temple.

If I ever continue working on my piece I would probably give texturing a bit more attention I guess .
What 3D software do you use btw?

šŸ‘: 0 ā©: 1

LizzyGibbs3D In reply to robbienordgren [2011-10-23 13:41:28 +0000 UTC]

My scene was rendered in trueSpace (it's a free program now), but I know how to use 3DS Max and Vue. Just not as well as TS. And yeah, good textures and lighting make a world of difference.

The vines that are covering the walls in my image were made with a program called Ivy Generator. [link] Tweak the settings a bit and replace the leaf textures in your 3D software and you can make different kinds of plants.

šŸ‘: 0 ā©: 1

robbienordgren In reply to LizzyGibbs3D [2011-10-23 14:35:35 +0000 UTC]

Ivy Generator looks like a neat program, I'll most likely give it a go for future projects. I’m thinking about perhaps remaking hyrule castle or at least the courtyard from OoT, so it might come in handy there . I'm using Maya for all my 3d-work mainly because of the modeling workflow that suits me. I've got 3ds Max installed as well but haven't tried it out yet though.

šŸ‘: 0 ā©: 0