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Published: 2017-11-23 14:00:06 +0000 UTC; Views: 36379; Favourites: 451; Downloads: 2278
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Description
***Free to use, for non-profit/non-commercial purposes.***I made this map for the Dungeons and Dragon's game I am running (5th edition). Here is a random beach encounter map. I plan on making several versions, so as to give some variety to beach encounters. I put the elevation markers on the different high places, in order to make it easier to estimate such things, during play. It's not meant to be super exact, just a rough guideline to make play faster and more intuitive. Works for us, hopefully you find it useful, too.
***PRINTING METHODS***
Printing a map this size on one sheet requires poster sized prints, which is really expensive. It can run anywhere from $40-$100 or more, in some places. However, if you print them onto several sheets of regular printer paper and tape them together, it's much cheaper, usually only costing a few dollars. here's how I do it:
1. Download a program called PosteRazor. It's a freeware program that can output a PDF file that separates a larger image into smaller sections that can be printed on regular sized paper. Here's the link: posterazor.sourceforge.net/
2. Upload the map image file into PosteRazor, and choose your settings based on your desired output. You can select the papersize (I choose US Letter size), printer margins, overlapping size (for where individual sheets meet), image size/scale, and image alignment. The last step, once you have the settings how you want them, is to export it into a PDF document, for print.
3. Take/send your PDF file to your local print shop, and ask them to print each page of the PDF file on your chosen paper size (I use US Letter size). Paper size must be the same as whatever you chose in PosteRazor.
4. Take the printed sheets home and use a hobby knife and a ruler (or scissors, if that's all you have), and trim off the white borders where the image was not printed, on each sheet.
5. Tape the trimmed sheets together, where they match on the printed image.
6. Enjoy your map!
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Comments: 44
Trunkdorf [2024-04-26 00:42:55 +0000 UTC]
👍: 0 ⏩: 1
DaCrazyBeggar [2018-07-11 13:41:13 +0000 UTC]
I'd like to modify this Map for my Dnd game, do you think you could upload a gridless version?
👍: 0 ⏩: 1
RoninDude In reply to DaCrazyBeggar [2018-07-11 21:22:40 +0000 UTC]
When I get the chance, I may upload gridless versions of each. Unfortunately, I just don't have the time, right now. But I'll try to set some time aside to do just that, sometime in the future!
👍: 0 ⏩: 1
DaCrazyBeggar In reply to RoninDude [2018-07-11 22:43:53 +0000 UTC]
No worries, thanks for the quick reply
👍: 0 ⏩: 0
Darianblood [2017-11-28 19:48:54 +0000 UTC]
I can see the possibilities here already
Loving these maps!
👍: 0 ⏩: 1
YankeeBlueJeans [2017-11-28 13:59:16 +0000 UTC]
I remember sitting in class and sketching stuff like this.
There's something strangely relaxing about drawing beautiful battle maps.
👍: 0 ⏩: 1
DeathBlade88 [2017-11-28 02:38:38 +0000 UTC]
The monsters always have to pick such nice places.
Shame it's going to be smeared in their blood.
👍: 0 ⏩: 1
RoninDude In reply to DeathBlade88 [2017-11-28 08:37:02 +0000 UTC]
Meh, it's sand. It should wash out easy enough.
👍: 0 ⏩: 0
DBrentOGara [2017-11-26 02:58:47 +0000 UTC]
This looks like a fun place to fight! All kinds of cool terrain, and those rocks are awesome
👍: 0 ⏩: 1
RoninDude In reply to DBrentOGara [2017-11-26 21:11:15 +0000 UTC]
Thanks! The players had a ton of fun, on this map! I learned a lot about what makes a map fun to run, with this one.
👍: 0 ⏩: 1
tehwatcher [2017-11-24 06:14:50 +0000 UTC]
1st so beautiful
2nd nice beach
3rd i just notice now whats those cube lines for?
👍: 0 ⏩: 1
RoninDude In reply to tehwatcher [2017-11-24 18:09:44 +0000 UTC]
Thanks.
The grid is used to keep track of each creature's movement and position on the battle map. Like a board game.
👍: 0 ⏩: 1
tehwatcher In reply to RoninDude [2017-11-25 00:24:31 +0000 UTC]
1st your welcome
2nd
3rd i see so do maps really have such?
👍: 0 ⏩: 1
RoninDude In reply to tehwatcher [2017-11-25 00:33:14 +0000 UTC]
What do you mean? I don't understand. Obviously my map has them! lol
👍: 0 ⏩: 1
tehwatcher In reply to RoninDude [2017-11-25 00:35:53 +0000 UTC]
1st i meant is it needed in game maps?
👍: 0 ⏩: 1
RoninDude In reply to tehwatcher [2017-11-25 00:51:17 +0000 UTC]
Each table runs their game differently. Some games don't even use battle maps. So it's not an easy question to answer.
👍: 0 ⏩: 1
tehwatcher In reply to RoninDude [2017-11-25 00:58:48 +0000 UTC]
1st i see thanks for info
2nd stil you sure your not serly making a game
👍: 0 ⏩: 0
DunkleMaterie [2017-11-23 16:47:29 +0000 UTC]
Ahhhhhh just this view makes me think of the good old Heroes of Might and Magic times back in the day!
👍: 0 ⏩: 1
RoninDude In reply to DunkleMaterie [2017-11-23 19:49:47 +0000 UTC]
Hmm, oh yeah? I've not played that one.
👍: 0 ⏩: 1
DunkleMaterie In reply to RoninDude [2017-11-24 01:49:39 +0000 UTC]
Hehe~h I speak about this one
www.youtube.com/watch?v=O-zTSY…
with graphic that looks like crap now.
And this is the newest game I believe
youtu.be/fD6XV0CHDJQ?t=32m30s
👍: 0 ⏩: 1
coenka [2017-11-23 16:09:25 +0000 UTC]
I like the way you colored it, some of my ancient Greyhawk maps had that quality and it was always nice to play on. I used to use one of those giant sketch books but I barely have time to paint miniatures anymore much less giant maps. I will use this, ty
👍: 0 ⏩: 1
RoninDude In reply to coenka [2017-11-23 19:50:18 +0000 UTC]
Thanks! It's a lot of fun, and the players really enjoyed this map. The elevation bits really add a lot to the flow of battle.
👍: 0 ⏩: 0
Freimgul [2017-11-23 15:49:08 +0000 UTC]
*throws dice* 1d20 - 20
Strytbol charges from behind the rocks, launches into the air and bombs down to the water. The impact stirs up a large splash, and all the bikinis get loose, revealing a total of five pairs of elven congo bongos, that's a total of TEN, sweaty bouncy jugs of beauty for the perverted dwarf! What a sight to behold! Another great victory for Strytbol... Jeez, who the hell invited this guy?
👍: 0 ⏩: 1