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Published: 2006-03-10 05:53:01 +0000 UTC; Views: 19948; Favourites: 58; Downloads: 2285
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Description
My first attempt at a tutorial, describing my layering and shading process used in technical illustrations.Related content
Comments: 14
WhiteHawkgrr [2009-06-13 16:32:49 +0000 UTC]
can i do the shapes in photoshop?
Cause i dont have corel v9 and i dont want it .
Any suggestions?
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DarkStryder360 [2008-06-04 10:11:56 +0000 UTC]
Photoshop.. hi-DPI.. hi-res.... Looks better?...
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RpmIndy In reply to DarkStryder360 [2008-06-06 04:00:23 +0000 UTC]
Sure.. depends on the application. Its not intended to be photo realistic. My illustrations are for conceptual artwork. The vector saves time and cost to the client when paint masks or decals need to be created and cut. But if you enjoy having huge files to transport/backup/etc, then more power to ya!
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Holyrebelion [2006-05-24 08:06:06 +0000 UTC]
thats crazy! they almost look like 3D models @_@
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RpmIndy In reply to Holyrebelion [2006-05-24 08:32:12 +0000 UTC]
Thanks. took a long time to develop a 'system' of creating the types of drawings I do. Check out my timeline dev to see how bad my first cars were! lol
The best part is, the corvette file is just under 800k. Gotta love vector.
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Holyrebelion In reply to RpmIndy [2006-05-24 08:58:30 +0000 UTC]
have you ever tried doing cars in photoshop? why is it that you prefer vector - isnt it more time consuming?? (im full of questions today lol )
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RpmIndy In reply to Holyrebelion [2006-05-24 10:53:17 +0000 UTC]
I prefer vector for a number of reasons. File size for one. For two, most of what I do ends up becoming decals or paint masks, and those shops require vector files to cut the paint masks/decals.
I normally don't mess with photoshop unless i have to. I have done a few jobs where someone wanted a photo modified to use my graphics scheme. Many of the haulers I do require photoshop work. Time consuming, sitting/waiting for the computer to chug everytime you make a major change...
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TheRealWazzar [2006-03-10 07:12:10 +0000 UTC]
Hmmm...I don't use Corel Draw, but there's a lot here that I could apply to flash. I've thought of the concept of a shading layer, but I've never bothered trying it out. I'll fav this for the helpfulness
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